diff options
author | MitchesD <majklprofik@seznam.cz> | 2014-05-08 17:45:11 +0200 |
---|---|---|
committer | MitchesD <majklprofik@seznam.cz> | 2014-05-09 16:59:55 +0200 |
commit | eabec73d98d6885c24dbabc9fe10f64fdd290adc (patch) | |
tree | 68b553dfe76539cefc2c585d69a27c0a18f6b89b | |
parent | 5e4083bc456031aa3fdf2347fc040908e6264a45 (diff) |
Scripts/Duskwood: prevention to spawn multiple Twilight Corrupter and fixed some issues there
-rw-r--r-- | sql/updates/world/2014_05_09_02_world_creature_template.sql | 1 | ||||
-rw-r--r-- | src/server/scripts/EasternKingdoms/zone_duskwood.cpp | 56 |
2 files changed, 30 insertions, 27 deletions
diff --git a/sql/updates/world/2014_05_09_02_world_creature_template.sql b/sql/updates/world/2014_05_09_02_world_creature_template.sql new file mode 100644 index 00000000000..5520ca5d6f8 --- /dev/null +++ b/sql/updates/world/2014_05_09_02_world_creature_template.sql @@ -0,0 +1 @@ +UPDATE `creature_template` SET `faction`=14 WHERE `entry`=15625; diff --git a/src/server/scripts/EasternKingdoms/zone_duskwood.cpp b/src/server/scripts/EasternKingdoms/zone_duskwood.cpp index 236455137dc..4eaf98d0a0e 100644 --- a/src/server/scripts/EasternKingdoms/zone_duskwood.cpp +++ b/src/server/scripts/EasternKingdoms/zone_duskwood.cpp @@ -29,18 +29,19 @@ EndScriptData */ enum TwilightCorrupter { - ITEM_FRAGMENT = 21149, NPC_TWILIGHT_CORRUPTER = 15625, - YELL_TWILIGHTCORRUPTOR_RESPAWN = 0, - YELL_TWILIGHTCORRUPTOR_AGGRO = 1, - YELL_TWILIGHTCORRUPTOR_KILL = 2, + YELL_TWILIGHT_CORRUPTOR_RESPAWN = 0, + YELL_TWILIGHT_CORRUPTOR_AGGRO = 1, + YELL_TWILIGHT_CORRUPTOR_KILL = 2, + SPELL_SOUL_CORRUPTION = 25805, SPELL_CREATURE_OF_NIGHTMARE = 25806, SPELL_LEVEL_UP = 24312, EVENT_SOUL_CORRUPTION = 1, EVENT_CREATURE_OF_NIGHTMARE = 2, - FACTION_HOSTILE = 14 + + QUEST_NIGHTMARES_CORRUPTION = 8735 }; /*###### @@ -58,12 +59,13 @@ public: void Reset() override { - KillCount = 0; + _events.Reset(); + KillCount = 0; } void EnterCombat(Unit* /*who*/) override { - Talk(YELL_TWILIGHTCORRUPTOR_AGGRO); + Talk(YELL_TWILIGHT_CORRUPTOR_AGGRO); _events.ScheduleEvent(EVENT_SOUL_CORRUPTION, 15000); _events.ScheduleEvent(EVENT_CREATURE_OF_NIGHTMARE, 30000); } @@ -73,7 +75,7 @@ public: if (victim->GetTypeId() == TYPEID_PLAYER) { ++KillCount; - Talk(YELL_TWILIGHTCORRUPTOR_KILL, victim); + Talk(YELL_TWILIGHT_CORRUPTOR_KILL, victim); if (KillCount == 3) { @@ -90,22 +92,27 @@ public: _events.Update(diff); + if (me->HasUnitState(UNIT_STATE_CASTING)) + return; + while (uint32 eventId = _events.ExecuteEvent()) { switch (eventId) { case EVENT_SOUL_CORRUPTION: - DoCastVictim(SPELL_SOUL_CORRUPTION); - _events.ScheduleEvent(EVENT_SOUL_CORRUPTION, rand()%4000+15000); + DoCastAOE(SPELL_SOUL_CORRUPTION); + _events.ScheduleEvent(EVENT_SOUL_CORRUPTION, urand(15000, 19000)); break; case EVENT_CREATURE_OF_NIGHTMARE: - DoCastVictim(SPELL_CREATURE_OF_NIGHTMARE); + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true)) + DoCast(target, SPELL_CREATURE_OF_NIGHTMARE); _events.ScheduleEvent(EVENT_CREATURE_OF_NIGHTMARE, 45000); break; default: break; } } + DoMeleeAttackIfReady(); } @@ -124,27 +131,22 @@ public: # at_twilight_grove ######*/ +Position const TwillightCorrupter = { -10328.16f, -489.57f, 49.95f, 0.0f }; + class at_twilight_grove : public AreaTriggerScript { -public: - at_twilight_grove() : AreaTriggerScript("at_twilight_grove") { } + public: + at_twilight_grove() : AreaTriggerScript("at_twilight_grove") { } - bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/) override - { - if (player->HasQuestForItem(ITEM_FRAGMENT)) + bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/) override { - if (Unit* corrupter = player->SummonCreature(NPC_TWILIGHT_CORRUPTER, -10328.16f, -489.57f, 49.95f, 0, TEMPSUMMON_MANUAL_DESPAWN, 60000)) - corrupter->setFaction(FACTION_HOSTILE); + if (player->GetQuestStatus(QUEST_NIGHTMARES_CORRUPTION) == QUEST_STATUS_INCOMPLETE) + if (!player->FindNearestCreature(NPC_TWILIGHT_CORRUPTER, 500.0f, true)) + if (Creature* corrupter = player->SummonCreature(NPC_TWILIGHT_CORRUPTER, TwillightCorrupter, TEMPSUMMON_MANUAL_DESPAWN, 60000)) + corrupter->AI()->Talk(YELL_TWILIGHT_CORRUPTOR_RESPAWN, player); - if (Creature* CorrupterSpeaker = player->SummonCreature(1, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()-1, 0, TEMPSUMMON_TIMED_DESPAWN, 15000)) - { - CorrupterSpeaker->SetName("Twilight Corrupter"); - CorrupterSpeaker->SetVisible(true); - CorrupterSpeaker->AI()->Talk(YELL_TWILIGHTCORRUPTOR_RESPAWN, player); - } - } - return false; - }; + return false; + }; }; void AddSC_duskwood() |