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authorShauren <shauren.trinity@gmail.com>2016-05-27 14:45:06 +0200
committerjoschiwald <joschiwald.trinity@gmail.com>2017-01-09 21:16:36 +0100
commitdad19df69deb0e028c94058034f90485c4bd6cec (patch)
tree8dacc3998ef46eec7580e04c4750e484a4e022dc
parent0cddecf2d4d2863bbd0c400c67227a07cbac1f7e (diff)
Core/Units: Renamed and documented UNIT_FLAG_DISABLE_MOVE to prevent people from trying to use this flag to root a creature leaving them wondering why it doesn't do anything
(cherry picked from commit b36da771857554c5bd652bf8ccc1386d4be607b0) Core/Scripts: build fix (cherry picked from commit 258368a2bd0e7c2d395d98dc3220d8e32e65303f)
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp6
-rw-r--r--src/server/game/Entities/Player/Player.cpp6
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp4
-rw-r--r--src/server/game/Entities/Unit/Unit.h4
-rw-r--r--src/server/game/Movement/MotionMaster.cpp4
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp4
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp8
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp2
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp8
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp6
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp14
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp2
-rw-r--r--src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp2
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp6
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp2
21 files changed, 57 insertions, 57 deletions
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
index 4a9903c4ba2..66259716cf5 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
@@ -142,8 +142,8 @@ void BattlegroundIC::PostUpdateImpl(uint32 diff)
{
if (siege->IsAlive())
{
- if (siege->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_UNK_14|UNIT_FLAG_IMMUNE_TO_PC))
- // following sniffs the vehicle always has UNIT_FLAG_UNK_14
+ if (siege->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_CANNOT_SWIM|UNIT_FLAG_IMMUNE_TO_PC))
+ // following sniffs the vehicle always has UNIT_FLAG_CANNOT_SWIM
siege->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_IMMUNE_TO_PC);
else
siege->SetHealth(siege->GetMaxHealth());
@@ -763,7 +763,7 @@ void BattlegroundIC::HandleCapturedNodes(ICNodePoint* node, bool recapture)
if (Creature* siegeEngine = GetBGCreature(siegeType))
{
- siegeEngine->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_UNK_14|UNIT_FLAG_IMMUNE_TO_PC);
+ siegeEngine->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_CANNOT_SWIM|UNIT_FLAG_IMMUNE_TO_PC);
siegeEngine->setFaction(BG_IC_Factions[(node->faction == TEAM_ALLIANCE ? 0 : 1)]);
}
}
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index f7241522041..dbd6df08cee 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -2643,7 +2643,7 @@ void Player::InitStatsForLevel(bool reapplyMods)
// cleanup unit flags (will be re-applied if need at aura load).
RemoveFlag(UNIT_FIELD_FLAGS,
- UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_NOT_ATTACKABLE_1 |
+ UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_NOT_ATTACKABLE_1 |
UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_LOOTING |
UNIT_FLAG_PET_IN_COMBAT | UNIT_FLAG_SILENCED | UNIT_FLAG_PACIFIED |
UNIT_FLAG_STUNNED | UNIT_FLAG_IN_COMBAT | UNIT_FLAG_DISARMED |
@@ -21545,7 +21545,7 @@ bool Player::ActivateTaxiPathTo(std::vector<uint32> const& nodes, Creature* npc
return false;
}
- if (HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE))
+ if (HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL))
return false;
// taximaster case
@@ -21743,7 +21743,7 @@ void Player::CleanupAfterTaxiFlight()
{
m_taxi.ClearTaxiDestinations(); // not destinations, clear source node
Dismount();
- RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_TAXI_FLIGHT);
+ RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_TAXI_FLIGHT);
getHostileRefManager().setOnlineOfflineState(true);
}
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 0ee1b30e440..959be13c4a8 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -13494,7 +13494,7 @@ bool Unit::SetCharmedBy(Unit* charmer, CharmType type, AuraApplication const* au
case CHARM_TYPE_POSSESS:
AddUnitState(UNIT_STATE_POSSESSED);
SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED);
- charmer->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ charmer->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
playerCharmer->SetClientControl(this, true);
playerCharmer->PossessSpellInitialize();
break;
@@ -13597,7 +13597,7 @@ void Unit::RemoveCharmedBy(Unit* charmer)
case CHARM_TYPE_POSSESS:
playerCharmer->SetClientControl(this, false);
