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authormegamage <none@none>2009-07-31 11:33:48 +0800
committermegamage <none@none>2009-07-31 11:33:48 +0800
commited995581af21754e3b7e66daa50f8da1e38d3760 (patch)
treee9bc4a11e2acd6c4688f7dd670a6778ef36d8a9c
parent0fcadd9d257fc716e7dc90b4034f33280f4dcb14 (diff)
*Fixed /played chat command. Author: tomrus88
--HG-- branch : trunk
-rw-r--r--src/game/MiscHandler.cpp16
-rw-r--r--src/game/PointMovementGenerator.cpp1
-rw-r--r--src/game/SharedDefines.h372
-rw-r--r--src/game/WorldSocket.cpp3
-rw-r--r--src/trinityrealm/AuthCodes.h2
-rw-r--r--src/trinityrealm/AuthSocket.cpp184
6 files changed, 300 insertions, 278 deletions
diff --git a/src/game/MiscHandler.cpp b/src/game/MiscHandler.cpp
index 7dcdd272c51..48fdda872e9 100644
--- a/src/game/MiscHandler.cpp
+++ b/src/game/MiscHandler.cpp
@@ -1216,15 +1216,17 @@ void WorldSession::HandleWardenDataOpcode(WorldPacket& /*recv_data*/)
*/
}
-void WorldSession::HandlePlayedTime(WorldPacket& /*recv_data*/)
+void WorldSession::HandlePlayedTime(WorldPacket& recv_data)
{
- uint32 TotalTimePlayed = GetPlayer()->GetTotalPlayedTime();
- uint32 LevelPlayedTime = GetPlayer()->GetLevelPlayedTime();
+ CHECK_PACKET_SIZE(recv_data, 1);
+
+ uint8 unk1;
+ recv_data >> unk1; // 0 or 1 expected
- WorldPacket data(SMSG_PLAYED_TIME, 9);
- data << TotalTimePlayed;
- data << LevelPlayedTime;
- data << uint8(1);
+ WorldPacket data(SMSG_PLAYED_TIME, 4 + 4 + 1);
+ data << uint32(_player->GetTotalPlayedTime());
+ data << uint32(_player->GetLevelPlayedTime());
+ data << uint8(unk1); // 0 - will not show in chat frame
SendPacket(&data);
}
diff --git a/src/game/PointMovementGenerator.cpp b/src/game/PointMovementGenerator.cpp
index 24baa4939b4..ffd036e9c21 100644
--- a/src/game/PointMovementGenerator.cpp
+++ b/src/game/PointMovementGenerator.cpp
@@ -30,7 +30,6 @@ template<class T>
void PointMovementGenerator<T>::Initialize(T &unit)
{
unit.StopMoving();
- unit.clearUnitState(UNIT_STAT_MOVING);
Traveller<T> traveller(unit);
// knockback effect has UNIT_STAT_JUMPING set,so if here we disable sentmonstermove there will be creature position sync problem between client and server
i_destinationHolder.SetDestination(traveller,i_x,i_y,i_z, true /* !unit.hasUnitState(UNIT_STAT_JUMPING)*/);
diff --git a/src/game/SharedDefines.h b/src/game/SharedDefines.h
index 0c643ef8a42..441234eed73 100644
--- a/src/game/SharedDefines.h
+++ b/src/game/SharedDefines.h
@@ -703,190 +703,194 @@ enum SpellEffects
enum SpellCastResult
{
- SPELL_FAILED_AFFECTING_COMBAT = 0,
- SPELL_FAILED_ALREADY_AT_FULL_HEALTH = 1,
- SPELL_FAILED_ALREADY_AT_FULL_MANA = 2,
- SPELL_FAILED_ALREADY_AT_FULL_POWER = 3,
- SPELL_FAILED_ALREADY_BEING_TAMED = 4,
- SPELL_FAILED_ALREADY_HAVE_CHARM = 5,
- SPELL_FAILED_ALREADY_HAVE_SUMMON = 6,
- SPELL_FAILED_ALREADY_OPEN = 7,
- SPELL_FAILED_AURA_BOUNCED = 8,
- SPELL_FAILED_AUTOTRACK_INTERRUPTED = 9,
- SPELL_FAILED_BAD_IMPLICIT_TARGETS = 10,
- SPELL_FAILED_BAD_TARGETS = 11,
- SPELL_FAILED_CANT_BE_CHARMED = 12,
- SPELL_FAILED_CANT_BE_DISENCHANTED = 13,
- SPELL_FAILED_CANT_BE_DISENCHANTED_SKILL = 14,
- SPELL_FAILED_CANT_BE_MILLED = 15,
- SPELL_FAILED_CANT_BE_PROSPECTED = 16,
- SPELL_FAILED_CANT_CAST_ON_TAPPED = 17,
- SPELL_FAILED_CANT_DUEL_WHILE_INVISIBLE = 18,
- SPELL_FAILED_CANT_DUEL_WHILE_STEALTHED = 19,
- SPELL_FAILED_CANT_STEALTH = 20,
- SPELL_FAILED_CASTER_AURASTATE = 21,
- SPELL_FAILED_CASTER_DEAD = 22,
- SPELL_FAILED_CHARMED = 23,
- SPELL_FAILED_CHEST_IN_USE = 24,
- SPELL_FAILED_CONFUSED = 25,
