aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorVincent-Michael <Vincent_Michael@gmx.de>2015-05-03 01:01:11 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2015-05-03 01:01:29 +0200
commiteb8c4e9a3aa860ed90eee8601948a98e10a908e8 (patch)
tree3298b9a81702dac5bb07b51cc63cd9593566583f
parent2a44fc704d34b58beb78c8cf2b346be9a08b1487 (diff)
Core/PacketIO: Enabled SMSG_TRAINER_LIST
-rw-r--r--src/server/game/Entities/Player/Player.cpp2
-rw-r--r--src/server/game/Handlers/NPCHandler.cpp4
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp2
3 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 12ad2c9033a..00ffb2ff749 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -4200,7 +4200,7 @@ TrainerSpellState Player::GetTrainerSpellState(TrainerSpell const* trainer_spell
// check primary prof. limit
// first rank of primary profession spell when there are no proffesions avalible is disabled
- for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
+ for (uint8 i = 0; i < MAX_TRAINERSPELL_ABILITY_REQS; ++i)
{
if (!trainer_spell->ReqAbility[i])
continue;
diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp
index a5dc60b8494..76f7691b7e7 100644
--- a/src/server/game/Handlers/NPCHandler.cpp
+++ b/src/server/game/Handlers/NPCHandler.cpp
@@ -130,7 +130,7 @@ void WorldSession::SendTrainerList(ObjectGuid guid, const std::string& strTitle)
bool valid = true;
bool primary_prof_first_rank = false;
- for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
+ for (uint8 i = 0; i < MAX_TRAINERSPELL_ABILITY_REQS; ++i)
{
if (!tSpell->ReqAbility[i])
continue;
@@ -173,7 +173,7 @@ void WorldSession::SendTrainerList(ObjectGuid guid, const std::string& strTitle)
break;
SpellsRequiringSpellMapBounds spellsRequired = sSpellMgr->GetSpellsRequiredForSpellBounds(tSpell->ReqAbility[i]);
- for (SpellsRequiringSpellMap::const_iterator itr2 = spellsRequired.first; itr2 != spellsRequired.second && maxReq < 3; ++itr2)
+ for (SpellsRequiringSpellMap::const_iterator itr2 = spellsRequired.first; itr2 != spellsRequired.second && maxReq < MAX_TRAINERSPELL_ABILITY_REQS; ++itr2)
{
spell.ReqAbility[maxReq] = itr2->second;
++maxReq;
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 8ef40d9a30b..27e9fed8004 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -1693,7 +1693,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRADE_STATUS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRADE_UPDATED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_BUY_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRAINER_LIST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSFER_ABORTED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRANSFER_PENDING, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRIGGER_CINEMATIC, STATUS_NEVER, CONNECTION_TYPE_REALM);