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authorVincent-Michael <Vincent_Michael@gmx.de>2012-04-28 02:56:29 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2012-04-28 02:56:29 +0200
commite8bfcb686f2400b80659d4f65ec523cb07e17c06 (patch)
treef6b68011e5a2080ea37a83c708a23103e80c5951
parent272351594642eb239ff4d0342cc1e0cdc9815015 (diff)
Core/Spell: Fix not using Disengage while rooted
-rwxr-xr-xsrc/server/game/Spells/Spell.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index f055d669925..28b089f91cd 100755
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -5333,8 +5333,7 @@ SpellCastResult Spell::CheckCast(bool strict)
if (m_caster->GetTypeId() == TYPEID_PLAYER && m_spellInfo->Id == 781 && !m_caster->isInCombat())
return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW;
- Unit* target = m_targets.GetUnitTarget();
- if (m_caster == target && m_caster->HasUnitState(UNIT_STATE_ROOT))
+ if (m_caster->HasUnitState(UNIT_STATE_ROOT))
{
if (m_caster->GetTypeId() == TYPEID_PLAYER)
return SPELL_FAILED_ROOTED;