diff options
author | ariel- <ariel-@users.noreply.github.com> | 2016-12-09 15:04:25 -0300 |
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committer | ariel- <ariel-@users.noreply.github.com> | 2016-12-09 15:04:25 -0300 |
commit | d9d433f59db477c9e457d0774487a3ae7168bb75 (patch) | |
tree | f9c4a948cfe73558d9a41ff85302d12432db8802 | |
parent | e8528717a55fbddf1ad6a7061aae5f7e293b18af (diff) |
Core/Stat: readd incorrectly removed feral ap bonus to Monkin form
- Shall not inherit predatory strikes bonus like before though:
* Patch 3.1.0 notes: This talent no longer works when in Moonkin form.
-rw-r--r-- | src/server/game/Entities/Unit/StatSystem.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp index 22288acaae1..d9844f4826d 100644 --- a/src/server/game/Entities/Unit/StatSystem.cpp +++ b/src/server/game/Entities/Unit/StatSystem.cpp @@ -416,6 +416,9 @@ void Player::UpdateAttackPowerAndDamage(bool ranged) case FORM_DIREBEAR: val2 = getLevel() * levelBonus + GetStat(STAT_STRENGTH) * 2.0f - 20.0f + weaponBonus + m_baseFeralAP; break; + case FORM_MOONKIN: + val2 = GetStat(STAT_STRENGTH) * 2.0f - 20.0f + m_baseFeralAP; + break; default: val2 = GetStat(STAT_STRENGTH) * 2.0f - 20.0f; break; |