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authordr-j <dr-j@users.noreply.github.com>2020-05-20 23:20:37 +0200
committerKillyana <morphone1@gmail.com>2020-05-20 23:20:37 +0200
commite80b66fd528b3fe38db5392957adf1aa82f19f9b (patch)
tree3f6841a48e7fcd7cc83725363d03ae1557b5a2f8
parentcc5bea023a0c43f1c58e2cd93267d9e339659442 (diff)
DB/Quest: With a little help from my friends
Closes #24639
-rw-r--r--sql/updates/world/3.3.5/2020_05_20_00_world_335.sql64
-rw-r--r--src/server/scripts/Kalimdor/zone_ungoro_crater.cpp204
2 files changed, 64 insertions, 204 deletions
diff --git a/sql/updates/world/3.3.5/2020_05_20_00_world_335.sql b/sql/updates/world/3.3.5/2020_05_20_00_world_335.sql
new file mode 100644
index 00000000000..4ec3da17be6
--- /dev/null
+++ b/sql/updates/world/3.3.5/2020_05_20_00_world_335.sql
@@ -0,0 +1,64 @@
+--
+UPDATE `creature_template` SET `AIName`='SmartAI', `ScriptName`='' WHERE `entry`=9999;
+DELETE FROM `smart_scripts` WHERE `entryorguid`=9999 AND `source_type`=0;
+DELETE FROM `smart_scripts` WHERE `entryorguid` IN (999900,999901,999902,999903) AND `source_type`=9;
+INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
+(9999, 0, 0, 0, 19, 0, 100, 0, 4491, 0, 0, 0, 0, 80, 999902, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - On Quest Accept (A Little Help From My Friends) - Action list'),
+(999902, 9, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 81, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list - Set NPC Flags'),
+(999902, 9, 1, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 64, 1, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list - Store Target List'),
+(999902, 9, 2, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 8, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list - Set Reactstate Passive'),
+(999902, 9, 3, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list - Say Line 0'),
+(999902, 9, 4, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 29, 0, 0, 0, 0, 0, 0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list - Follow Invoker'),
+(999902, 9, 5, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 22, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list - Set event Phase 2'),
+(999902, 9, 6, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 2, 250, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list - Set Faction'),
+(999902, 9, 7, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 91, 7, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list - Set Bytes 1'),
+(999902, 9, 8, 0, 0, 0, 100, 0, 4000, 4000, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list - Say Line 7'),
+(9999, 0, 1, 2, 7, 0, 100, 0, 0, 0, 0, 0, 0, 22, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - On Evade - Set event Phase 2'),
+(9999, 0, 2, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 91, 7, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - On Evade - Set Bytes 1'),
+(9999, 0, 3, 0, 6, 0, 100, 0, 0, 0, 0, 0, 0, 6, 4491, 0, 0, 0, 0, 0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 'Ringo - On Death - Fail Quest'),
+(9999, 0, 4, 0, 1, 2, 100, 0, 30000, 60000, 60000, 90000, 0, 80, 999900, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - OOC (event Phase 2) - Action list'),
+(999900, 9, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 103, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list - Set Root'),
+(999900, 9, 1, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list - Say Line 1'),
+(999900, 9, 2, 0, 0, 0, 100, 0, 3000, 3000, 0, 0, 0, 90, 7, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list - Set Bytes 1'),
+(999900, 9, 3, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 1, 5, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list - Say Line 5'),
+(999900, 9, 4, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 101, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list - Set home position'),
+(999900, 9, 5, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 22, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list - Set event Phase 1'),
+(999900, 9, 6, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list - Set Reactstate Passive'),
+(9999, 0, 5, 0, 8, 1, 100, 0, 15591, 0, 0, 0, 0, 80, 999901, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - On Spellhit (Revive Ringo) - Action list'),
+(999901, 9, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 103, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list - Turn Root Off'),
