diff options
author | xinef1 <w.szyszko2@gmail.com> | 2017-04-27 08:34:43 +0200 |
---|---|---|
committer | ariel- <ariel-@users.noreply.github.com> | 2017-04-27 03:34:43 -0300 |
commit | e30e11d4c74872c6de87df831696aa643321f6d9 (patch) | |
tree | e42179da03aaf8dcd17226e54aefd5b20891076b | |
parent | a4aa95a5a39d75b9e38fe03aac57ceb7d9bba90f (diff) |
Core/Spells: Corrected aura SPELL_AURA_MOD_CASTING_SPEED_NOT_STACK handling for auras with very high values (#19054)
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 11 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 4 | ||||
-rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 28 |
3 files changed, 38 insertions, 5 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 3547ac558ce..9856d018388 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -263,12 +263,12 @@ SpellSchoolMask ProcEventInfo::GetSchoolMask() const } Unit::Unit(bool isWorldObject) : - WorldObject(isWorldObject), m_playerMovingMe(NULL), m_lastSanctuaryTime(0), + WorldObject(isWorldObject), m_playerMovingMe(nullptr), m_lastSanctuaryTime(0), IsAIEnabled(false), NeedChangeAI(false), LastCharmerGUID(), m_ControlledByPlayer(false), movespline(new Movement::MoveSpline()), - i_AI(NULL), i_disabledAI(NULL), m_AutoRepeatFirstCast(false), m_procDeep(0), + i_AI(nullptr), i_disabledAI(nullptr), m_AutoRepeatFirstCast(false), m_procDeep(0), m_removedAurasCount(0), i_motionMaster(new MotionMaster(this)), m_regenTimer(0), m_ThreatManager(this), - m_vehicle(NULL), m_vehicleKit(NULL), m_unitTypeMask(UNIT_MASK_NONE), + m_vehicle(nullptr), m_vehicleKit(nullptr), m_unitTypeMask(UNIT_MASK_NONE), m_HostileRefManager(this), m_spellHistory(new SpellHistory(this)) { m_objectType |= TYPEMASK_UNIT; @@ -353,10 +353,11 @@ Unit::Unit(bool isWorldObject) : m_serverSideVisibility.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_ALIVE); - _lastLiquid = NULL; + _lastLiquid = nullptr; _oldFactionId = 0; _isWalkingBeforeCharm = false; + _instantCast = false; } //////////////////////////////////////////////////////////// @@ -9861,7 +9862,7 @@ void Unit::ModSpellCastTime(SpellInfo const* spellInfo, int32 & castTime, Spell* if (!(spellInfo->HasAttribute(SPELL_ATTR0_ABILITY) || spellInfo->HasAttribute(SPELL_ATTR0_TRADESPELL) || spellInfo->HasAttribute(SPELL_ATTR3_NO_DONE_BONUS)) && ((GetTypeId() == TYPEID_PLAYER && spellInfo->SpellFamilyName) || GetTypeId() == TYPEID_UNIT)) - castTime = int32(float(castTime) * GetFloatValue(UNIT_MOD_CAST_SPEED)); + castTime = CanInstantCast() ? 0 : int32(float(castTime) * GetFloatValue(UNIT_MOD_CAST_SPEED)); else if (spellInfo->HasAttribute(SPELL_ATTR0_REQ_AMMO) && !spellInfo->HasAttribute(SPELL_ATTR2_AUTOREPEAT_FLAG)) castTime = int32(float(castTime) * m_modAttackSpeedPct[RANGED_ATTACK]); else if (spellInfo->SpellVisual[0] == 3881 && HasAura(67556)) // cooking with Chef Hat. diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 4fefa55816d..3b139180d2f 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -2219,6 +2219,9 @@ class TC_GAME_API Unit : public WorldObject ObjectGuid GetTarget() const { return GetGuidValue(UNIT_FIELD_TARGET); } virtual void SetTarget(ObjectGuid /*guid*/) = 0; + void SetInstantCast(bool set) { _instantCast = set; } + bool CanInstantCast() const { return _instantCast; } + // Movement info Movement::MoveSpline * movespline; @@ -2349,6 +2352,7 @@ class TC_GAME_API Unit : public WorldObject bool m_cleanupDone; // lock made to not add stuff after cleanup before delete bool m_duringRemoveFromWorld; // lock made to not add stuff after begining removing from world + bool _instantCast; uint32 _oldFactionId; ///< faction before charm bool _isWalkingBeforeCharm; ///< Are we walking before we were charmed? diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index d4ec0873f64..5ec98e85be8 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -3911,6 +3911,34 @@ void AuraEffect::HandleModCastingSpeed(AuraApplication const* aurApp, uint8 mode Unit* target = aurApp->GetTarget(); + // Do not apply such auras in normal way + if (GetAmount() >= 1000) + { + if (apply) + target->SetInstantCast(true); + else + { + // only SPELL_AURA_MOD_CASTING_SPEED_NOT_STACK can have this high amount + // it's some rare case that you have 2 auras like that, but just in case ;) + + bool remove = true; + Unit::AuraEffectList const& castingSpeedNotStack = target->GetAuraEffectsByType(SPELL_AURA_MOD_CASTING_SPEED_NOT_STACK); + for (AuraEffect const* aurEff : castingSpeedNotStack) + { + if (aurEff != this && aurEff->GetAmount() >= 1000) + { + remove = false; + break; + } + } + + if (remove) + target->SetInstantCast(false); + } + + return; + } + target->ApplyCastTimePercentMod((float)GetAmount(), apply); } |