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authorjoschiwald <joschiwald@online.de>2013-11-13 23:50:35 +0100
committerjoschiwald <joschiwald@online.de>2013-11-13 23:50:35 +0100
commitdd202909110c06af34e4ab79849151d341fac590 (patch)
tree0aaebac4ae7517a4657d3f88d34121dda826caf2
parent0790138d73158b6ebd52ecf4fefacf3ae2c410c7 (diff)
Scripts/ZulAman: fix exploit that player can fly until logout
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
index 72b71bb045d..526daaffee1 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
@@ -261,11 +261,14 @@ class boss_akilzon : public CreatureScript
DoCast(target, SPELL_ELECTRICAL_STORM, false); // storm cyclon + visual
float x, y, z;
target->GetPosition(x, y, z);
+ /// @todo: fix it in correct way, that causes player to can fly until logout
+ /*
if (target)
{
target->SetDisableGravity(true);
target->MonsterMoveWithSpeed(x, y, me->GetPositionZ()+15, 0);
}
+ */
Unit* Cloud = me->SummonTrigger(x, y, me->GetPositionZ()+16, 0, 15000);
if (Cloud)