+(999901, 9, 1, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 91, 7, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list - Set Bytes 1'),
+(999901, 9, 2, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 29, 0, 0, 0, 0, 0, 0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 'Ringo -Action list - Follow Invoker'),
+(999901, 9, 3, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list - Say Line 2'),
+(999901, 9, 4, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 22, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list - Set event Phase 2'),
+(999901, 9, 5, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 8, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list - Set Reactstate Defensive'),
+(9999, 0, 6, 0, 75, 2, 100, 1, 0, 9997, 5, 0, 0, 80, 999903, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - On Spraggle within 10 yards - Set event Phase 1'),
+(999903, 9, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 22, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - On Spraggle within 10 yards - Set event Phase 1'),
+(999903, 9, 1, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 103, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - On Spraggle within 10 yards - Root'),
+(999903, 9, 2, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 15, 4491, 0, 0, 0, 0, 0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 'Ringo - On Spraggle within 10 yards - Call areaexploredoreventhappens'),
+(999903, 9, 3, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 48, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - On Spraggle within 10 yards - Set Active'),
+(999903, 9, 4, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 1, 3, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list 2 - Say Line 3'),
+(999903, 9, 5, 0, 0, 0, 100, 0, 3000, 3000, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 19, 9997, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list 2 - Say Line 0 (Spraggle)'),
+(999903, 9, 6, 0, 0, 0, 100, 0, 5000, 5000, 0, 0, 0, 1, 4, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list 2 - Say Line 4'),
+(999903, 9, 7, 0, 0, 0, 100, 0, 1000, 1000, 0, 0, 0, 1, 5, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list 2 - Say Line 5'),
+(999903, 9, 8, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 90, 7, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list 2 - Set Bytes 1'),
+(999903, 9, 9, 0, 0, 0, 100, 0, 5000, 5000, 0, 0, 0, 1, 6, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list 2 - Say Line 6'),
+(999903, 9, 10, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 91, 7, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list 2 - Set Bytes 1'),
+(999903, 9, 11, 0, 0, 0, 100, 0, 3000, 3000, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 19, 9997, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list 2 - Say Line 1 (Spraggle)'),
+(999903, 9, 12, 0, 0, 0, 100, 0, 15000, 15000, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Ringo - Action list 2 - Despawn');
+
+DELETE FROM `creature_text` WHERE `CreatureID` = 9999;
+INSERT INTO `creature_text` (`CreatureID`, `GroupID`, `ID`, `Text`, `Type`, `Language`, `Probability`, `Emote`, `Duration`, `Sound`, `BroadcastTextId`, `TextRange`, `comment`) VALUES
+(9999, 0, 0, "Well, I'm not sure how far I'll make it in this state... I'm feeling kind of faint...", 12, 0, 100, 0, 0, 0, 5391, 0, "ringo SAY_RIN_START_1"),
+(9999, 1, 0, "The heat... I can't take it...", 12, 0, 100, 0, 0, 0, 5396, 0, "ringo SAY_FAINT_1"),
+(9999, 1, 1, "Maybe... you could carry me?", 12, 0, 100, 0, 0, 0, 5397, 0, "ringo SAY_FAINT_2"),
+(9999, 1, 2, "Uuuuuuggggghhhhh....", 12, 0, 100, 0, 0, 0, 5394, 0, "ringo SAY_FAINT_3"),
+(9999, 1, 3, "I'm not feeling so well...", 12, 0, 100, 0, 0, 0, 5395, 0, "ringo SAY_FAINT_4"),
+(9999, 2, 0, "Where... where am I?", 12, 0, 100, 0, 0, 0, 5400, 0, "ringo SAY_WAKE_1"),
+(9999, 2, 1, "I am feeling a little better now, thank you.", 12, 0, 100, 0, 0, 0, 5399, 0, "ringo SAY_WAKE_2"),
+(9999, 2, 2, "Yes, I must go on.", 12, 0, 100, 0, 0, 0, 5398, 0, "ringo SAY_WAKE_3"),
+(9999, 2, 3, "How am I feeling? Quite soaked, thank you.", 12, 0, 100, 0, 0, 0, 5401, 0, "ringo SAY_WAKE_4"),
+(9999, 3, 0, "Spraggle! I didn't think I'd make it back!", 12, 0, 100, 0, 0, 0, 5402, 0, "ringo SAY_RIN_END_1"),
+(9999, 4, 0, "Oh... I'm feeling faint...", 12, 0, 100, 0, 0, 0, 5403, 0, "ringo SAY_RIN_END_3"),
