diff options
author | megamage <none@none> | 2009-04-05 17:16:05 -0500 |
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committer | megamage <none@none> | 2009-04-05 17:16:05 -0500 |
commit | d95d81f76589062bd6a1568f0c82d86453300e48 (patch) | |
tree | 387603ee63842e9af7d1737dbe09cfecc5a02cd5 | |
parent | 0fd28a68b71fc86dad3661dadc241b84f8d2809f (diff) |
*Update the crash check in object.cpp.
--HG--
branch : trunk
-rw-r--r-- | src/game/Object.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp index 170c49fe78f..6ba8a112ea7 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -753,8 +753,8 @@ void Object::ClearUpdateMask(bool remove) return; } - m_uint32Values[0]; - m_uint32Values_mirror[0]; + uint32 temp = m_uint32Values[0]; + temp = m_uint32Values_mirror[0]; for( uint16 index = 0; index < m_valuesCount; index ++ ) { @@ -810,8 +810,8 @@ void Object::_SetUpdateBits(UpdateMask *updateMask, Player* /*target*/) const return; } - m_uint32Values[0]; - m_uint32Values_mirror[0]; + uint32 temp = m_uint32Values[0]; + temp = m_uint32Values_mirror[0]; for(uint16 index = 0; index < m_valuesCount; ++index) { |