diff options
author | Ryan <roc13x@gmail.com> | 2016-08-25 16:21:53 +0200 |
---|---|---|
committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-02-18 17:16:05 +0100 |
commit | e20f44146e2aaea6a8ffcba09354aed0862f707e (patch) | |
tree | 9e09d6ccb689ab7693055007dd4cf94d26b0b31c | |
parent | 7f66c730ec5af1f950aec42440cda56cb7418701 (diff) |
Core/Instance: Fix GetInstanceSave sometimes checking the wrong map (#17856)
(cherry picked from commit 9c504c8a8ec4db3b75ad35172827457905ede8ee)
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 1f42f118cb7..1a1fab485fb 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -19062,7 +19062,7 @@ InstanceSave* Player::GetInstanceSave(uint32 mapid) InstanceSave* pSave = pBind ? pBind->save : NULL; if (!pBind || !pBind->perm) if (Group* group = GetGroup()) - if (InstanceGroupBind* groupBind = group->GetBoundInstance(this)) + if (InstanceGroupBind* groupBind = group->GetBoundInstance(GetDifficultyID(mapEntry), mapid)) pSave = groupBind->save; return pSave; |