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| author | Nay <dnpd.dd@gmail.com> | 2012-05-26 16:39:37 +0100 |
|---|---|---|
| committer | Nay <dnpd.dd@gmail.com> | 2012-05-26 16:39:37 +0100 |
| commit | e7845f780e2a9cb588c1848c4feda3ce0a535346 (patch) | |
| tree | a5a5306a751373ec217d31500582c6c2b0da8d66 | |
| parent | 61e006e4e99968db609675676d63f2c25b7cd834 (diff) | |
DB/NPC: Use the same flags_extra (no skill gain) and immunities (grip and bleed) to all the training dummies.
Closes #1853
| -rw-r--r-- | sql/updates/world/2012_05_26_02_world_creature_template.sql | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/sql/updates/world/2012_05_26_02_world_creature_template.sql b/sql/updates/world/2012_05_26_02_world_creature_template.sql new file mode 100644 index 00000000000..e51567390b7 --- /dev/null +++ b/sql/updates/world/2012_05_26_02_world_creature_template.sql @@ -0,0 +1,5 @@ +-- Training dummies +UPDATE `creature_template` SET + `flags_extra`=0x40000, /* NO_SKILLGAIN */ + `mechanic_immune_mask`=0x20|0x4000 /* GRIP|BLEED */ /* two of the templates already had bleed immunity, is that correct? */ +WHERE `ScriptName`='npc_training_dummy'; |
