aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2024-02-12 18:45:29 +0100
committerShauren <shauren.trinity@gmail.com>2024-02-12 18:45:29 +0100
commite88a88476cc5e22adecda14a3eeacbcfe4eeb197 (patch)
treef51043c55b8b0d38688ed2662999c857b773b68c
parent0f5c071099cf1bc58661693bca3741c32b39f600 (diff)
Core/Spells: Fixed duplicate SMSG_SPELL_EXECUTE_LOG being sent if there are effects handled on spell launch (such as summoning)
-rw-r--r--src/server/game/Spells/Spell.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 9ab610412df..6bbea868124 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -5058,6 +5058,8 @@ void Spell::SendSpellExecuteLog()
spellExecuteLog.LogData.Initialize(this);
m_caster->SendCombatLogMessage(&spellExecuteLog);
+
+ _executeLogEffects.clear();
}
SpellLogEffect& Spell::GetExecuteLogEffect(SpellEffectName effect)