- SPELL_FAILED_DONT_REPORT = 26,
- SPELL_FAILED_EQUIPPED_ITEM = 27,
- SPELL_FAILED_EQUIPPED_ITEM_CLASS = 28,
- SPELL_FAILED_EQUIPPED_ITEM_CLASS_MAINHAND = 29,
- SPELL_FAILED_EQUIPPED_ITEM_CLASS_OFFHAND = 30,
- SPELL_FAILED_ERROR = 31,
- SPELL_FAILED_FIZZLE = 32,
- SPELL_FAILED_FLEEING = 33,
- SPELL_FAILED_FOOD_LOWLEVEL = 34,
- SPELL_FAILED_HIGHLEVEL = 35,
- SPELL_FAILED_HUNGER_SATIATED = 36,
- SPELL_FAILED_IMMUNE = 37,
- SPELL_FAILED_INCORRECT_AREA = 38,
- SPELL_FAILED_INTERRUPTED = 39,
- SPELL_FAILED_INTERRUPTED_COMBAT = 40,
- SPELL_FAILED_ITEM_ALREADY_ENCHANTED = 41,
- SPELL_FAILED_ITEM_GONE = 42,
- SPELL_FAILED_ITEM_NOT_FOUND = 43,
- SPELL_FAILED_ITEM_NOT_READY = 44,
- SPELL_FAILED_LEVEL_REQUIREMENT = 45,
- SPELL_FAILED_LINE_OF_SIGHT = 46,
- SPELL_FAILED_LOWLEVEL = 47,
- SPELL_FAILED_LOW_CASTLEVEL = 48,
- SPELL_FAILED_MAINHAND_EMPTY = 49,
- SPELL_FAILED_MOVING = 50,
- SPELL_FAILED_NEED_AMMO = 51,
- SPELL_FAILED_NEED_AMMO_POUCH = 52,
- SPELL_FAILED_NEED_EXOTIC_AMMO = 53,
- SPELL_FAILED_NEED_MORE_ITEMS = 54,
- SPELL_FAILED_NOPATH = 55,
- SPELL_FAILED_NOT_BEHIND = 56,
- SPELL_FAILED_NOT_FISHABLE = 57,
- SPELL_FAILED_NOT_FLYING = 58,
- SPELL_FAILED_NOT_HERE = 59,
- SPELL_FAILED_NOT_INFRONT = 60,
- SPELL_FAILED_NOT_IN_CONTROL = 61,
- SPELL_FAILED_NOT_KNOWN = 62,
- SPELL_FAILED_NOT_MOUNTED = 63,
- SPELL_FAILED_NOT_ON_TAXI = 64,
- SPELL_FAILED_NOT_ON_TRANSPORT = 65,
- SPELL_FAILED_NOT_READY = 66,
- SPELL_FAILED_NOT_SHAPESHIFT = 67,
- SPELL_FAILED_NOT_STANDING = 68,
- SPELL_FAILED_NOT_TRADEABLE = 69,
- SPELL_FAILED_NOT_TRADING = 70,
- SPELL_FAILED_NOT_UNSHEATHED = 71,
- SPELL_FAILED_NOT_WHILE_GHOST = 72,
- SPELL_FAILED_NOT_WHILE_LOOTING = 73,
- SPELL_FAILED_NO_AMMO = 74,
- SPELL_FAILED_NO_CHARGES_REMAIN = 75,
- SPELL_FAILED_NO_CHAMPION = 76,
- SPELL_FAILED_NO_COMBO_POINTS = 77,
- SPELL_FAILED_NO_DUELING = 78,
- SPELL_FAILED_NO_ENDURANCE = 79,
- SPELL_FAILED_NO_FISH = 80,
- SPELL_FAILED_NO_ITEMS_WHILE_SHAPESHIFTED = 81,
- SPELL_FAILED_NO_MOUNTS_ALLOWED = 82,
- SPELL_FAILED_NO_PET = 83,
- SPELL_FAILED_NO_POWER = 84,
- SPELL_FAILED_NOTHING_TO_DISPEL = 85,
- SPELL_FAILED_NOTHING_TO_STEAL = 86,
- SPELL_FAILED_ONLY_ABOVEWATER = 87,
- SPELL_FAILED_ONLY_DAYTIME = 88,
- SPELL_FAILED_ONLY_INDOORS = 89,
- SPELL_FAILED_ONLY_MOUNTED = 90,
- SPELL_FAILED_ONLY_NIGHTTIME = 91,
- SPELL_FAILED_ONLY_OUTDOORS = 92,
- SPELL_FAILED_ONLY_SHAPESHIFT = 93,
- SPELL_FAILED_ONLY_STEALTHED = 94,
- SPELL_FAILED_ONLY_UNDERWATER = 95,
- SPELL_FAILED_OUT_OF_RANGE = 96,
- SPELL_FAILED_PACIFIED = 97,
- SPELL_FAILED_POSSESSED = 98,
- SPELL_FAILED_REAGENTS = 99,
- SPELL_FAILED_REQUIRES_AREA = 100,
- SPELL_FAILED_REQUIRES_SPELL_FOCUS = 101,
- SPELL_FAILED_ROOTED = 102,
- SPELL_FAILED_SILENCED = 103,
- SPELL_FAILED_SPELL_IN_PROGRESS = 104,
- SPELL_FAILED_SPELL_LEARNED = 105,
- SPELL_FAILED_SPELL_UNAVAILABLE = 106,
- SPELL_FAILED_STUNNED = 107,
- SPELL_FAILED_TARGETS_DEAD = 108,
- SPELL_FAILED_TARGET_AFFECTING_COMBAT = 109,
- SPELL_FAILED_TARGET_AURASTATE = 110,
- SPELL_FAILED_TARGET_DUELING = 111,
- SPELL_FAILED_TARGET_ENEMY = 112,
- SPELL_FAILED_TARGET_ENRAGED = 113,
- SPELL_FAILED_TARGET_FRIENDLY = 114,
- SPELL_FAILED_TARGET_IN_COMBAT = 115,
- SPELL_FAILED_TARGET_IS_PLAYER = 116,
- SPELL_FAILED_TARGET_IS_PLAYER_CONTROLLED = 117,
- SPELL_FAILED_TARGET_NOT_DEAD = 118,
- SPELL_FAILED_TARGET_NOT_IN_PARTY = 119,
- SPELL_FAILED_TARGET_NOT_LOOTED = 120,
- SPELL_FAILED_TARGET_NOT_PLAYER = 121,
- SPELL_FAILED_TARGET_NO_POCKETS = 122,
- SPELL_FAILED_TARGET_NO_WEAPONS = 123,
- SPELL_FAILED_TARGET_NO_RANGED_WEAPONS = 124,
