diff options
| author | Shocker <shocker@freakz.ro> | 2013-04-18 05:40:39 +0300 |
|---|---|---|
| committer | Shocker <shocker@freakz.ro> | 2013-04-18 05:40:39 +0300 |
| commit | e5ec998864c83254842c41e14d8373a081fc57ea (patch) | |
| tree | e0d81054078c3677c8906e93d0deeb5591d280f8 | |
| parent | acf6c79d9bd2fb41c00a39b745d29c100dd8b2c1 (diff) | |
Core/Spells: Fix dynobj aura stacking
| -rw-r--r-- | src/server/game/Spells/Auras/SpellAuras.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp index 51149df1265..12c4183ce2e 100644 --- a/src/server/game/Spells/Auras/SpellAuras.cpp +++ b/src/server/game/Spells/Auras/SpellAuras.cpp @@ -1801,7 +1801,7 @@ bool Aura::CanStackWith(Aura const* existingAura) const return true; // Dynobj auras always stack - if (existingAura->GetType() == DYNOBJ_AURA_TYPE) + if (GetType() == DYNOBJ_AURA_TYPE || existingAura->GetType() == DYNOBJ_AURA_TYPE) return true; SpellInfo const* existingSpellInfo = existingAura->GetSpellInfo(); |
