diff options
| author | ariel- <ariel-@users.noreply.github.com> | 2016-12-02 20:13:59 -0300 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2016-12-02 20:13:59 -0300 |
| commit | ec9a8345a49938ddd9d42e9fdf7053ac25477b4d (patch) | |
| tree | c10f60c230a2d72e6b3005b4f6d6fe748d0770dc | |
| parent | 46cb1083a5950d98933a68362c5563c1550a8cb1 (diff) | |
Core/Maps: bumping Vmap version after 2402f476424531a175d9a016f433321f00608501
Re-extracting vmaps is required
| -rw-r--r-- | src/common/Collision/VMapDefinitions.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/common/Collision/VMapDefinitions.h b/src/common/Collision/VMapDefinitions.h index 0b0e15368e5..1c433fbb016 100644 --- a/src/common/Collision/VMapDefinitions.h +++ b/src/common/Collision/VMapDefinitions.h @@ -25,8 +25,8 @@ namespace VMAP { - const char VMAP_MAGIC[] = "VMAP_4.1"; - const char RAW_VMAP_MAGIC[] = "VMAP041"; // used in extracted vmap files with raw data + const char VMAP_MAGIC[] = "VMAP_4.2"; + const char RAW_VMAP_MAGIC[] = "VMAP042"; // used in extracted vmap files with raw data const char GAMEOBJECT_MODELS[] = "GameObjectModels.dtree"; // defined in TileAssembler.cpp currently... |