- SPELL_FAILED_TARGET_UNSKINNABLE = 125,
- SPELL_FAILED_THIRST_SATIATED = 126,
- SPELL_FAILED_TOO_CLOSE = 127,
- SPELL_FAILED_TOO_MANY_OF_ITEM = 128,
- SPELL_FAILED_TOTEM_CATEGORY = 129,
- SPELL_FAILED_TOTEMS = 130,
- SPELL_FAILED_TRY_AGAIN = 131,
- SPELL_FAILED_UNIT_NOT_BEHIND = 132,
- SPELL_FAILED_UNIT_NOT_INFRONT = 133,
- SPELL_FAILED_WRONG_PET_FOOD = 134,
- SPELL_FAILED_NOT_WHILE_FATIGUED = 135,
- SPELL_FAILED_TARGET_NOT_IN_INSTANCE = 136,
- SPELL_FAILED_NOT_WHILE_TRADING = 137,
- SPELL_FAILED_TARGET_NOT_IN_RAID = 138,
- SPELL_FAILED_TARGET_FREEFORALL = 139,
- SPELL_FAILED_NO_EDIBLE_CORPSES = 140,
- SPELL_FAILED_ONLY_BATTLEGROUNDS = 141,
- SPELL_FAILED_TARGET_NOT_GHOST = 142,
- SPELL_FAILED_TRANSFORM_UNUSABLE = 143,
- SPELL_FAILED_WRONG_WEATHER = 144,
- SPELL_FAILED_DAMAGE_IMMUNE = 145,
- SPELL_FAILED_PREVENTED_BY_MECHANIC = 146,
- SPELL_FAILED_PLAY_TIME = 147,
- SPELL_FAILED_REPUTATION = 148,
- SPELL_FAILED_MIN_SKILL = 149,
- SPELL_FAILED_NOT_IN_ARENA = 150,
- SPELL_FAILED_NOT_ON_SHAPESHIFT = 151,
- SPELL_FAILED_NOT_ON_STEALTHED = 152,
- SPELL_FAILED_NOT_ON_DAMAGE_IMMUNE = 153,
- SPELL_FAILED_NOT_ON_MOUNTED = 154,
- SPELL_FAILED_TOO_SHALLOW = 155,
- SPELL_FAILED_TARGET_NOT_IN_SANCTUARY = 156,
- SPELL_FAILED_TARGET_IS_TRIVIAL = 157,
- SPELL_FAILED_BM_OR_INVISGOD = 158,
- SPELL_FAILED_EXPERT_RIDING_REQUIREMENT = 159,
- SPELL_FAILED_ARTISAN_RIDING_REQUIREMENT = 160,
- SPELL_FAILED_NOT_IDLE = 161,
- SPELL_FAILED_NOT_INACTIVE = 162,
- SPELL_FAILED_PARTIAL_PLAYTIME = 163,
- SPELL_FAILED_NO_PLAYTIME = 164,
- SPELL_FAILED_NOT_IN_BATTLEGROUND = 165,
- SPELL_FAILED_NOT_IN_RAID_INSTANCE = 166,
- SPELL_FAILED_ONLY_IN_ARENA = 167,
- SPELL_FAILED_TARGET_LOCKED_TO_RAID_INSTANCE = 168,
- SPELL_FAILED_ON_USE_ENCHANT = 169,
- SPELL_FAILED_NOT_ON_GROUND = 170,
- SPELL_FAILED_CUSTOM_ERROR = 171,
- SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW = 172,
- SPELL_FAILED_TOO_MANY_SOCKETS = 173,
- SPELL_FAILED_INVALID_GLYPH = 174,
- SPELL_FAILED_UNIQUE_GLYPH = 175,
- SPELL_FAILED_GLYPH_SOCKET_LOCKED = 176,
- SPELL_FAILED_NO_VALID_TARGETS = 177,
- SPELL_FAILED_ITEM_AT_MAX_CHARGES = 178,
- SPELL_FAILED_NOT_IN_BARBERSHOP = 179,
- SPELL_FAILED_FISHING_TOO_LOW = 180,
- SPELL_FAILED_UNKNOWN = 181,
-
- SPELL_CAST_OK = 255 //custom value, don't must be send to client
+ SPELL_FAILED_AFFECTING_COMBAT = 0x00,
+ SPELL_FAILED_ALREADY_AT_FULL_HEALTH = 0x01,
+ SPELL_FAILED_ALREADY_AT_FULL_MANA = 0x02,
+ SPELL_FAILED_ALREADY_AT_FULL_POWER = 0x03,
+ SPELL_FAILED_ALREADY_BEING_TAMED = 0x04,
+ SPELL_FAILED_ALREADY_HAVE_CHARM = 0x05,
+ SPELL_FAILED_ALREADY_HAVE_SUMMON = 0x06,
+ SPELL_FAILED_ALREADY_OPEN = 0x07,
+ SPELL_FAILED_AURA_BOUNCED = 0x08,
+ SPELL_FAILED_AUTOTRACK_INTERRUPTED = 0x09,
+ SPELL_FAILED_BAD_IMPLICIT_TARGETS = 0x0A,
+ SPELL_FAILED_BAD_TARGETS = 0x0B,
+ SPELL_FAILED_CANT_BE_CHARMED = 0x0C,
+ SPELL_FAILED_CANT_BE_DISENCHANTED = 0x0D,
+ SPELL_FAILED_CANT_BE_DISENCHANTED_SKILL = 0x0E,
+ SPELL_FAILED_CANT_BE_MILLED = 0x0F,
+ SPELL_FAILED_CANT_BE_PROSPECTED = 0x10,
+ SPELL_FAILED_CANT_CAST_ON_TAPPED = 0x11,
+ SPELL_FAILED_CANT_DUEL_WHILE_INVISIBLE = 0x12,
+ SPELL_FAILED_CANT_DUEL_WHILE_STEALTHED = 0x13,
+ SPELL_FAILED_CANT_STEALTH = 0x14,
+ SPELL_FAILED_CASTER_AURASTATE = 0x15,
+ SPELL_FAILED_CASTER_DEAD = 0x16,
+ SPELL_FAILED_CHARMED = 0x17,
+ SPELL_FAILED_CHEST_IN_USE = 0x18,
+ SPELL_FAILED_CONFUSED = 0x19,
+ SPELL_FAILED_DONT_REPORT = 0x1A,
+ SPELL_FAILED_EQUIPPED_ITEM = 0x1B,
+ SPELL_FAILED_EQUIPPED_ITEM_CLASS = 0x1C,
+ SPELL_FAILED_EQUIPPED_ITEM_CLASS_MAINHAND = 0x1D,
