diff options
author | n0n4m3 <none@none> | 2009-12-26 12:32:58 +0100 |
---|---|---|
committer | n0n4m3 <none@none> | 2009-12-26 12:32:58 +0100 |
commit | e0a194467f2fe8f53c0f2345178cb55cd7fc46fa (patch) | |
tree | 2e1e33d2c9c52e4c000ff7195ed407257620e584 | |
parent | 4638c8be9fea84998a9c77f96ae62b0f6eeeb68b (diff) |
Do not load unused fields from Spell.dbc.
--HG--
branch : trunk
-rw-r--r-- | src/game/DBCStructure.h | 2 | ||||
-rw-r--r-- | src/game/DBCfmt.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/game/DBCStructure.h b/src/game/DBCStructure.h index 2aab9970a18..ec8d15feb86 100644 --- a/src/game/DBCStructure.h +++ b/src/game/DBCStructure.h @@ -1427,7 +1427,7 @@ struct SpellEntry //uint32 spellPriority; // 138 not used char* SpellName[16]; // 139-154 m_name_lang //uint32 SpellNameFlag; // 155 not used - char* Rank[16]; // 156-171 m_nameSubtext_lang + //char* Rank[16]; // 156-171 m_nameSubtext_lang //uint32 RankFlags; // 172 not used //char* Description[16]; // 173-188 m_description_lang not used //uint32 DescriptionFlags; // 189 not used diff --git a/src/game/DBCfmt.h b/src/game/DBCfmt.h index 635de26a07d..9b6ab15a037 100644 --- a/src/game/DBCfmt.h +++ b/src/game/DBCfmt.h @@ -87,7 +87,7 @@ const char SkillLineAbilityfmt[]="niiiixxiiiiixx"; const char SoundEntriesfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; const char SpellCastTimefmt[]="nixx"; const char SpellDurationfmt[]="niii"; -const char SpellEntryfmt[]="niiiiiiiiiixixixiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffffffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiixxxxxx"; +const char SpellEntryfmt[]="niiiiiiiiiixixixiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffffffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiixssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiixxxxxx"; const std::string CustomSpellEntryfmt="pappppppppaaaaaapaaaaaaaaaaapaaapapppppppaaaaapaapaaaaaaaaaaaaaaaaaappppppppppppppppppppppppppppppppppppppppppaaaaaapppppppppaaapppppppppaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaappppppppapppaaaaappaaaaaaa"; const std::string CustomSpellEntryIndex = "Id"; const char SpellFocusObjectfmt[]="nxxxxxxxxxxxxxxxxx"; |