diff options
author | Shauren <shauren.trinity@gmail.com> | 2025-06-17 23:09:08 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2025-06-17 23:09:08 +0200 |
commit | de740f0e76f6ebd02fcdb93a7a86260fe595d10c (patch) | |
tree | b04c1285079fa2e86729de39e78b8c540c3d92bf | |
parent | e78a7835d6b3a9ff77254e83ecf9f5616de78a70 (diff) |
Core/Objects: Replace separate x,y,z,o getters for stationary position with single Position
-rw-r--r-- | src/server/game/Entities/AreaTrigger/AreaTrigger.h | 5 | ||||
-rw-r--r-- | src/server/game/Entities/Conversation/Conversation.h | 5 | ||||
-rw-r--r-- | src/server/game/Entities/GameObject/GameObject.h | 7 | ||||
-rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 5 | ||||
-rw-r--r-- | src/server/game/Entities/Object/Object.h | 5 | ||||
-rw-r--r-- | src/server/game/Entities/SceneObject/SceneObject.h | 5 |
6 files changed, 7 insertions, 25 deletions
diff --git a/src/server/game/Entities/AreaTrigger/AreaTrigger.h b/src/server/game/Entities/AreaTrigger/AreaTrigger.h index b7193ac7fd3..67074b04d36 100644 --- a/src/server/game/Entities/AreaTrigger/AreaTrigger.h +++ b/src/server/game/Entities/AreaTrigger/AreaTrigger.h @@ -80,10 +80,7 @@ class TC_GAME_API AreaTrigger final : public WorldObject, public GridObject<Area bool IsNeverVisibleFor(WorldObject const* seer, bool allowServersideObjects = false) const override; - float GetStationaryX() const override { return _stationaryPosition.GetPositionX(); } - float GetStationaryY() const override { return _stationaryPosition.GetPositionY(); } - float GetStationaryZ() const override { return _stationaryPosition.GetPositionZ(); } - float GetStationaryO() const override { return _stationaryPosition.GetOrientation(); } + Position const& GetStationaryPosition() const override { return _stationaryPosition; } void RelocateStationaryPosition(Position const& pos) { _stationaryPosition.Relocate(pos); } void PlaySpellVisual(uint32 spellVisualId) const; diff --git a/src/server/game/Entities/Conversation/Conversation.h b/src/server/game/Entities/Conversation/Conversation.h index 96cfd6dda77..aed7f7318e3 100644 --- a/src/server/game/Entities/Conversation/Conversation.h +++ b/src/server/game/Entities/Conversation/Conversation.h @@ -70,10 +70,7 @@ class TC_GAME_API Conversation final : public WorldObject, public GridObject<Con ObjectGuid GetOwnerGUID() const override { return GetCreatorGUID(); } uint32 GetFaction() const override { return 0; } - float GetStationaryX() const override { return _stationaryPosition.GetPositionX(); } - float GetStationaryY() const override { return _stationaryPosition.GetPositionY(); } - float GetStationaryZ() const override { return _stationaryPosition.GetPositionZ(); } - float GetStationaryO() const override { return _stationaryPosition.GetOrientation(); } + Position const& GetStationaryPosition() const override { return _stationaryPosition; } void RelocateStationaryPosition(Position const& pos) { _stationaryPosition.Relocate(pos); } Milliseconds const* GetLineStartTime(LocaleConstant locale, int32 lineId) const; diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index 6c641aa1f1e..582e73efd00 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -405,12 +405,9 @@ class TC_GAME_API GameObject : public WorldObject, public GridObject<GameObject> Transport* ToTransport() { if (GetGOInfo()->type == GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT) return reinterpret_cast<Transport*>(this); else return nullptr; } Transport const* ToTransport() const { if (GetGOInfo()->type == GAMEOBJECT_TYPE_MAP_OBJ_TRANSPORT) return reinterpret_cast<Transport const*>(this); else return nullptr; } - float GetStationaryX() const override { return m_stationaryPosition.GetPositionX(); } - float GetStationaryY() const override { return m_stationaryPosition.GetPositionY(); } - float GetStationaryZ() const override { return m_stationaryPosition.GetPositionZ(); } - float GetStationaryO() const override { return m_stationaryPosition.GetOrientation(); } - Position const& GetStationaryPosition() const { return m_stationaryPosition; } + Position const& GetStationaryPosition() const override { return m_stationaryPosition; } void RelocateStationaryPosition(float x, float y, float z, float o) { m_stationaryPosition.Relocate(x, y, z, o); } + void RelocateStationaryPosition(Position const& pos) { m_stationaryPosition.Relocate(pos); } void AfterRelocation(); diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index cdaf87c80a9..058b59a3dff 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -465,10 +465,7 @@ void Object::BuildMovementUpdate(ByteBuffer* data, CreateObjectBits flags, Playe if (flags.Stationary) { WorldObject const* self = static_cast<WorldObject const*>(this); - *data << float(self->GetStationaryX()); - *data << float(self->GetStationaryY()); - *data << float(self->GetStationaryZ()); - *data << float(self->GetStationaryO()); + *data << self->GetStationaryPosition().PositionXYZOStream(); } if (flags.CombatVictim) diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index 123e5891ff1..fcbcedf77a5 100644 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -911,10 +911,7 @@ class TC_GAME_API WorldObject : public Object, public WorldLocation MovementInfo m_movementInfo; - virtual float GetStationaryX() const { return GetPositionX(); } - virtual float GetStationaryY() const { return GetPositionY(); } - virtual float GetStationaryZ() const { return GetPositionZ(); } - virtual float GetStationaryO() const { return GetOrientation(); } + virtual Position const& GetStationaryPosition() const { return *this; } float GetFloorZ() const; virtual float GetCollisionHeight() const { return 0.0f; } diff --git a/src/server/game/Entities/SceneObject/SceneObject.h b/src/server/game/Entities/SceneObject/SceneObject.h index 8932e6f235f..c6e0b98e5d1 100644 --- a/src/server/game/Entities/SceneObject/SceneObject.h +++ b/src/server/game/Entities/SceneObject/SceneObject.h @@ -69,10 +69,7 @@ public: ObjectGuid GetOwnerGUID() const override { return *m_sceneObjectData->CreatedBy; } uint32 GetFaction() const override { return 0; } - float GetStationaryX() const override { return _stationaryPosition.GetPositionX(); } - float GetStationaryY() const override { return _stationaryPosition.GetPositionY(); } - float GetStationaryZ() const override { return _stationaryPosition.GetPositionZ(); } - float GetStationaryO() const override { return _stationaryPosition.GetOrientation(); } + Position const& GetStationaryPosition() const override { return _stationaryPosition; } void RelocateStationaryPosition(Position const& pos) { _stationaryPosition.Relocate(pos); } void SetCreatedBySpellCast(ObjectGuid castId) { _createdBySpellCast = castId; } |