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authorTrond B. Krokli <38162891+illfated@users.noreply.github.com>2018-10-01 00:38:20 +0200
committerShauren <shauren.trinity@gmail.com>2021-11-12 00:16:30 +0100
commiteb42538d6e12c0dbf5c199808e557b6e9e17af07 (patch)
tree7f54efeb9c589163e6b97919f095e43725f38924
parentc6017603d56ac714e5c8160b523f210fb5bd139c (diff)
Scripts/Sunken Temple: normalize Atal'alarion despawn timer (#22546)
* Atal'Alarion will now despawn as a regular Elite mob (5 minutes unlooted or 2.5 minutes when fully looted) instead of 7200 (ms) (7.2 seconds) before this change. Closes #22531 (cherry picked from commit d24b46139600c74f5e200d9ab1592d7128245113)
-rw-r--r--src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
index 448150295a1..3361cf55d76 100644
--- a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
+++ b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
@@ -176,7 +176,7 @@ public:
for (uint8 i = 0; i < nStatues; ++i)
go->SummonGameObject(GO_ATALAI_LIGHT2, statuePositions[i], QuaternionData(), 0);
- go->SummonCreature(NPC_ATALALARION, atalalarianPos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 7200);
+ go->SummonCreature(NPC_ATALALARION, atalalarianPos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 600000);
}
*/