+(9999, 5, 0, "%s faints and falls onto the ground.", 16, 0, 100, 0, 0, 0, 5393, 0, "ringo EMOTE_RIN_END_4"),
+(9999, 6, 0, "Ugh.", 12, 0, 100, 0, 0, 0, 5404, 0, "ringo SAY_RIN_END_6"),
+(9999, 7, 0, "If I look woozy, slap me. If I pass out, use the canteen. Now let's go!", 12, 0, 100, 0, 0, 0, 5392, 0, "ringo SAY_RIN_START_2");
diff --git a/src/server/scripts/Kalimdor/zone_ungoro_crater.cpp b/src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
index 9516d0bb8ff..52fffe7aecb 100644
--- a/src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
+++ b/src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
@@ -24,7 +24,6 @@ EndScriptData */
/* ContentData
npc_a-me
-npc_ringo
EndContentData */
#include "ScriptMgr.h"
@@ -147,211 +146,8 @@ public:
}
};
-/*####
-# npc_ringo
-####*/
-
-enum Ringo
-{
- SAY_RIN_START = 0,
-
- SAY_FAINT = 1,
-
- SAY_WAKE = 2,
-
- SAY_RIN_END_1 = 3,
- SAY_SPR_END_2 = 0,
- SAY_RIN_END_3 = 4,
- EMOTE_RIN_END_4 = 5,
- EMOTE_RIN_END_5 = 6,
- SAY_RIN_END_6 = 7,
- SAY_SPR_END_7 = 1,
- EMOTE_RIN_END_8 = 8,
-
- SPELL_REVIVE_RINGO = 15591,
- QUEST_A_LITTLE_HELP = 4491,
- NPC_SPRAGGLE = 9997
-};
-
-class npc_ringo : public CreatureScript
-{
-public:
- npc_ringo() : CreatureScript("npc_ringo") { }
-
- struct npc_ringoAI : public FollowerAI
- {
- npc_ringoAI(Creature* creature) : FollowerAI(creature)
- {
- Initialize();
- }
-
- void Initialize()
- {
- FaintTimer = urand(30000, 60000);
- EndEventProgress = 0;
- EndEventTimer = 1000;
- SpraggleGUID.Clear();
- }
-
- uint32 FaintTimer;
- uint32 EndEventProgress;
- uint32 EndEventTimer;
-
- ObjectGuid SpraggleGUID;
-
- void Reset() override
- {
- Initialize();
- }
-
- void MoveInLineOfSight(Unit* who) override
-
- {
- FollowerAI::MoveInLineOfSight(who);
-
- if (!me->GetVictim() && !HasFollowState(STATE_FOLLOW_COMPLETE) && who->GetEntry() == NPC_SPRAGGLE)
- {
- if (me->IsWithinDistInMap(who, INTERACTION_DISTANCE))
- {
- if (Player* player = GetLeaderForFollower())
- {
- if (player->GetQuestStatus(QUEST_A_LITTLE_HELP) == QUEST_STATUS_INCOMPLETE)
- player->GroupEventHappens(QUEST_A_LITTLE_HELP, me);
- }
-
- SpraggleGUID = who->GetGUID();
- SetFollowComplete(true);
- }
- }
- }
-
- void SpellHit(Unit* /*pCaster*/, SpellInfo const* pSpell) override
- {
- if (HasFollowState(STATE_FOLLOW_INPROGRESS | STATE_FOLLOW_PAUSED) && pSpell->Id == SPELL_REVIVE_RINGO)
- ClearFaint();
- }
-
- void SetFaint()
- {
- if (!HasFollowState(STATE_FOLLOW_POSTEVENT))
- {
- SetFollowPaused(true);
-
- Talk(SAY_FAINT);
- }
-
- //what does actually happen here? Emote? Aura?
- me->SetStandState(UNIT_STAND_STATE_SLEEP);
- }
-
- void ClearFaint()
- {
- me->SetStandState(UNIT_STAND_STATE_STAND);
-
- if (HasFollowState(STATE_FOLLOW_POSTEVENT))
- return;
-
- Talk(SAY_WAKE);
-
- SetFollowPaused(false);
- }
-
- void UpdateFollowerAI(uint32 Diff) override
- {
- if (!UpdateVictim())
- {
- if (HasFollowState(STATE_FOLLOW_POSTEVENT))
- {
- if (EndEventTimer <= Diff)
- {
- Creature* spraggle = ObjectAccessor::GetCreature(*me, SpraggleGUID);
- if (!spraggle || !spraggle->IsAlive())
- {
- SetFollowComplete();
- return;
- }
-
- switch (EndEventProgress)
- {
- case 1:
- Talk(SAY_RIN_END_1);
- EndEventTimer = 3000;
- break;
- case 2:
- spraggle->AI()->Talk(SAY_SPR_END_2);
- EndEventTimer = 5000;
- break;
- case 3:
- Talk(SAY_RIN_END_3);
- EndEventTimer = 1000;
- break;
- case 4:
- Talk(EMOTE_RIN_END_4);
- SetFaint();
- EndEventTimer = 9000;
- break;
- case 5:
- Talk(EMOTE_RIN_END_5);
- ClearFaint();
- EndEventTimer = 1000;
- break;
- case 6:
- Talk(SAY_RIN_END_6);
- EndEventTimer = 3000;
- break;
- case 7:
- spraggle->AI()->Talk(SAY_SPR_END_7);
- EndEventTimer = 10000;
- break;
- case 8:
- Talk(EMOTE_RIN_END_8);
- EndEventTimer = 5000;
- break;
- case 9:
- SetFollowComplete();
- break;
- }
-
- ++EndEventProgress;
- }
- else
- EndEventTimer -= Diff;
- }
- else if (HasFollowState(STATE_FOLLOW_INPROGRESS) && !HasFollowState(STATE_FOLLOW_PAUSED))
- {
- if (FaintTimer <= Diff)
- {
- SetFaint();
- FaintTimer = urand(60000, 120000);
- }
- else
- FaintTimer -= Diff;
- }
-
- return;
- }
-
- DoMeleeAttackIfReady();
- }
-
- void QuestAccept(Player* player, Quest const* quest) override
- {
- if (quest->GetQuestId() == QUEST_A_LITTLE_HELP)
- {
- me->SetStandState(UNIT_STAND_STATE_STAND);
- StartFollow(player, FACTION_ESCORTEE_N_NEUTRAL_PASSIVE, QUEST_A_LITTLE_HELP);
- }
- }
- };
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new npc_ringoAI(creature);
- }
-};
void AddSC_ungoro_crater()
{
new npc_ame();
- new npc_ringo();
}