diff options
author | click <none@none> | 2010-10-21 21:05:29 +0200 |
---|---|---|
committer | click <none@none> | 2010-10-21 21:05:29 +0200 |
commit | e2dbc2e53a375b7801d50cfeaebbe74a8b42a5ee (patch) | |
tree | ec92909a661e9460161c89750d90cd48805a9cdd | |
parent | 34eed2de3f56c5498bc43d450de6e0e2c4692177 (diff) |
Core/Spells: Fix a small proc-issue with hunter T10 set bonuses (Exploit Weakness)
(original fix by Dr.Tenma)
Comment issue #4362
From DBCs TargetA[0] is already set as TARGET_UNIT_PARTY_CASTER, which maps to TARGET_UNIT_CASTER,
so it should be enough to explicitly target the casters pet in this case, ie. just doing
spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_PET; - feedback on this required.
--HG--
branch : trunk
-rwxr-xr-x | src/server/game/Spells/SpellMgr.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index f18d53bc893..9d044b5fbc8 100755 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -3889,6 +3889,10 @@ void SpellMgr::LoadSpellCustomAttr() spellInfo->targetAuraSpell = 0; count++; break; + case 70728: // Exploit Weakness + spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_PET; + count++; + break; case 71413: // Green Ooze Summon case 71414: // Orange Ooze Summon spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_DEST; |