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authorKinzcool <kinzzcool@hotmail.com>2014-11-21 17:29:08 -0500
committerKinzcool <kinzzcool@hotmail.com>2014-11-21 17:29:08 -0500
commitda5d0da724ad4b8013e17cc8aef8040a0a9cff20 (patch)
treedb565900a171f7934aabdf032636311b0834c7b8
parent7713c893a866783369346ee29c043f1890da5d17 (diff)
Core/Spells: Made the loading of the orientation of SPELL_DEST_DB from SpellEffect.dbc
-rw-r--r--sql/updates/world/2014_11_20_02_world.sql7
-rw-r--r--src/server/game/Spells/SpellInfo.cpp1
-rw-r--r--src/server/game/Spells/SpellInfo.h5
-rw-r--r--src/server/game/Spells/SpellMgr.cpp19
4 files changed, 23 insertions, 9 deletions
diff --git a/sql/updates/world/2014_11_20_02_world.sql b/sql/updates/world/2014_11_20_02_world.sql
new file mode 100644
index 00000000000..1e0048e1943
--- /dev/null
+++ b/sql/updates/world/2014_11_20_02_world.sql
@@ -0,0 +1,7 @@
+ALTER TABLE `spell_target_position` CHANGE `id` `ID` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0';
+ALTER TABLE `spell_target_position` CHANGE `effIndex` `EffectIndex` TINYINT(3) UNSIGNED NOT NULL DEFAULT '0';
+ALTER TABLE `spell_target_position` CHANGE `target_map` `MapID` SMALLINT(3) UNSIGNED NOT NULL DEFAULT '0';
+ALTER TABLE `spell_target_position` CHANGE `target_position_x` `PositionX` FLOAT NOT NULL DEFAULT '0';
+ALTER TABLE `spell_target_position` CHANGE `target_position_y` `PositionY` FLOAT NOT NULL DEFAULT '0';
+ALTER TABLE `spell_target_position` CHANGE `target_position_z` `PositionZ` FLOAT NOT NULL DEFAULT '0';
+ALTER TABLE `spell_target_position` DROP COLUMN `target_orientation`;
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index cc88cc41e5a..6d434a72def 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -358,6 +358,7 @@ SpellEffectInfo::SpellEffectInfo(SpellEntry const* /*spellEntry*/, SpellInfo con
MiscValue = _effect ? _effect->EffectMiscValue : 0;
MiscValueB = _effect ? _effect->EffectMiscValueB : 0;
Mechanic = Mechanics(_effect ? _effect->EffectMechanic : 0);
+ PositionFacing = _effect ? _effect->EffectPosFacing : 0.0f;
TargetA = SpellImplicitTargetInfo(_effect ? _effect->ImplicitTarget[0] : 0);
TargetB = SpellImplicitTargetInfo(_effect ? _effect->ImplicitTarget[1] : 0);
RadiusEntry = _effect && _effect->EffectRadiusIndex ? sSpellRadiusStore.LookupEntry(_effect->EffectRadiusIndex) : NULL;
diff --git a/src/server/game/Spells/SpellInfo.h b/src/server/game/Spells/SpellInfo.h
index 1fad30dd23b..b22c20ffbc1 100644
--- a/src/server/game/Spells/SpellInfo.h
+++ b/src/server/game/Spells/SpellInfo.h
@@ -245,6 +245,7 @@ public:
int32 MiscValue;
int32 MiscValueB;
Mechanics Mechanic;
+ float PositionFacing;
SpellImplicitTargetInfo TargetA;
SpellImplicitTargetInfo TargetB;
SpellRadiusEntry const* RadiusEntry;
@@ -261,8 +262,8 @@ public:
SpellEffectInfo() : _spellInfo(NULL), _effIndex(0), Effect(0), ApplyAuraName(0), ApplyAuraPeriod(0), DieSides(0),
RealPointsPerLevel(0), BasePoints(0), PointsPerResource(0), Amplitude(0), ChainAmplitude(0),
