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authorShauren <shauren.trinity@gmail.com>2024-06-15 12:35:49 +0200
committerShauren <shauren.trinity@gmail.com>2024-06-15 12:35:49 +0200
commitdd61ba2844fc96b3344183fe0b05ce65985fa8be (patch)
tree8915bfd7d3e471a3bfe05068a05dab93e4e21c6b
parent53204130c62aadca3b961844a1c9d2dfe967518d (diff)
Core/Spells: Implemented SPELL_ATTR9_TARGET_MUST_BE_GROUNDED
-rw-r--r--src/server/game/Miscellaneous/SharedDefines.h2
-rw-r--r--src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp6
-rw-r--r--src/server/game/Spells/SpellInfo.cpp5
3 files changed, 9 insertions, 4 deletions
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index 9e43cbfbb48..93363a57b9d 100644
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -769,7 +769,7 @@ enum SpellAttr9 : uint32
SPELL_ATTR9_DO_NOT_ADD_TO_UNLEARN_LIST = 0x00000080, /* NYI - unlearn list not maintained SMSG_SEND_UNLEARN_SPELLS always empty */ // TITLE Do Not Add to Unlearn List
SPELL_ATTR9_COOLDOWN_IGNORES_RANGED_WEAPON = 0x00000100, // TITLE Cooldown Ignores Ranged Weapon
SPELL_ATTR9_NOT_IN_ARENA = 0x00000200, // TITLE Not In Arena
- SPELL_ATTR9_UNK10 = 0x00000400, // TITLE Unknown attribute 10@Attr9
+ SPELL_ATTR9_TARGET_MUST_BE_GROUNDED = 0x00000400, // TITLE Target Must Be Grounded
SPELL_ATTR9_UNK11 = 0x00000800, // TITLE Unknown attribute 11@Attr9
SPELL_ATTR9_UNK12 = 0x00001000, // TITLE Unknown attribute 12@Attr9
SPELL_ATTR9_SLAM = 0x00002000, // TITLE Haste Affects Melee Ability Casttime
diff --git a/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp b/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp
index 6656ef26628..f1bf1611ac2 100644
--- a/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp
+++ b/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp
@@ -1445,7 +1445,7 @@ TC_API_EXPORT EnumText EnumUtils<SpellAttr9>::ToString(SpellAttr9 value)
case SPELL_ATTR9_DO_NOT_ADD_TO_UNLEARN_LIST: return { "SPELL_ATTR9_DO_NOT_ADD_TO_UNLEARN_LIST", "Do Not Add to Unlearn List", "" };
case SPELL_ATTR9_COOLDOWN_IGNORES_RANGED_WEAPON: return { "SPELL_ATTR9_COOLDOWN_IGNORES_RANGED_WEAPON", "Cooldown Ignores Ranged Weapon", "" };
case SPELL_ATTR9_NOT_IN_ARENA: return { "SPELL_ATTR9_NOT_IN_ARENA", "Not In Arena", "" };
- case SPELL_ATTR9_UNK10: return { "SPELL_ATTR9_UNK10", "Unknown attribute 10@Attr9", "" };
+ case SPELL_ATTR9_TARGET_MUST_BE_GROUNDED: return { "SPELL_ATTR9_TARGET_MUST_BE_GROUNDED", "Target Must Be Grounded", "" };
case SPELL_ATTR9_UNK11: return { "SPELL_ATTR9_UNK11", "Unknown attribute 11@Attr9", "" };
case SPELL_ATTR9_UNK12: return { "SPELL_ATTR9_UNK12", "Unknown attribute 12@Attr9", "" };
case SPELL_ATTR9_SLAM: return { "SPELL_ATTR9_SLAM", "Haste Affects Melee Ability Casttime", "" };
@@ -1489,7 +1489,7 @@ TC_API_EXPORT SpellAttr9 EnumUtils<SpellAttr9>::FromIndex(size_t index)
case 7: return SPELL_ATTR9_DO_NOT_ADD_TO_UNLEARN_LIST;
case 8: return SPELL_ATTR9_COOLDOWN_IGNORES_RANGED_WEAPON;
case 9: return SPELL_ATTR9_NOT_IN_ARENA;
- case 10: return SPELL_ATTR9_UNK10;
+ case 10: return SPELL_ATTR9_TARGET_MUST_BE_GROUNDED;
case 11: return SPELL_ATTR9_UNK11;
case 12: return SPELL_ATTR9_UNK12;
case 13: return SPELL_ATTR9_SLAM;
@@ -1530,7 +1530,7 @@ TC_API_EXPORT size_t EnumUtils<SpellAttr9>::ToIndex(SpellAttr9 value)
case SPELL_ATTR9_DO_NOT_ADD_TO_UNLEARN_LIST: return 7;
case SPELL_ATTR9_COOLDOWN_IGNORES_RANGED_WEAPON: return 8;
case SPELL_ATTR9_NOT_IN_ARENA: return 9;
- case SPELL_ATTR9_UNK10: return 10;
+ case SPELL_ATTR9_TARGET_MUST_BE_GROUNDED: return 10;
case SPELL_ATTR9_UNK11: return 11;
case SPELL_ATTR9_UNK12: return 12;
case SPELL_ATTR9_SLAM: return 13;
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index 5adbd2bd01f..1a81a1ce7ab 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -2252,6 +2252,11 @@ SpellCastResult SpellInfo::CheckTarget(WorldObject const* caster, WorldObject co
if (HasAttribute(SPELL_ATTR3_NOT_ON_AOE_IMMUNE))
if (unitTarget->GetSpellOtherImmunityMask().HasFlag(SpellOtherImmunity::AoETarget))
return SPELL_FAILED_BAD_TARGETS;
+
+ if (HasAttribute(SPELL_ATTR9_TARGET_MUST_BE_GROUNDED) &&
+ (unitTarget->HasUnitMovementFlag(MOVEMENTFLAG_FALLING | MOVEMENTFLAG_SWIMMING | MOVEMENTFLAG_FLYING | MOVEMENTFLAG_HOVER) ||
+ unitTarget->HasExtraUnitMovementFlag2(MOVEMENTFLAG3_ADV_FLYING)))
+ return SPELL_FAILED_TARGET_NOT_GROUNDED;
}
// corpse specific target checks
else if (Corpse const* corpseTarget = target->ToCorpse())