diff options
author | Sovak <Sovak007@gmail.com> | 2012-09-29 13:43:14 +0200 |
---|---|---|
committer | Sovak <Sovak007@gmail.com> | 2012-09-29 13:43:14 +0200 |
commit | dea3ca95f6cef79a23a2f0f68b55545c4bd82b41 (patch) | |
tree | eaa318e1681402342b648d67fe6e66c625f89f77 | |
parent | 1bb39edd02993f490ae1985ff126a89f1bf235ee (diff) |
Core/Build: Fix compile
Signed-off-by: Sovak <Sovak007@gmail.com>
-rwxr-xr-x | src/server/game/Entities/Unit/StatSystem.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp index c77ea187eb3..853f4ae2a1d 100755 --- a/src/server/game/Entities/Unit/StatSystem.cpp +++ b/src/server/game/Entities/Unit/StatSystem.cpp @@ -1008,7 +1008,7 @@ void Guardian::UpdateArmor() // hunter pets gain 35% of owner's armor value, warlock pets gain 100% of owner's armor if (isHunterPet()) - bonus_armor = float(CalculatePctN(m_owner->GetArmor(), 70); + bonus_armor = float(CalculatePctN(m_owner->GetArmor(), 70)); else if (isPet()) bonus_armor = m_owner->GetArmor(); |