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authorJinnaix <37972361+Jinnaix@users.noreply.github.com>2021-08-14 13:34:51 +0200
committerShauren <shauren.trinity@gmail.com>2022-03-12 23:00:30 +0100
commite7682d8e087f708e04643fd296608c0f7a5c4f39 (patch)
tree675300593c556f305ef0419224eee1666e7058b7
parentb3b6e2715eb2a75805b7d879a1bef1074c085143 (diff)
Core/Script: fix Silithus Wind Stone exploit (#26808)
* Core/Script: fix Silithus Wind Stone exploit * corrections Closes #23577 (cherry picked from commit 6bcda49e98f08e663eb7a2e6e8a5aa6c2143a2a8)
-rw-r--r--src/server/scripts/Kalimdor/zone_silithus.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Kalimdor/zone_silithus.cpp b/src/server/scripts/Kalimdor/zone_silithus.cpp
index 897ff8ce204..25c17709f4d 100644
--- a/src/server/scripts/Kalimdor/zone_silithus.cpp
+++ b/src/server/scripts/Kalimdor/zone_silithus.cpp
@@ -1214,7 +1214,7 @@ class go_wind_stone : public GameObjectScript
void SummonNPC(GameObject* go, Player* player, uint32 npc, uint32 spell)
{
- go->CastSpell(player, spell);
+ player->CastSpell(player, spell);
TempSummon* summons = go->SummonCreature(npc, go->GetPositionX(), go->GetPositionY(), go->GetPositionZ(), player->GetOrientation() - float(M_PI), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 10min);
summons->CastSpell(summons, SPELL_SPAWN_IN, false);
switch (summons->GetEntry())