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authorNaddley <NaddleyTC@gmail.com>2025-02-07 01:00:02 +0100
committerNaddley <NaddleyTC@gmail.com>2025-02-07 01:00:02 +0100
commitd7a33f7b892455f97f645a21adec529c405e0009 (patch)
tree0dd99b6305760c2fb0c0351190cda71454cbf194
parenta332d04e6bb175605706c18b155e49a51eae5431 (diff)
DB/Spells: fix feign death scriptname
+ set uninteractable for spawns in Violet Hold (Legion) Closes #30668
-rw-r--r--sql/updates/world/master/2025_02_07_01_world.sql5
1 files changed, 5 insertions, 0 deletions
diff --git a/sql/updates/world/master/2025_02_07_01_world.sql b/sql/updates/world/master/2025_02_07_01_world.sql
new file mode 100644
index 00000000000..7c441818d8b
--- /dev/null
+++ b/sql/updates/world/master/2025_02_07_01_world.sql
@@ -0,0 +1,5 @@
+-- Update Flags - they use no_uninteractable feign death but have uninteractable - so we set them in DB
+UPDATE `creature` SET `unit_flags2` = 0x02000000 WHERE `guid` IN (651611,651612,651613,651614,651615,651616,651617,651618,651619);
+
+-- Update ScriptName
+UPDATE `spell_script_names` SET `ScriptName` = 'spell_gen_feign_death_all_flags_no_uninteractible' WHERE `spell_id` = 29266;