diff options
| author | leak <leakzx@googlemail.com> | 2011-01-26 20:05:36 +0100 |
|---|---|---|
| committer | leak <leakzx@googlemail.com> | 2011-01-26 20:05:36 +0100 |
| commit | e00e57b5703c654b6ab33607c6b9e37086bbb42e (patch) | |
| tree | a242b0d1bce0c20b59688c5ca7c6445e440ee545 | |
| parent | 41d0c5571a3a4f96bb9c99a984f163b0d2013098 (diff) | |
Core/Spells: Remove movement impairing effects for druids when shifting back to normal form
fixes #320
| -rwxr-xr-x | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 4dded6c85d8..db6656b4385 100755 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -3174,7 +3174,11 @@ void AuraEffect::HandleAuraModShapeshift(AuraApplication const * aurApp, uint8 m { target->SetShapeshiftForm(FORM_NONE); if (target->getClass() == CLASS_DRUID) + { target->setPowerType(POWER_MANA); + // Remove movement impairing effects also when shifting out + target->RemoveMovementImpairingAuras(); + } } if (modelid > 0) |