playerCharmer->SetClientControl(charmer, true);
- charmer->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ charmer->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED);
ClearUnitState(UNIT_STATE_POSSESSED);
break;
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 770e3ec20a6..793bb07c52e 100644
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -692,7 +692,7 @@ enum UnitFlags : uint32
{
UNIT_FLAG_SERVER_CONTROLLED = 0x00000001, // set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner
UNIT_FLAG_NON_ATTACKABLE = 0x00000002, // not attackable
- UNIT_FLAG_DISABLE_MOVE = 0x00000004,
+ UNIT_FLAG_REMOVE_CLIENT_CONTROL = 0x00000004, // This is a legacy flag used to disable movement player's movement while controlling other units, SMSG_CLIENT_CONTROL replaces this functionality clientside now. CONFUSED and FLEEING flags have the same effect on client movement asDISABLE_MOVE_CONTROL in addition to preventing spell casts/autoattack (they all allow climbing steeper hills and emotes while moving)
UNIT_FLAG_PVP_ATTACKABLE = 0x00000008, // allow apply pvp rules to attackable state in addition to faction dependent state
UNIT_FLAG_RENAME = 0x00000010,
UNIT_FLAG_PREPARATION = 0x00000020, // don't take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP
@@ -704,7 +704,7 @@ enum UnitFlags : uint32
UNIT_FLAG_PET_IN_COMBAT = 0x00000800, // in combat?, 2.0.8
UNIT_FLAG_PVP = 0x00001000, // changed in 3.0.3
UNIT_FLAG_SILENCED = 0x00002000, // silenced, 2.1.1
- UNIT_FLAG_UNK_14 = 0x00004000, // 2.0.8
+ UNIT_FLAG_CANNOT_SWIM = 0x00004000, // 2.0.8
UNIT_FLAG_UNK_15 = 0x00008000,
UNIT_FLAG_UNK_16 = 0x00010000,
UNIT_FLAG_PACIFIED = 0x00020000, // 3.0.3 ok
diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp
index 73aa7ba8b61..af9fb9b5f6e 100644
--- a/src/server/game/Movement/MotionMaster.cpp
+++ b/src/server/game/Movement/MotionMaster.cpp
@@ -241,7 +241,7 @@ void MotionMaster::MoveConfused()
void MotionMaster::MoveChase(Unit* target, float dist, float angle)
{
// ignore movement request if target not exist
- if (!target || target == _owner || _owner->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE))
+ if (!target || target == _owner)
return;
//_owner->ClearUnitState(UNIT_STATE_FOLLOW);
@@ -265,7 +265,7 @@ void MotionMaster::MoveChase(Unit* target, float dist, float angle)
void MotionMaster::MoveFollow(Unit* target, float dist, float angle, MovementSlot slot)
{
// ignore movement request if target not exist
- if (!target || target == _owner || _owner->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE))
+ if (!target || target == _owner)
return;
//_owner->AddUnitState(UNIT_STATE_FOLLOW);
diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
index 9f89e8b3def..34b8d312662 100755
--- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
@@ -317,7 +317,7 @@ void FlightPathMovementGenerator::DoFinalize(Player* player)
player->ClearUnitState(UNIT_STATE_IN_FLIGHT);
player->Dismount();
- player->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_TAXI_FLIGHT);
+ player->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_TAXI_FLIGHT);
if (player->m_taxi.empty())
{
@@ -337,7 +337,7 @@ void FlightPathMovementGenerator::DoReset(Player* player)
{
player->getHostileRefManager().setOnlineOfflineState(false);
player->AddUnitState(UNIT_STATE_IN_FLIGHT);
- player->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_TAXI_FLIGHT);
+ player->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_TAXI_FLIGHT);
Movement::MoveSplineInit init(player);
uint32 end = GetPathAtMapEnd();
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index 9c607b5120c..ee2f7f2f940 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -114,7 +114,7 @@ EnumName<UnitFlags> const unitFlags[MAX_UNIT_FLAGS] =
{
CREATE_NAMED_ENUM(UNIT_FLAG_SERVER_CONTROLLED),
CREATE_NAMED_ENUM(UNIT_FLAG_NON_ATTACKABLE),
- CREATE_NAMED_ENUM(UNIT_FLAG_DISABLE_MOVE),
+ CREATE_NAMED_ENUM(UNIT_FLAG_REMOVE_CLIENT_CONTROL),
CREATE_NAMED_ENUM(UNIT_FLAG_PVP_ATTACKABLE),
CREATE_NAMED_ENUM(UNIT_FLAG_RENAME),
CREATE_NAMED_ENUM(UNIT_FLAG_PREPARATION),
@@ -126,7 +126,7 @@ EnumName<UnitFlags> const unitFlags[MAX_UNIT_FLAGS] =
CREATE_NAMED_ENUM(UNIT_FLAG_PET_IN_COMBAT),
CREATE_NAMED_ENUM(UNIT_FLAG_PVP),
CREATE_NAMED_ENUM(UNIT_FLAG_SILENCED),
- CREATE_NAMED_ENUM(UNIT_FLAG_UNK_14),
+ CREATE_NAMED_ENUM(UNIT_FLAG_CANNOT_SWIM),
CREATE_NAMED_ENUM(UNIT_FLAG_UNK_15),
CREATE_NAMED_ENUM(UNIT_FLAG_UNK_16),
CREATE_NAMED_ENUM(UNIT_FLAG_PACIFIED),
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
index 5df013a3bb1..ad9cb990549 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
@@ -98,7 +98,7 @@ class boss_archaedas : public CreatureScript
instance->SetData(0, 5); // respawn any dead minions
