diff options
author | Vincent-Michael <Vincent_Michael@gmx.de> | 2015-04-19 19:51:27 +0200 |
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committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2015-04-19 19:51:41 +0200 |
commit | db0b6caf141d495e0501a5bf9b47ce1f8462f7f5 (patch) | |
tree | cbef6ceb0003fece1b6615b347d13ecd76411d82 | |
parent | 8cf9cacd178b09c4ea2366478be08b6573ed3101 (diff) |
Core/GameObjects: Addet new game object dynamic flag
-rw-r--r-- | src/server/game/Miscellaneous/SharedDefines.h | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index 58a44f0e72d..975d74795fc 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -2124,11 +2124,12 @@ enum GameObjectFlags enum GameObjectDynamicLowFlags { - GO_DYNFLAG_LO_ACTIVATE = 0x01, // enables interaction with GO - GO_DYNFLAG_LO_ANIMATE = 0x02, // possibly more distinct animation of GO - GO_DYNFLAG_LO_NO_INTERACT = 0x04, // appears to disable interaction (not fully verified) - GO_DYNFLAG_LO_SPARKLE = 0x08, // makes GO sparkle - GO_DYNFLAG_LO_STOPPED = 0x10 // Transport is stopped + GO_DYNFLAG_LO_HIDE_MODEL = 0x01, // Object model is not shown with this flag + GO_DYNFLAG_LO_ACTIVATE = 0x02, // enables interaction with GO + GO_DYNFLAG_LO_ANIMATE = 0x04, // possibly more distinct animation of GO + GO_DYNFLAG_LO_NO_INTERACT = 0x08, // appears to disable interaction (not fully verified) + GO_DYNFLAG_LO_SPARKLE = 0x10, // makes GO sparkle + GO_DYNFLAG_LO_STOPPED = 0x20 // Transport is stopped }; enum GameObjectDestructibleState |