diff options
author | Shauren <shauren.trinity@gmail.com> | 2020-06-12 18:48:45 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2020-06-12 18:48:45 +0200 |
commit | dacb1e58025b69f61a965a78ffbe89c55a61e34b (patch) | |
tree | cb068c667cd6f0ce892a01e6f8d1b8be4252c1ed | |
parent | f2f4fc921ee8bc8d258d9d9d1fb2c2a57c9857aa (diff) |
Core/Spells: Prevent manual cancelling of channelled spells that have SPELL_ATTR0_CANT_CANCEL
-rw-r--r-- | src/server/game/Handlers/SpellHandler.cpp | 14 |
1 files changed, 13 insertions, 1 deletions
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp index 740f4144d3b..c3ac4582ad4 100644 --- a/src/server/game/Handlers/SpellHandler.cpp +++ b/src/server/game/Handlers/SpellHandler.cpp @@ -544,13 +544,25 @@ void WorldSession::HandleCancelAutoRepeatSpellOpcode(WorldPackets::Spells::Cance _player->InterruptSpell(CURRENT_AUTOREPEAT_SPELL); } -void WorldSession::HandleCancelChanneling(WorldPackets::Spells::CancelChannelling& /*cancelChanneling*/) +void WorldSession::HandleCancelChanneling(WorldPackets::Spells::CancelChannelling& cancelChanneling) { // ignore for remote control state (for player case) Unit* mover = _player->GetUnitBeingMoved(); if (mover != _player && mover->GetTypeId() == TYPEID_PLAYER) return; + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(cancelChanneling.ChannelSpell); + if (!spellInfo) + return; + + // not allow remove spells with attr SPELL_ATTR0_CANT_CANCEL + if (spellInfo->HasAttribute(SPELL_ATTR0_CANT_CANCEL)) + return; + + Spell* spell = mover->GetCurrentSpell(CURRENT_CHANNELED_SPELL); + if (!spell || spell->GetSpellInfo()->Id != spellInfo->Id) + return; + mover->InterruptSpell(CURRENT_CHANNELED_SPELL); } |