diff options
| author | click <none@none> | 2010-07-19 04:16:15 +0200 | 
|---|---|---|
| committer | click <none@none> | 2010-07-19 04:16:15 +0200 | 
| commit | dd92bffd24426f7ac4f9187297dae8cf28a341ad (patch) | |
| tree | 3169c2059064d7b1ec8eb2bc86c57a0f7e65bc74 | |
| parent | a4d0542f192240841da11982d85ed6cd27a1f864 (diff) | |
Exclude hunters Auto Shot from casttimer-delay - should be blizzlike now (fix by Ktistay)
Closes issue 1927
--HG--
branch : trunk
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 4 | 
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 6cebccb3da4..b659f876112 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -3318,8 +3318,8 @@ void Unit::_UpdateAutoRepeatSpell()          return;      } -    //apply delay -    if (m_AutoRepeatFirstCast && getAttackTimer(RANGED_ATTACK) < 500) +    //apply delay (Auto Shot (spellID 75) not affected) +    if (m_AutoRepeatFirstCast && getAttackTimer(RANGED_ATTACK) < 500 && m_currentSpells[CURRENT_AUTOREPEAT_SPELL]->m_spellInfo->Id != 75)          setAttackTimer(RANGED_ATTACK,500);      m_AutoRepeatFirstCast = false;  | 
