diff options
author | megamage <none@none> | 2009-08-19 16:10:25 -0500 |
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committer | megamage <none@none> | 2009-08-19 16:10:25 -0500 |
commit | d9ed49749db71f971c650c109d5bc1ce8af5d8ad (patch) | |
tree | 0eaa76bfefc117b7b765ec8b60159a5d3c7aa75e | |
parent | c9eee8e524c70329c4f896e0d2712244475d8ef8 (diff) |
*Fix a crash caused by ~Player
--HG--
branch : trunk
-rw-r--r-- | src/game/Player.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index dd22c49c720..10e8763c627 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -488,10 +488,6 @@ Player::~Player () // it must be unloaded already in PlayerLogout and accessed only for loggined player //m_social = NULL; - // Player may still set map - remove it to correctly unload instances - if (FindMap()) - ResetMap(); - // Note: buy back item already deleted from DB when player was saved for(uint8 i = 0; i < PLAYER_SLOTS_COUNT; ++i) { |