aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorKeader <keader.android@gmail.com>2017-06-01 09:08:01 -0300
committerGitHub <noreply@github.com>2017-06-01 09:08:01 -0300
commited43883160f2bb33f7be64362f32e52ea05e3dd6 (patch)
tree0d458b1ceaaa37fd10eeb7a64d33650675dc6171
parent3a0417f7128292995a4085a0114ed59fbfa64325 (diff)
Core/Spells: Removed duplicated check again followup 3a0417f7128292995a4085a0114ed59fbfa64325
to send some info to client
-rw-r--r--src/server/game/Spells/SpellEffects.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index dcd7fa313ce..0d5457044c1 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -3059,12 +3059,9 @@ void Spell::EffectTaunt(SpellEffIndex /*effIndex*/)
if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET)
return;
- if (!unitTarget)
- return;
-
// this effect use before aura Taunt apply for prevent taunt already attacking target
// for spell as marked "non effective at already attacking target"
- if (!unitTarget->CanHaveThreatList() || unitTarget->GetVictim() == m_caster)
+ if (!unitTarget || !unitTarget->CanHaveThreatList() || unitTarget->GetVictim() == m_caster)
{
SendCastResult(SPELL_FAILED_DONT_REPORT);
return;