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authorclick <none@none>2010-08-24 16:07:52 +0200
committerclick <none@none>2010-08-24 16:07:52 +0200
commite5337169c85555df07782ee17fb1928c78b394cf (patch)
tree7d9d38e15b6c010fe04baf8ed946cb233e0b4c13
parent9e4357c9ad718c4dd07c6b3354255f9a098e7d1a (diff)
Core: Fix non-PCH builds - defining SpellScripts before we have the auraApplications defined will not work
--HG-- branch : trunk
-rw-r--r--src/server/game/Spells/SpellScript.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp
index c6a577eb6c4..49d10d8ada8 100644
--- a/src/server/game/Spells/SpellScript.cpp
+++ b/src/server/game/Spells/SpellScript.cpp
@@ -17,9 +17,9 @@
*/
#include <string>
-#include "SpellScript.h"
#include "Spell.h"
#include "SpellAuras.h"
+#include "SpellScript.h"
bool _SpellScript::_Validate(SpellEntry const * entry, const char * scriptname)
{