- BonusCoefficient(0), MiscValue(0), MiscValueB(0), Mechanic(MECHANIC_NONE), RadiusEntry(NULL), ChainTargets(0),
- ItemType(0), TriggerSpell(0), ImplicitTargetConditions(NULL) {}
+ BonusCoefficient(0), MiscValue(0), MiscValueB(0), PositionFacing(0), Mechanic(MECHANIC_NONE),
+ RadiusEntry(NULL), ChainTargets(0), ItemType(0), TriggerSpell(0), ImplicitTargetConditions(NULL) { }
SpellEffectInfo(SpellEntry const* spellEntry, SpellInfo const* spellInfo, uint8 effIndex, SpellEffectEntry const* effect);
bool IsEffect() const;
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 3b7ab7abe30..ee92c9347c8 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -1672,8 +1672,8 @@ void SpellMgr::LoadSpellTargetPositions()
mSpellTargetPositions.clear(); // need for reload case
- // 0 1 2 3 4 5 6
- QueryResult result = WorldDatabase.Query("SELECT id, effIndex, target_map, target_position_x, target_position_y, target_position_z, target_orientation FROM spell_target_position");
+ // 0 1 2 3 4 5
+ QueryResult result = WorldDatabase.Query("SELECT ID, EffectIndex, MapID, PositionX, PositionY, PositionZ FROM spell_target_position");
if (!result)
{
TC_LOG_INFO("server.loading", ">> Loaded 0 spell target coordinates. DB table `spell_target_position` is empty.");
@@ -1694,28 +1694,33 @@ void SpellMgr::LoadSpellTargetPositions()
st.target_X = fields[3].GetFloat();
st.target_Y = fields[4].GetFloat();
st.target_Z = fields[5].GetFloat();
- st.target_Orientation = fields[6].GetFloat();
MapEntry const* mapEntry = sMapStore.LookupEntry(st.target_mapId);
if (!mapEntry)
{
- TC_LOG_ERROR("sql.sql", "Spell (Id: %u, effIndex: %u) target map (ID: %u) does not exist in `Map.dbc`.", Spell_ID, effIndex, st.target_mapId);
+ TC_LOG_ERROR("sql.sql", "Spell (ID: %u, EffectIndex: %u) is using a non-existant MapID (ID: %u).", Spell_ID, effIndex, st.target_mapId);
continue;
}
- if (st.target_X==0 && st.target_Y==0 && st.target_Z==0)
+ if (st.target_X == 0 && st.target_Y == 0 && st.target_Z == 0)
{
- TC_LOG_ERROR("sql.sql", "Spell (Id: %u, effIndex: %u) target coordinates not provided.", Spell_ID, effIndex);
+ TC_LOG_ERROR("sql.sql", "Spell (ID: %u, EffectIndex: %u): target coordinates not provided.", Spell_ID, effIndex);
continue;
}
SpellInfo const* spellInfo = GetSpellInfo(Spell_ID);
if (!spellInfo)
{
- TC_LOG_ERROR("sql.sql", "Spell (Id: %u) listed in `spell_target_position` does not exist.", Spell_ID);
+ TC_LOG_ERROR("sql.sql", "Spell (ID: %u) listed in `spell_target_position` does not exist.", Spell_ID);
continue;
}
+ // target facing is in degrees for 6484 & 9268... (blizz sucks)
+ if (spellInfo->Effects[effIndex].PositionFacing > 2 * M_PI)
+ st.target_Orientation = spellInfo->Effects[effIndex].PositionFacing * M_PI / 180;
+ else
+ st.target_Orientation = spellInfo->Effects[effIndex].PositionFacing;
+
if (spellInfo->Effects[effIndex].TargetA.GetTarget() == TARGET_DEST_DB || spellInfo->Effects[effIndex].TargetB.GetTarget() == TARGET_DEST_DB)
{
std::pair<uint32, SpellEffIndex> key = std::make_pair(Spell_ID, effIndex);