diff options
author | ModoX <moardox@gmail.com> | 2024-04-09 17:00:43 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2024-10-05 18:00:07 +0200 |
commit | d98bb5f83c694e1571087ea2f6facdd302d84c5b (patch) | |
tree | ae1b7ba5d85eeccd3585ab623b7a74a77804c1d4 | |
parent | ed41672be075c35168f2037c368e27cae51dee2f (diff) |
Core/Entities: nopch build fix
(cherry picked from commit 58839b7c18f4d0662ee407887ec1323040420d5a)
-rw-r--r-- | src/server/game/Entities/Creature/Creature.h | 2 | ||||
-rw-r--r-- | src/server/game/Entities/GameObject/GameObject.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h index 5be6ec7b27f..cff54558830 100644 --- a/src/server/game/Entities/Creature/Creature.h +++ b/src/server/game/Entities/Creature/Creature.h @@ -201,7 +201,7 @@ class TC_GAME_API Creature : public Unit, public GridObject<Creature>, public Ma bool HasStringId(std::string_view id) const; void SetScriptStringId(std::string id); std::array<std::string_view, 3> const& GetStringIds() const { return m_stringIds; } - std::string_view const& GetStringId(StringIdType type) const { return m_stringIds[AsUnderlyingType(type)]; } + std::string_view GetStringId(StringIdType type) const { return m_stringIds[size_t(type)]; } // override WorldObject function for proper name localization std::string const& GetNameForLocaleIdx(LocaleConstant locale_idx) const override; diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index af5261be1b1..45601068bb4 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -277,7 +277,7 @@ class TC_GAME_API GameObject : public WorldObject, public GridObject<GameObject> bool HasStringId(std::string_view id) const; void SetScriptStringId(std::string id); std::array<std::string_view, 3> const& GetStringIds() const { return m_stringIds; } - std::string_view const& GetStringId(StringIdType type) const { return m_stringIds[AsUnderlyingType(type)]; } + std::string_view GetStringId(StringIdType type) const { return m_stringIds[size_t(type)]; } void SetDisplayId(uint32 displayid); uint32 GetDisplayId() const { return GetUInt32Value(GAMEOBJECT_DISPLAYID); } |