diff options
| author | Meruemu <Meruemu@users.noreply.github.com> | 2016-07-11 10:15:05 +0200 |
|---|---|---|
| committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-02-05 16:37:49 +0100 |
| commit | e575a6a03e1e0068c35867dd7bbe5c9e3c80b9a0 (patch) | |
| tree | a1b80eda323efe076f8d4a473531e9f31846d616 | |
| parent | 3cd73a36e320c981967934007d0cc7303d456dfd (diff) | |
Core/Entities: Fix flag CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN implementation. (#17548)
(cherry picked from commit 4a46fee03ef204289bbd96e8e1e07117b3bebd9f)
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 946839339f4..77c2f7dbca6 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -1315,7 +1315,8 @@ void Unit::DealMeleeDamage(CalcDamageInfo* damageInfo, bool durabilityLoss) if (damageInfo->blocked_amount && damageInfo->TargetState != VICTIMSTATE_BLOCKS) victim->HandleEmoteCommand(EMOTE_ONESHOT_PARRY_SHIELD); - if (damageInfo->TargetState == VICTIMSTATE_PARRY) + if (damageInfo->TargetState == VICTIMSTATE_PARRY && + (GetTypeId() != TYPEID_UNIT || (ToCreature()->GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN) == 0)) { // Get attack timers float offtime = float(victim->getAttackTimer(OFF_ATTACK)); |
