diff options
author | Shauren <shauren.trinity@gmail.com> | 2024-02-12 18:45:29 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2024-02-12 18:45:29 +0100 |
commit | e88a88476cc5e22adecda14a3eeacbcfe4eeb197 (patch) | |
tree | f51043c55b8b0d38688ed2662999c857b773b68c | |
parent | 0f5c071099cf1bc58661693bca3741c32b39f600 (diff) |
Core/Spells: Fixed duplicate SMSG_SPELL_EXECUTE_LOG being sent if there are effects handled on spell launch (such as summoning)
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 9ab610412df..6bbea868124 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5058,6 +5058,8 @@ void Spell::SendSpellExecuteLog() spellExecuteLog.LogData.Initialize(this); m_caster->SendCombatLogMessage(&spellExecuteLog); + + _executeLogEffects.clear(); } SpellLogEffect& Spell::GetExecuteLogEffect(SpellEffectName effect) |