diff options
author | Rat <gmstreetrat@gmail.com> | 2011-10-07 14:12:09 +0200 |
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committer | Rat <gmstreetrat@gmail.com> | 2011-10-07 14:12:09 +0200 |
commit | e23fe1845fbe876f2ce50ebd25e3b135e5c2f1e2 (patch) | |
tree | bd7691616e64a0bd0b0f5a4ef13ec492af33cbab | |
parent | 1eb5bf1a652bb44dae349457ae8ba5e46bea0624 (diff) |
Core/SmartAI: Updated SMART_ACTION_RESPAWN_TARGET, should work for GOs as intented. Param1 is to set GO respawn time.
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 2 | ||||
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.h | 5 |
2 files changed, 6 insertions, 1 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index b17e2e4736e..54c69080c41 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -1323,7 +1323,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u if (IsCreature(*itr)) (*itr)->ToCreature()->Respawn(); else if (IsGameObject(*itr)) - (*itr)->ToGameObject()->Respawn(); + (*itr)->ToGameObject()->SetRespawnTime(e.action.RespawnTarget.GoRespawnTime); } delete targets; diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h index de60737f3b6..327d03d31ff 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h @@ -859,6 +859,11 @@ struct SmartAction struct { + uint32 GoRespawnTime; + } RespawnTarget; + + struct + { uint32 param1; uint32 param2; uint32 param3; |