+ SPELL_FAILED_EQUIPPED_ITEM_CLASS_OFFHAND = 0x1E,
+ SPELL_FAILED_ERROR = 0x1F,
+ SPELL_FAILED_FIZZLE = 0x20,
+ SPELL_FAILED_FLEEING = 0x21,
+ SPELL_FAILED_FOOD_LOWLEVEL = 0x22,
+ SPELL_FAILED_HIGHLEVEL = 0x23,
+ SPELL_FAILED_HUNGER_SATIATED = 0x24,
+ SPELL_FAILED_IMMUNE = 0x25,
+ SPELL_FAILED_INCORRECT_AREA = 0x26,
+ SPELL_FAILED_INTERRUPTED = 0x27,
+ SPELL_FAILED_INTERRUPTED_COMBAT = 0x28,
+ SPELL_FAILED_ITEM_ALREADY_ENCHANTED = 0x29,
+ SPELL_FAILED_ITEM_GONE = 0x2A,
+ SPELL_FAILED_ITEM_NOT_FOUND = 0x2B,
+ SPELL_FAILED_ITEM_NOT_READY = 0x2C,
+ SPELL_FAILED_LEVEL_REQUIREMENT = 0x2D,
+ SPELL_FAILED_LINE_OF_SIGHT = 0x2E,
+ SPELL_FAILED_LOWLEVEL = 0x2F,
+ SPELL_FAILED_LOW_CASTLEVEL = 0x30,
+ SPELL_FAILED_MAINHAND_EMPTY = 0x31,
+ SPELL_FAILED_MOVING = 0x32,
+ SPELL_FAILED_NEED_AMMO = 0x33,
+ SPELL_FAILED_NEED_AMMO_POUCH = 0x34,
+ SPELL_FAILED_NEED_EXOTIC_AMMO = 0x35,
+ SPELL_FAILED_NEED_MORE_ITEMS = 0x36,
+ SPELL_FAILED_NOPATH = 0x37,
+ SPELL_FAILED_NOT_BEHIND = 0x38,
+ SPELL_FAILED_NOT_FISHABLE = 0x39,
+ SPELL_FAILED_NOT_FLYING = 0x3A,
+ SPELL_FAILED_NOT_HERE = 0x3B,
+ SPELL_FAILED_NOT_INFRONT = 0x3C,
+ SPELL_FAILED_NOT_IN_CONTROL = 0x3D,
+ SPELL_FAILED_NOT_KNOWN = 0x3E,
+ SPELL_FAILED_NOT_MOUNTED = 0x3F,
+ SPELL_FAILED_NOT_ON_TAXI = 0x40,
+ SPELL_FAILED_NOT_ON_TRANSPORT = 0x41,
+ SPELL_FAILED_NOT_READY = 0x42,
+ SPELL_FAILED_NOT_SHAPESHIFT = 0x43,
+ SPELL_FAILED_NOT_STANDING = 0x44,
+ SPELL_FAILED_NOT_TRADEABLE = 0x45,
+ SPELL_FAILED_NOT_TRADING = 0x46,
+ SPELL_FAILED_NOT_UNSHEATHED = 0x47,
+ SPELL_FAILED_NOT_WHILE_GHOST = 0x48,
+ SPELL_FAILED_NOT_WHILE_LOOTING = 0x49,
+ SPELL_FAILED_NO_AMMO = 0x4A,
+ SPELL_FAILED_NO_CHARGES_REMAIN = 0x4B,
+ SPELL_FAILED_NO_CHAMPION = 0x4C,
+ SPELL_FAILED_NO_COMBO_POINTS = 0x4D,
+ SPELL_FAILED_NO_DUELING = 0x4E,
+ SPELL_FAILED_NO_ENDURANCE = 0x4F,
+ SPELL_FAILED_NO_FISH = 0x50,
+ SPELL_FAILED_NO_ITEMS_WHILE_SHAPESHIFTED = 0x51,
+ SPELL_FAILED_NO_MOUNTS_ALLOWED = 0x52,
+ SPELL_FAILED_NO_PET = 0x53,
+ SPELL_FAILED_NO_POWER = 0x54,
+ SPELL_FAILED_NOTHING_TO_DISPEL = 0x55,
+ SPELL_FAILED_NOTHING_TO_STEAL = 0x56,
+ SPELL_FAILED_ONLY_ABOVEWATER = 0x57,
+ SPELL_FAILED_ONLY_DAYTIME = 0x58,
+ SPELL_FAILED_ONLY_INDOORS = 0x59,
+ SPELL_FAILED_ONLY_MOUNTED = 0x5A,
+ SPELL_FAILED_ONLY_NIGHTTIME = 0x5B,
+ SPELL_FAILED_ONLY_OUTDOORS = 0x5C,
+ SPELL_FAILED_ONLY_SHAPESHIFT = 0x5D,
+ SPELL_FAILED_ONLY_STEALTHED = 0x5E,
+ SPELL_FAILED_ONLY_UNDERWATER = 0x5F,
+ SPELL_FAILED_OUT_OF_RANGE = 0x60,
+ SPELL_FAILED_PACIFIED = 0x61,
+ SPELL_FAILED_POSSESSED = 0x62,
+ SPELL_FAILED_REAGENTS = 0x63,
+ SPELL_FAILED_REQUIRES_AREA = 0x64,
+ SPELL_FAILED_REQUIRES_SPELL_FOCUS = 0x65,
+ SPELL_FAILED_ROOTED = 0x66,
+ SPELL_FAILED_SILENCED = 0x67,
+ SPELL_FAILED_SPELL_IN_PROGRESS = 0x68,
+ SPELL_FAILED_SPELL_LEARNED = 0x69,
+ SPELL_FAILED_SPELL_UNAVAILABLE = 0x6A,
+ SPELL_FAILED_STUNNED = 0x6B,
+ SPELL_FAILED_TARGETS_DEAD = 0x6C,
+ SPELL_FAILED_TARGET_AFFECTING_COMBAT = 0x6D,
+ SPELL_FAILED_TARGET_AURASTATE = 0x6E,
+ SPELL_FAILED_TARGET_DUELING = 0x6F,
+ SPELL_FAILED_TARGET_ENEMY = 0x70,
+ SPELL_FAILED_TARGET_ENRAGED = 0x71,
+ SPELL_FAILED_TARGET_FRIENDLY = 0x72,
+ SPELL_FAILED_TARGET_IN_COMBAT = 0x73,
+ SPELL_FAILED_TARGET_IS_PLAYER = 0x74,
+ SPELL_FAILED_TARGET_IS_PLAYER_CONTROLLED = 0x75,
+ SPELL_FAILED_TARGET_NOT_DEAD = 0x76,
+ SPELL_FAILED_TARGET_NOT_IN_PARTY = 0x77,
+ SPELL_FAILED_TARGET_NOT_LOOTED = 0x78,
+ SPELL_FAILED_TARGET_NOT_PLAYER = 0x79,
+ SPELL_FAILED_TARGET_NO_POCKETS = 0x7A,
+ SPELL_FAILED_TARGET_NO_WEAPONS = 0x7B,
