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authorNay <dnpd.dd@gmail.com>2012-08-04 20:03:15 +0100
committerNay <dnpd.dd@gmail.com>2012-08-04 20:03:15 +0100
commite8f08be901bb77a0c01255a88888c73bc224e4c6 (patch)
tree4ac00be9063545b224b09e2fd6e3ca06636efc67
parent880e708658b1c8b180dbe7841214a7a79870698a (diff)
Core/Items: Fix compile
-rwxr-xr-xsrc/server/game/Handlers/ItemHandler.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp
index c44cef555db..81b8a98414f 100755
--- a/src/server/game/Handlers/ItemHandler.cpp
+++ b/src/server/game/Handlers/ItemHandler.cpp
@@ -686,9 +686,9 @@ void WorldSession::HandleBuyItemOpcode(WorldPacket& recv_data)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUY_ITEM");
uint64 vendorguid, bagGuid;
uint32 item, slot, count;
- uint8 itemType; // 1 = item, 2 = currency
- int8 bagSlot;
-
+ uint8 itemType; // 1 = item, 2 = currency (not implemented)
+ uint8 bagSlot;
+
recv_data >> vendorguid >> itemType >> item >> slot >> count >> bagGuid >> bagSlot;
// client expects count starting at 1, and we send vendorslot+1 to client already
@@ -699,6 +699,7 @@ void WorldSession::HandleBuyItemOpcode(WorldPacket& recv_data)
Item* bagItem = _player->GetItemByGuid(bagGuid);
+ uint8 bag = NULL_BAG;
if (bagItem && bagItem->IsBag())
bag = bagItem->GetSlot();