me->setFaction(35);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
me->AddAura(SPELL_FREEZE_ANIM, me);
}
@@ -111,7 +111,7 @@ class boss_archaedas : public CreatureScript
DoCast(minion, SPELL_AWAKEN_VAULT_WALKER, flag);
minion->CastSpell(minion, SPELL_ARCHAEDAS_AWAKEN, true);
minion->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- minion->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ minion->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
minion->setFaction(14);
minion->RemoveAura(SPELL_MINION_FREEZE_ANIM);
}
@@ -121,7 +121,7 @@ class boss_archaedas : public CreatureScript
{
me->setFaction(14);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
}
void SpellHit(Unit* /*caster*/, const SpellInfo* spell) override
@@ -261,7 +261,7 @@ class npc_archaedas_minions : public CreatureScript
me->setFaction(35);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
me->RemoveAllAuras();
me->AddAura(SPELL_MINION_FREEZE_ANIM, me);
}
@@ -271,7 +271,7 @@ class npc_archaedas_minions : public CreatureScript
me->setFaction (14);
me->RemoveAllAuras();
me->RemoveFlag (UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->RemoveFlag (UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ me->RemoveFlag (UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
bAmIAwake = true;
}
@@ -350,7 +350,7 @@ class npc_stonekeepers : public CreatureScript
{
me->setFaction(35);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
me->RemoveAllAuras();
me->AddAura(SPELL_MINION_FREEZE_ANIM, me);
}
@@ -359,7 +359,7 @@ class npc_stonekeepers : public CreatureScript
{
me->setFaction(14);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
}
void UpdateAI(uint32 /*diff*/) override
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
index a1962b32759..7f25c6d7507 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
@@ -147,7 +147,7 @@ class instance_uldaman : public InstanceMapScript
creature->setFaction(35);
creature->RemoveAllAuras();
creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
creature->AddAura(SPELL_MINION_FREEZE_ANIM, creature);
}
@@ -178,7 +178,7 @@ class instance_uldaman : public InstanceMapScript
Creature* target = instance->GetCreature(*i);
if (!target || !target->IsAlive())
continue;
- target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
target->setFaction(14);
target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
target->RemoveAura(SPELL_MINION_FREEZE_ANIM);
@@ -202,7 +202,7 @@ class instance_uldaman : public InstanceMapScript
Creature* target = instance->GetCreature(*i);
if (!target || !target->IsAlive() || target->getFaction() == 14)
continue;
- target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
target->setFaction(14);
target->RemoveAura(SPELL_MINION_FREEZE_ANIM);
@@ -268,7 +268,7 @@ class instance_uldaman : public InstanceMapScript
return;
ironaya->setFaction(415);
- ironaya->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ ironaya->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
ironaya->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
ironaya->GetMotionMaster()->Clear();
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
index 29b86065eb7..5e51395b119 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
@@ -156,7 +156,7 @@ public:
ImpaleTarget = impaleTarget->GetGUID();
impaleTarget->SetReactState(REACT_PASSIVE);
impaleTarget->SetDisplayId(DISPLAY_INVISIBLE);
- impaleTarget->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE|UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE);
+ impaleTarget->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL|UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE);
return impaleTarget;
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
index b91f6baf730..b87148ec69e 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
@@ -633,7 +633,7 @@ struct boss_jormungarAI : public BossAI
// if the worm was mobile before submerging, make him stationary now
if (WasMobile)
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
SetCombatMovement(false);
me->SetDisplayId(ModelStationary);
events.SetPhase(PHASE_STATIONARY);
@@ -644,7 +644,7 @@ struct boss_jormungarAI : public BossAI
}
else
{
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
SetCombatMovement(true);
me->GetMotionMaster()->MoveChase(me->GetVictim());
me->SetDisplayId(ModelMobile);
@@ -1008,7 +1008,7 @@ class boss_icehowl : public CreatureScript
me->SetTarget(_trampleTargetGUID);
_trampleCast = false;
SetCombatMovement(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_DISABLE_MOVE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_REMOVE_CLIENT_CONTROL);
me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MoveIdle();
events.ScheduleEvent(EVENT_TRAMPLE, 4*IN_MILLISECONDS);