+ SPELL_FAILED_TARGET_NO_RANGED_WEAPONS = 0x7C,
+ SPELL_FAILED_TARGET_UNSKINNABLE = 0x7D,
+ SPELL_FAILED_THIRST_SATIATED = 0x7E,
+ SPELL_FAILED_TOO_CLOSE = 0x7F,
+ SPELL_FAILED_TOO_MANY_OF_ITEM = 0x80,
+ SPELL_FAILED_TOTEM_CATEGORY = 0x81,
+ SPELL_FAILED_TOTEMS = 0x82,
+ SPELL_FAILED_TRY_AGAIN = 0x83,
+ SPELL_FAILED_UNIT_NOT_BEHIND = 0x84,
+ SPELL_FAILED_UNIT_NOT_INFRONT = 0x85,
+ SPELL_FAILED_WRONG_PET_FOOD = 0x86,
+ SPELL_FAILED_NOT_WHILE_FATIGUED = 0x87,
+ SPELL_FAILED_TARGET_NOT_IN_INSTANCE = 0x88,
+ SPELL_FAILED_NOT_WHILE_TRADING = 0x89,
+ SPELL_FAILED_TARGET_NOT_IN_RAID = 0x8A,
+ SPELL_FAILED_TARGET_FREEFORALL = 0x8B,
+ SPELL_FAILED_NO_EDIBLE_CORPSES = 0x8C,
+ SPELL_FAILED_ONLY_BATTLEGROUNDS = 0x8D,
+ SPELL_FAILED_TARGET_NOT_GHOST = 0x8E,
+ SPELL_FAILED_TRANSFORM_UNUSABLE = 0x8F,
+ SPELL_FAILED_WRONG_WEATHER = 0x90,
+ SPELL_FAILED_DAMAGE_IMMUNE = 0x91,
+ SPELL_FAILED_PREVENTED_BY_MECHANIC = 0x92,
+ SPELL_FAILED_PLAY_TIME = 0x93,
+ SPELL_FAILED_REPUTATION = 0x94,
+ SPELL_FAILED_MIN_SKILL = 0x95,
+ SPELL_FAILED_NOT_IN_ARENA = 0x96,
+ SPELL_FAILED_NOT_ON_SHAPESHIFT = 0x97,
+ SPELL_FAILED_NOT_ON_STEALTHED = 0x98,
+ SPELL_FAILED_NOT_ON_DAMAGE_IMMUNE = 0x99,
+ SPELL_FAILED_NOT_ON_MOUNTED = 0x9A,
+ SPELL_FAILED_TOO_SHALLOW = 0x9B,
+ SPELL_FAILED_TARGET_NOT_IN_SANCTUARY = 0x9C,
+ SPELL_FAILED_TARGET_IS_TRIVIAL = 0x9D,
+ SPELL_FAILED_BM_OR_INVISGOD = 0x9E,
+ SPELL_FAILED_EXPERT_RIDING_REQUIREMENT = 0x9F,
+ SPELL_FAILED_ARTISAN_RIDING_REQUIREMENT = 0xA0,
+ SPELL_FAILED_NOT_IDLE = 0xA1,
+ SPELL_FAILED_NOT_INACTIVE = 0xA2,
+ SPELL_FAILED_PARTIAL_PLAYTIME = 0xA3,
+ SPELL_FAILED_NO_PLAYTIME = 0xA4,
+ SPELL_FAILED_NOT_IN_BATTLEGROUND = 0xA5,
+ SPELL_FAILED_NOT_IN_RAID_INSTANCE = 0xA6,
+ SPELL_FAILED_ONLY_IN_ARENA = 0xA7,
+ SPELL_FAILED_TARGET_LOCKED_TO_RAID_INSTANCE = 0xA8,
+ SPELL_FAILED_ON_USE_ENCHANT = 0xA9,
+ SPELL_FAILED_NOT_ON_GROUND = 0xAA,
+ SPELL_FAILED_CUSTOM_ERROR = 0xAB,
+ SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW = 0xAC,
+ SPELL_FAILED_TOO_MANY_SOCKETS = 0xAD,
+ SPELL_FAILED_INVALID_GLYPH = 0xAE,
+ SPELL_FAILED_UNIQUE_GLYPH = 0xAF,
+ SPELL_FAILED_GLYPH_SOCKET_LOCKED = 0xB0,
+ SPELL_FAILED_NO_VALID_TARGETS = 0xB1,
+ SPELL_FAILED_ITEM_AT_MAX_CHARGES = 0xB2,
+ SPELL_FAILED_NOT_IN_BARBERSHOP = 0xB3,
+ SPELL_FAILED_FISHING_TOO_LOW = 0xB4,
+ SPELL_FAILED_ITEM_ENCHANT_TRADE_WINDOW = 0xB5,
+ SPELL_FAILED_SUMMON_PENDING = 0xB6,
+ SPELL_FAILED_MAX_SOCKETS = 0xB7,
+ SPELL_FAILED_PET_CAN_RENAME = 0xB8,
+ SPELL_FAILED_UNKNOWN = 0xB9,
+
+ SPELL_CAST_OK = 0xFF // custom value, don't must be send to client
};
// Spell aura states
diff --git a/src/game/WorldSocket.cpp b/src/game/WorldSocket.cpp
index 1acafa88487..872ca67e95b 100644
--- a/src/game/WorldSocket.cpp
+++ b/src/game/WorldSocket.cpp
@@ -709,10 +709,11 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
recvPacket >> clientSeed;
recvPacket.read (digest, 20);
- DEBUG_LOG ("WorldSocket::HandleAuthSession: client %u, unk2 %u, account %s, clientseed %u",
+ DEBUG_LOG ("WorldSocket::HandleAuthSession: client %u, unk2 %u, account %s, unk3 %u, clientseed %u",
BuiltNumberClient,
unk2,
account.c_str (),
+ unk3,
clientSeed);
// Get the account information from the realmd database
diff --git a/src/trinityrealm/AuthCodes.h b/src/trinityrealm/AuthCodes.h
index 4ef5e4e8699..2a215968c3b 100644
--- a/src/trinityrealm/AuthCodes.h
+++ b/src/trinityrealm/AuthCodes.h
@@ -70,6 +70,6 @@ enum LoginResult
// others will not and opposite
// will only support WoW, WoW:TBC and WoW:WotLK 3.1.3 client build 9947...
