aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorn0n4m3 <none@none>2010-01-16 19:02:26 +0300
committern0n4m3 <none@none>2010-01-16 19:02:26 +0300
commite21e0ce95be0e2ea1a33959e4c85be6dbe15fb14 (patch)
tree39456f19bfed04b0854405505fba7079e8ea0a7f
parentb9c09071b0c3b374f2a173bebd1c387ed79f47be (diff)
Fixed wrong duration for Dancing Rune Weapon, removed in 3.2.x, thx QiSoft.
--HG-- branch : trunk
-rw-r--r--src/game/SpellEffects.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 2a7a45bfbee..8b6250d603e 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -7335,7 +7335,6 @@ void Spell::SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const *
amount = 1;
break;
case 49028: // Dancing Rune Weapon
- duration += m_originalCaster->GetPower(POWER_RUNIC_POWER) * 10;
if (AuraEffect *aurEff = m_originalCaster->GetAuraEffect(63330, 0)) // glyph of Dancing Rune Weapon
duration += aurEff->GetAmount();
break;