@@ -1092,7 +1092,7 @@ class boss_icehowl : public CreatureScript
Talk(EMOTE_TRAMPLE_FAIL);
}
_movementStarted = false;
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_DISABLE_MOVE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_REMOVE_CLIENT_CONTROL);
SetCombatMovement(true);
me->GetMotionMaster()->MovementExpired();
me->GetMotionMaster()->Clear();
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
index 26f7ba41e9a..ae46100b2e4 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
@@ -144,7 +144,7 @@ class boss_devourer_of_souls : public CreatureScript
void Reset() override
{
_Reset();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
me->SetDisplayId(DISPLAY_ANGER);
me->SetReactState(REACT_AGGRESSIVE);
@@ -297,7 +297,7 @@ class boss_devourer_of_souls : public CreatureScript
me->SetTarget(ObjectGuid::Empty);
me->GetMotionMaster()->Clear();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
wailingSoulTick = 15;
events.DelayEvents(18000); // no other events during wailing souls
@@ -317,7 +317,7 @@ class boss_devourer_of_souls : public CreatureScript
{
me->SetReactState(REACT_AGGRESSIVE);
me->SetDisplayId(DISPLAY_ANGER);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
me->GetMotionMaster()->MoveChase(me->GetVictim());
events.ScheduleEvent(EVENT_WAILING_SOULS, urand(60000, 70000));
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
index ed22a8cabe4..b2fa05dc2ad 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
@@ -309,7 +309,7 @@ public:
_Reset();
me->setFaction(35);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_NOT_SELECTABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_NOT_SELECTABLE);
ResetPlayerScale();
spawns.DespawnAll();
@@ -356,7 +356,7 @@ public:
}
DoCast(me, SPELL_KELTHUZAD_CHANNEL, false);
Talk(SAY_SUMMON_MINIONS);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_NOT_SELECTABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_NOT_SELECTABLE);
me->SetFloatValue(UNIT_FIELD_COMBATREACH, 4);
me->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 4);
events.SetPhase(PHASE_ONE);
@@ -426,7 +426,7 @@ public:
Talk(SAY_AGGRO);
Talk(EMOTE_PHASE_TWO);
spawns.DespawnAll();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_NOT_SELECTABLE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_NOT_SELECTABLE);
me->CastStop();
DoStartMovement(me->GetVictim());
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
index dc79f03f55c..99b3aa93296 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp
@@ -113,7 +113,7 @@ public:
Initialize();
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_DISABLE_MOVE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_REMOVE_CLIENT_CONTROL);
if (!me->IsVisible())
me->SetVisible(true);
@@ -152,7 +152,7 @@ public:
me->AttackStop();
me->SetVisible(false);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_DISABLE_MOVE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_REMOVE_CLIENT_CONTROL);
me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MoveIdle();
@@ -236,7 +236,7 @@ public:
else if (lSparkList.empty())
{
me->SetVisible(true);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_DISABLE_MOVE);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_REMOVE_CLIENT_CONTROL);
DoCast(me, SPELL_SPARK_DESPAWN, false);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
index 1e2d54f2077..72bf4a3e270 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
@@ -415,7 +415,7 @@ class npc_saronite_vapors : public CreatureScript
if (damage >= me->GetHealth())
{
damage = 0;
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_DISABLE_MOVE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_REMOVE_CLIENT_CONTROL);
me->SetStandState(UNIT_STAND_STATE_DEAD);
me->SetHealth(me->GetMaxHealth());
me->RemoveAllAuras();
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
index 1f0a277960b..529f80607a2 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
@@ -184,7 +184,7 @@ class npc_flash_freeze : public CreatureScript
Initialize();
instance = me->GetInstanceScript();
me->SetDisplayId(me->GetCreatureTemplate()->Modelid2);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
}
void Initialize()
@@ -259,7 +259,7 @@ class npc_ice_block : public CreatureScript
{
instance = me->GetInstanceScript();
me->SetDisplayId(me->GetCreatureTemplate()->Modelid2);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
}
InstanceScript* instance;
@@ -269,7 +269,7 @@ class npc_ice_block : public CreatureScript
void IsSummonedBy(Unit* summoner) override
{
targetGUID = summoner->GetGUID();
- summoner->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
+ summoner->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
me->SetInCombatWith(summoner);