-#define EXPECTED_TRINITY_CLIENT_BUILD {9947, 0}
+#define EXPECTED_MANGOS_CLIENT_BUILD {9947, 0}
#endif
diff --git a/src/trinityrealm/AuthSocket.cpp b/src/trinityrealm/AuthSocket.cpp
index a882a6d1941..6a6cde45895 100644
--- a/src/trinityrealm/AuthSocket.cpp
+++ b/src/trinityrealm/AuthSocket.cpp
@@ -112,7 +112,7 @@ typedef struct AUTH_LOGON_PROOF_C
uint8 M1[20];
uint8 crc_hash[20];
uint8 number_of_keys;
- uint8 unk; // Added in 1.12.x client branch
+ uint8 securityFlags; // 0x00-0x04
} sAuthLogonProof_C;
/*
typedef struct
@@ -264,17 +264,11 @@ void AuthSocket::OnRead()
///- Get the command out of it
ibuf.SoftRead((char *)&_cmd, 1); // UQ1: No longer exists in new net code ???
- //ibuf.Read((char *)&_cmd, 1);
- /*char *command = (char *)malloc(1);
- ibuf.Read(command, 1);
-
- _cmd = (uint8)command;*/
- // assert(0);
size_t i;
///- Circle through known commands and call the correct command handler
- for (i=0;i<AUTH_TOTAL_COMMANDS; i++)
+ for (i = 0; i < AUTH_TOTAL_COMMANDS; ++i)
{
if ((uint8)table[i].cmd == _cmd &&
(table[i].status == STATUS_CONNECTED ||
@@ -292,7 +286,7 @@ void AuthSocket::OnRead()
}
///- Report unknown commands in the debug log
- if (i==AUTH_TOTAL_COMMANDS)
+ if (i == AUTH_TOTAL_COMMANDS)
{
DEBUG_LOG("[Auth] got unknown packet %u", (uint32)_cmd);
return;
@@ -306,13 +300,13 @@ void AuthSocket::_SetVSFields(const std::string& rI)
BigNumber I;
I.SetHexStr(rI.c_str());
- //In case of leading zeroes in the rI hash, restore them
+ // In case of leading zeros in the rI hash, restore them
uint8 mDigest[SHA_DIGEST_LENGTH];
- memset(mDigest,0,SHA_DIGEST_LENGTH);
+ memset(mDigest, 0, SHA_DIGEST_LENGTH);
if (I.GetNumBytes() <= SHA_DIGEST_LENGTH)
- memcpy(mDigest,I.AsByteArray(),I.GetNumBytes());
+ memcpy(mDigest, I.AsByteArray(), I.GetNumBytes());
- std::reverse(mDigest,mDigest+SHA_DIGEST_LENGTH);
+ std::reverse(mDigest, mDigest + SHA_DIGEST_LENGTH);
Sha1Hash sha;
sha.UpdateData(s.AsByteArray(), s.GetNumBytes());
@@ -325,7 +319,7 @@ void AuthSocket::_SetVSFields(const std::string& rI)
const char *v_hex, *s_hex;
v_hex = v.AsHexStr();
s_hex = s.AsHexStr();
- loginDatabase.PExecute("UPDATE account SET v = '%s', s = '%s' WHERE username = '%s'",v_hex,s_hex, _safelogin.c_str() );
+ loginDatabase.PExecute("UPDATE account SET v = '%s', s = '%s' WHERE username = '%s'", v_hex, s_hex, _safelogin.c_str() );
OPENSSL_free((void*)v_hex);
OPENSSL_free((void*)s_hex);
}
@@ -380,7 +374,7 @@ bool AuthSocket::_HandleLogonChallenge()
//Escape the user login to avoid further SQL injection
//Memory will be freed on AuthSocket object destruction
- _safelogin=_login;
+ _safelogin = _login;
loginDatabase.escape_string(_safelogin);
pkt << (uint8) AUTH_LOGON_CHALLENGE;
@@ -457,35 +451,56 @@ bool AuthSocket::_HandleLogonChallenge()
_SetVSFields(rI);
b.SetRand(19 * 8);
- BigNumber gmod=g.ModExp(b, N);
+ BigNumber gmod = g.ModExp(b, N);
B = ((v * 3) + gmod) % N;
ASSERT(gmod.GetNumBytes() <= 32);
BigNumber unk3;
- unk3.SetRand(16*8);
+ unk3.SetRand(16 * 8);
///- Fill the response packet with the result
- pkt << (uint8)REALM_AUTH_SUCCESS;
+ pkt << uint8(REALM_AUTH_SUCCESS);
- // B may be calculated < 32B so we force minnimal length to 32B
- pkt.append(B.AsByteArray(32), 32); // 32 bytes
- pkt << (uint8)1;
+ // B may be calculated < 32B so we force minimal length to 32B
+ pkt.append(B.AsByteArray(32), 32); // 32 bytes
+ pkt << uint8(1);
pkt.append(g.AsByteArray(), 1);
- pkt << (uint8)32;
+ pkt << uint8(32);
pkt.append(N.AsByteArray(), 32);
pkt.append(s.AsByteArray(), s.GetNumBytes()); // 32 bytes
pkt.append(unk3.AsByteArray(), 16);
- pkt << (uint8)0; // Added in 1.12.x client branch
+ uint8 securityFlags = 0;
+ pkt << uint8(securityFlags); // security flags (0x0...0x04)
+
+ if(securityFlags & 0x01) // PIN input
+ {
+ pkt << uint32(0);
+ pkt << uint64(0) << uint64(0); // 16 bytes hash?
