diff options
author | Treeston <treeston.mmoc@gmail.com> | 2017-09-09 21:32:21 +0200 |
---|---|---|
committer | Treeston <treeston.mmoc@gmail.com> | 2017-09-09 21:32:34 +0200 |
commit | dbabcfbe245738bebd7400ae8b4dd9f6410e9b9c (patch) | |
tree | c8749da9feae5b71e75de2caf9c49fe075ce79ef | |
parent | 11b6a7e8e4f520446479bed92f56651d4d500433 (diff) |
Core/Player: Update map zone stats BEFORE invoking scripts. Fixes a crash with zone change scripts that invoke another zone change. Closes #20289.
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 393a363c147..c54ae5fc00f 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -6995,6 +6995,8 @@ void Player::UpdateArea(uint32 newArea) void Player::UpdateZone(uint32 newZone, uint32 newArea) { + GetMap()->UpdatePlayerZoneStats(m_zoneUpdateId, newZone); + if (m_zoneUpdateId != newZone) { sOutdoorPvPMgr->HandlePlayerLeaveZone(this, m_zoneUpdateId); @@ -7006,8 +7008,6 @@ void Player::UpdateZone(uint32 newZone, uint32 newArea) guild->UpdateMemberData(this, GUILD_MEMBER_DATA_ZONEID, newZone); } - GetMap()->UpdatePlayerZoneStats(m_zoneUpdateId, newZone); - // group update if (GetGroup()) SetGroupUpdateFlag(GROUP_UPDATE_FULL); |