me->AddThreat(summoner, 250.0f);
summoner->AddThreat(me, 250.0f);
@@ -285,7 +285,7 @@ class npc_ice_block : public CreatureScript
{
if (Creature* Helper = ObjectAccessor::GetCreature(*me, targetGUID))
{
- Helper->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
+ Helper->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED);
if (Creature* Hodir = ObjectAccessor::GetCreature(*me, instance->GetGuidData(BOSS_HODIR)))
{
@@ -388,7 +388,7 @@ class boss_hodir : public CreatureScript
me->RemoveAllAttackers();
me->AttackStop();
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_DISABLE_MOVE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_REMOVE_CLIENT_CONTROL);
me->InterruptNonMeleeSpells(true);
me->StopMoving();
me->GetMotionMaster()->Clear();
@@ -539,7 +539,7 @@ class npc_icicle : public CreatureScript
{
Initialize();
me->SetDisplayId(me->GetCreatureTemplate()->Modelid1);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_PACIFIED | UNIT_FLAG_NOT_SELECTABLE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_PACIFIED | UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_PASSIVE);
}
@@ -593,7 +593,7 @@ class npc_snowpacked_icicle : public CreatureScript
{
Initialize();
me->SetDisplayId(me->GetCreatureTemplate()->Modelid2);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED);
me->SetReactState(REACT_PASSIVE);
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
index 9f4f915d039..846350660e9 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
@@ -178,7 +178,7 @@ class boss_ignis : public CreatureScript
{
summon->setFaction(16);
summon->SetReactState(REACT_AGGRESSIVE);
- summon->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED | UNIT_FLAG_STUNNED | UNIT_FLAG_DISABLE_MOVE);
+ summon->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED | UNIT_FLAG_STUNNED | UNIT_FLAG_REMOVE_CLIENT_CONTROL);
}
summon->AI()->AttackStart(me->GetVictim());
@@ -375,7 +375,7 @@ class npc_scorch_ground : public CreatureScript
npc_scorch_groundAI(Creature* creature) : ScriptedAI(creature)
{
Initialize();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE |UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL |UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED);
creature->SetDisplayId(16925); //model 2 in db cannot overwrite wdb fields
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
index ce48f01f024..341d111c162 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
@@ -104,7 +104,7 @@ class boss_kologarn : public CreatureScript
left(false), right(false)
{
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
DoCast(SPELL_KOLOGARN_REDUCE_PARRY);
SetCombatMovement(false);
diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
index 8e19d2737f4..a3f379f9786 100644
--- a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
+++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
@@ -247,7 +247,7 @@ class npc_frozen_orb_stalker : public CreatureScript
npc_frozen_orb_stalkerAI(Creature* creature) : ScriptedAI(creature)
{
creature->SetVisible(false);
- creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_DISABLE_MOVE);
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_REMOVE_CLIENT_CONTROL);
creature->SetReactState(REACT_PASSIVE);
instance = creature->GetInstanceScript();
diff --git a/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp b/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp
index 37bc514836e..d5dabe1e74a 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp
@@ -174,7 +174,7 @@ public:
void Initialize()
{
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_REMOVE_CLIENT_CONTROL);
}
void EnterCombat(Unit* /*who*/) override
@@ -308,7 +308,7 @@ public:
void Initialize()
{
me->SetReactState(REACT_PASSIVE);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_DISABLE_MOVE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_REMOVE_CLIENT_CONTROL);
DoCast(me, SPELL_FROZEN_CORE_GETS_HIT);
DoCast(me, SPELL_ICE_SPEAR_AURA);
}
@@ -341,7 +341,7 @@ public:
{
_events.Reset();
DoCast(me, SPELL_ICE_SPEAR_AURA);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_DISABLE_MOVE);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_REMOVE_CLIENT_CONTROL);
}
}
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 825f6990508..7e51fd7b24e 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -1980,7 +1980,7 @@ class spell_gen_mounted_charge: public SpellScriptLoader
}
// If target isn't a training dummy there's a chance of failing the charge
- if (!target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE) && roll_chance_f(12.5f))
+ if (!target->IsCharmedOwnedByPlayerOrPlayer() && roll_chance_f(12.5f))
spellId = SPELL_CHARGE_MISS_EFFECT;
if (Unit* vehicle = GetCaster()->GetVehicleBase())