+ }
+
+ if(securityFlags & 0x02) // Matrix input
+ {
+ pkt << uint8(0);
+ pkt << uint8(0);
+ pkt << uint8(0);
+ pkt << uint8(0);
+ pkt << uint64(0);
+ }
+
+ if(securityFlags & 0x04) // Security token input
+ {
+ pkt << uint8(1);
+ }
uint8 secLevel = (*result)[4].GetUInt8();
_accountSecurityLevel = secLevel <= SEC_ADMINISTRATOR ? AccountTypes(secLevel) : SEC_ADMINISTRATOR;
_localizationName.resize(4);
- for(int i = 0; i <4; ++i)
+ for(int i = 0; i < 4; ++i)
_localizationName[i] = ch->country[4-i-1];
- sLog.outBasic("[AuthChallenge] account %s is using '%c%c%c%c' locale (%u)", _login.c_str (), ch->country[3],ch->country[2],ch->country[1],ch->country[0], GetLocaleByName(_localizationName));
+ sLog.outBasic("[AuthChallenge] account %s is using '%c%c%c%c' locale (%u)", _login.c_str (), ch->country[3], ch->country[2], ch->country[1], ch->country[0], GetLocaleByName(_localizationName));
}
}
delete result;
@@ -510,13 +525,13 @@ bool AuthSocket::_HandleLogonProof()
ibuf.Read((char *)&lp, sizeof(sAuthLogonProof_C));
///- Check if the client has one of the expected version numbers
- bool valid_version=false;
- int accepted_versions[]=EXPECTED_TRINITY_CLIENT_BUILD;
- for(int i=0;accepted_versions[i];i++)
+ bool valid_version = false;
+ int accepted_versions[] = EXPECTED_MANGOS_CLIENT_BUILD;
+ for(int i = 0; accepted_versions[i]; ++i)
{
- if(_build==accepted_versions[i])
+ if(_build == accepted_versions[i])
{
- valid_version=true;
+ valid_version = true;
break;
}
}
@@ -529,9 +544,9 @@ bool AuthSocket::_HandleLogonProof()
// 24 = len("./patches/65535enGB.mpq")+1
char tmp[24];
// No buffer overflow (fixed length of arguments)
- sprintf(tmp,"./patches/%d%s.mpq",_build, _localizationName.c_str());
- // This will be closed at the destruction of the AuthSocket (client deconnection)
- FILE *pFile=fopen(tmp,"rb");
+ sprintf(tmp, "./patches/%d%s.mpq", _build, _localizationName.c_str());
+ // This will be closed at the destruction of the AuthSocket (client disconnection)
+ FILE *pFile = fopen(tmp, "rb");
if(!pFile)
{
@@ -540,37 +555,37 @@ bool AuthSocket::_HandleLogonProof()
pkt << (uint8) 0x00;
pkt << (uint8) REALM_AUTH_WRONG_BUILD_NUMBER;
DEBUG_LOG("[AuthChallenge] %u is not a valid client version!", _build);
- DEBUG_LOG("[AuthChallenge] Patch %s not found",tmp);
+ DEBUG_LOG("[AuthChallenge] Patch %s not found", tmp);
SendBuf((char const*)pkt.contents(), pkt.size());
return true;
}
else // have patch
{
- pPatch=pFile;
+ pPatch = pFile;
XFER_INIT xferh;
///- Get the MD5 hash of the patch file (get it from preloaded Patcher cache or calculate it)
- if(PatchesCache.GetHash(tmp,(uint8*)&xferh.md5))
+ if(PatchesCache.GetHash(tmp, (uint8*)&xferh.md5))
{
- DEBUG_LOG("\n[AuthChallenge] Found precached patch info for patch %s",tmp);
+ DEBUG_LOG("\n[AuthChallenge] Found precached patch info for patch %s", tmp);
}
else
- { //calculate patch md5
- printf("\n[AuthChallenge] Patch info for %s was not cached.",tmp);
+ { // calculate patch md5
+ printf("\n[AuthChallenge] Patch info for %s was not cached.", tmp);
PatchesCache.LoadPatchMD5(tmp);
- PatchesCache.GetHash(tmp,(uint8*)&xferh.md5);
+ PatchesCache.GetHash(tmp, (uint8*)&xferh.md5);
}
///- Send a packet to the client with the file length and MD5 hash
- uint8 data[2]={AUTH_LOGON_PROOF,REALM_AUTH_UPDATE_CLIENT};
- SendBuf((const char*)data,sizeof(data));
+ uint8 data[2] = { AUTH_LOGON_PROOF, REALM_AUTH_UPDATE_CLIENT };
+ SendBuf((const char*)data, sizeof(data));
- memcpy(&xferh,"0\x05Patch",7);
- xferh.cmd=XFER_INITIATE;
- fseek(pPatch,0,SEEK_END);
- xferh.file_size=ftell(pPatch);
+ memcpy(&xferh, "0\x05Patch", 7);
+ xferh.cmd = XFER_INITIATE;
+ fseek(pPatch, 0, SEEK_END);
+ xferh.file_size = ftell(pPatch);
- SendBuf((const char*)&xferh,sizeof(xferh));
+ SendBuf((const char*)&xferh, sizeof(xferh));
return true;
}
}
@@ -591,27 +606,27 @@ bool AuthSocket::_HandleLogonProof()
uint8 t1[16];
uint8 vK[40];
memcpy(t, S.AsByteArray(), 32);
- for (int i = 0; i < 16; i++)
+ for (int i = 0; i < 16; ++i)
{
- t1[i] = t[i*2];
+ t1[i] = t[i * 2];
}
sha.Initialize();
sha.UpdateData(t1, 16);
sha.Finalize();
- for (int i = 0; i < 20; i++)
+ for (int i = 0; i < 20; ++i)
{
- vK[i*2] = sha.GetDigest()[i];
+ vK[i * 2] = sha.GetDigest()[i];
}
- for (int i = 0; i < 16; i++)
+ for (int i = 0; i < 16; ++i)
{
- t1[i] = t[i*2+1];
+ t1[i] = t[i * 2 + 1];
}
sha.Initialize();
sha.UpdateData(t1, 16);
sha.Finalize();
- for (int i = 0; i < 20; i++)
+ for (int i = 0; i < 20; ++i)
{
- vK[i*2+1] = sha.GetDigest()[i];
+ vK[i * 2 + 1] = sha.GetDigest()[i];
}
K.SetBinary(vK, 40);
@@ -624,7 +639,7 @@ bool AuthSocket::_HandleLogonProof()
sha.Initialize();
sha.UpdateBigNumbers(&g, NULL);
sha.Finalize();
- for (int i = 0; i < 20; i++)
+ for (int i = 0; i < 20; ++i)
{
hash[i] ^= sha.GetDigest()[i];
}
@@ -676,8 +691,8 @@ bool AuthSocket::_HandleLogonProof()
}
else
{
- char data[4]={AUTH_LOGON_PROOF,REALM_AUTH_NO_MATCH,3,0};
- SendBuf(data,sizeof(data));
+ char data[4]= { AUTH_LOGON_PROOF, REALM_AUTH_NO_MATCH, 3, 0};
