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authorAnubisss <none@none>2010-01-16 01:55:45 +0100
committerAnubisss <none@none>2010-01-16 01:55:45 +0100
commitd7fd577cf4161b84a2b73ad71b73ac1a75d183de (patch)
tree3a38bdf8abf41d14b7f4a20383b8fbd81c0aab61
parenta23e26526bc72fbe9967221f99e8ecc03025a7b0 (diff)
Fix again memory leaks in CreatureGroupManager::LoadCreatureFormations()
my log: ==28921== 112 bytes in 7 blocks are definitely lost in loss record 8 of 67 ==28921== at 0x4C2626C: operator new(unsigned long) (vg_replace_malloc.c:230) ==28921== by 0x8A6043: CreatureGroupManager::LoadCreatureFormations() (CreatureGroups.cpp:111) ==28921== by 0xC00E91: World::SetInitialWorldSettings() (World.cpp:1553) ==28921== by 0x808D56: Master::Run() (Master.cpp:235) ==28921== by 0x808215: main (Main.cpp:154) --HG-- branch : trunk
-rw-r--r--src/game/CreatureGroups.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/CreatureGroups.cpp b/src/game/CreatureGroups.cpp
index 38d15e6824d..b56178e2da7 100644
--- a/src/game/CreatureGroups.cpp
+++ b/src/game/CreatureGroups.cpp
@@ -130,6 +130,7 @@ void CreatureGroupManager::LoadCreatureFormations()
if(!result)
{
sLog.outErrorDb("creature_formations table leader guid %u incorrect (not exist)", group_member->leaderGUID);
+ delete group_member;
continue;
}
delete result;
@@ -138,6 +139,7 @@ void CreatureGroupManager::LoadCreatureFormations()
if(!result)
{
sLog.outErrorDb("creature_formations table member guid %u incorrect (not exist)", memberGUID);
+ delete group_member;
continue;
}
delete result;