+ SendBuf(data, sizeof(data));
sLog.outBasic("[AuthChallenge] account %s tried to login with wrong password!",_login.c_str ());
uint32 MaxWrongPassCount = sConfig.GetIntDefault("WrongPass.MaxCount", 0);
@@ -772,7 +787,7 @@ bool AuthSocket::_HandleReconnectChallenge()
ByteBuffer pkt;
pkt << (uint8) AUTH_RECONNECT_CHALLENGE;
pkt << (uint8) 0x00;
- _reconnectProof.SetRand(16*8);
+ _reconnectProof.SetRand(16 * 8);
pkt.append(_reconnectProof.AsByteBuffer()); // 16 bytes random
pkt << (uint64) 0x00 << (uint64) 0x00; // 16 bytes zeros
SendBuf((char const*)pkt.contents(), pkt.size());
@@ -854,7 +869,7 @@ bool AuthSocket::_HandleRealmList()
pkt << (uint32) 0;
pkt << (uint16) m_realmList.size();
RealmList::RealmMap::const_iterator i;
- for( i = m_realmList.begin(); i != m_realmList.end(); i++ )
+ for( i = m_realmList.begin(); i != m_realmList.end(); ++i )
{
uint8 AmountOfCharacters;
@@ -901,7 +916,7 @@ bool AuthSocket::_HandleXferResume()
{
DEBUG_LOG("Entering _HandleXferResume");
///- Check packet length and patch existence
- if (ibuf.GetLength()<9 || !pPatch)
+ if (ibuf.GetLength() < 9 || !pPatch)
{
sLog.outError("Error while resuming patch transfer (wrong packet)");
return false;
@@ -911,7 +926,7 @@ bool AuthSocket::_HandleXferResume()
uint64 start;
ibuf.Remove(1);
ibuf.Read((char*)&start,sizeof(start));
- fseek(pPatch,start,0);
+ fseek(pPatch, start, 0);
ACE_Based::Thread u(*new PatcherRunnable(this));
return true;
@@ -942,9 +957,9 @@ bool AuthSocket::_HandleXferAccept()
return false;
}
- ///- Launch a PatcherRunnable thread, starting at the begining of the patch file
- ibuf.Remove(1); //clear input buffer
- fseek(pPatch,0,0);
+ ///- Launch a PatcherRunnable thread, starting at the beginning of the patch file
+ ibuf.Remove(1); // clear input buffer
+ fseek(pPatch, 0, 0);
ACE_Based::Thread u(*new PatcherRunnable(this));
return true;
@@ -953,12 +968,12 @@ bool AuthSocket::_HandleXferAccept()
/// Check if there is lag on the connection to the client
bool AuthSocket::IsLag()
{
- return (TCP_BUFSIZE_READ-GetOutputLength()< 2*ChunkSize);
+ return (TCP_BUFSIZE_READ-GetOutputLength() < 2 * ChunkSize);
}
PatcherRunnable::PatcherRunnable(class AuthSocket * as)
{
- mySocket=as;
+ mySocket = as;
}
/// Send content of patch file to the client
@@ -977,8 +992,8 @@ void PatcherRunnable::run()
ACE_Based::Thread::Sleep(1);
}
///- And send content of the patch file to the client
- xfdata.data_size=fread(&xfdata.data,1,ChunkSize,mySocket->pPatch);
- mySocket->SendBuf((const char*)&xfdata,xfdata.data_size +(sizeof(XFER_DATA_STRUCT)-ChunkSize));
+ xfdata.data_size = fread(&xfdata.data, 1, ChunkSize, mySocket->pPatch);
+ mySocket->SendBuf((const char*)&xfdata, xfdata.data_size + (sizeof(XFER_DATA_STRUCT) - ChunkSize));
}
}
@@ -999,8 +1014,9 @@ void Patcher::LoadPatchesInfo()
errno = 0;
if ((dp = readdir(dirp)) != NULL)
{
- int l=strlen(dp->d_name);
- if(l<8)continue;
+ int l = strlen(dp->d_name);
+ if(l < 8)
+ continue;
if(!memcmp(&dp->d_name[l-4],".mpq",4))
LoadPatchMD5(dp->d_name);
}
@@ -1023,15 +1039,15 @@ void Patcher::LoadPatchesInfo()
void Patcher::LoadPatchesInfo()
{
WIN32_FIND_DATA fil;
- HANDLE hFil=FindFirstFile("./patches/*.mpq",&fil);
- if(hFil==INVALID_HANDLE_VALUE)
- return; //no patches were found
+ HANDLE hFil=FindFirstFile("./patches/*.mpq", &fil);
+ if(hFil == INVALID_HANDLE_VALUE)
+ return; // no patches were found
do
{
LoadPatchMD5(fil.cFileName);
}
- while(FindNextFile(hFil,&fil));
+ while(FindNextFile(hFil, &fil));
}
#endif
@@ -1041,11 +1057,11 @@ void Patcher::LoadPatchMD5(char * szFileName)
///- Try to open the patch file
std::string path = "./patches/";
path += szFileName;
- FILE * pPatch=fopen(path.c_str(),"rb");
- sLog.outDebug("Loading patch info from %s\n",path.c_str());
+ FILE *pPatch = fopen(path.c_str(), "rb");
+ sLog.outDebug("Loading patch info from %s\n", path.c_str());
if(!pPatch)
{
- sLog.outError("Error loading patch %s\n",path.c_str());
+ sLog.outError("Error loading patch %s\n", path.c_str());
return;
}
@@ -1064,16 +1080,16 @@ void Patcher::LoadPatchMD5(char * szFileName)
///- Store the result in the internal patch hash map
_patches[path] = new PATCH_INFO;
- MD5_Final((uint8 *)&_patches[path]->md5 , &ctx);
+ MD5_Final((uint8 *)&_patches[path]->md5, &ctx);
}
/// Get cached MD5 hash for a given patch file
-bool Patcher::GetHash(char * pat,uint8 mymd5[16])
+bool Patcher::GetHash(char * pat, uint8 mymd5[16])
{
- for( Patches::iterator i = _patches.begin(); i != _patches.end(); i++ )
- if(!stricmp(pat,i->first.c_str () ))
+ for( Patches::iterator i = _patches.begin(); i != _patches.end(); ++i )
+ if(!stricmp(pat, i->first.c_str()))
{
- memcpy(mymd5,i->second->md5,16);
+ memcpy(mymd5, i->second->md5, 16);
return true;
}
@@ -1089,6 +1105,6 @@ Patcher::Patcher()
/// Empty and delete the patch map on termination
Patcher::~Patcher()
{
- for(Patches::iterator i = _patches.begin(); i != _patches.end(); i++ )
+ for(Patches::iterator i = _patches.begin(); i != _patches.end(); ++i )
delete i->second;
}