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authorShauren <shauren.trinity@gmail.com>2021-11-02 18:14:49 +0100
committerShauren <shauren.trinity@gmail.com>2021-11-02 18:14:49 +0100
commitedc94e8ae8c5ddd46b53c706161a5511b3a3bcc3 (patch)
treea213cd06b8d16b4714b5c0b2ef164fac7715078d
parent6305b290c9cd3076437565356cb6307d35b5131f (diff)
Core/GuildFinder: Remove as preparation for 9.1.5
-rw-r--r--sql/base/characters_database.sql59
-rw-r--r--sql/updates/characters/master/2021_11_02_00_characters.sql2
-rw-r--r--src/server/database/Database/Implementation/CharacterDatabase.cpp6
-rw-r--r--src/server/database/Database/Implementation/CharacterDatabase.h5
-rw-r--r--src/server/game/Guilds/Guild.cpp5
-rw-r--r--src/server/game/Guilds/GuildFinderMgr.cpp362
-rw-r--r--src/server/game/Guilds/GuildFinderMgr.h252
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp2
-rw-r--r--src/server/game/Handlers/GuildFinderHandler.cpp240
-rw-r--r--src/server/game/Server/Packets/AllPackets.h1
-rw-r--r--src/server/game/Server/Packets/GuildFinderPackets.cpp174
-rw-r--r--src/server/game/Server/Packets/GuildFinderPackets.h239
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp15
-rw-r--r--src/server/game/Server/WorldSession.h21
-rw-r--r--src/server/game/World/World.cpp3
15 files changed, 4 insertions, 1382 deletions
diff --git a/sql/base/characters_database.sql b/sql/base/characters_database.sql
index bed77f5de1f..21d4ff0ae5c 100644
--- a/sql/base/characters_database.sql
+++ b/sql/base/characters_database.sql
@@ -2509,62 +2509,6 @@ LOCK TABLES `guild_eventlog` WRITE;
UNLOCK TABLES;
--
--- Table structure for table `guild_finder_applicant`
---
-
-DROP TABLE IF EXISTS `guild_finder_applicant`;
-/*!40101 SET @saved_cs_client = @@character_set_client */;
-/*!40101 SET character_set_client = utf8 */;
-CREATE TABLE `guild_finder_applicant` (
- `guildId` bigint(20) unsigned NOT NULL DEFAULT '0',
- `playerGuid` bigint(20) unsigned NOT NULL DEFAULT '0',
- `availability` tinyint(3) unsigned DEFAULT '0',
- `classRole` tinyint(3) unsigned DEFAULT '0',
- `interests` tinyint(3) unsigned DEFAULT '0',
- `comment` varchar(255) DEFAULT NULL,
- `submitTime` bigint(20) DEFAULT NULL,
- PRIMARY KEY (`guildId`,`playerGuid`)
-) ENGINE=InnoDB DEFAULT CHARSET=utf8;
-/*!40101 SET character_set_client = @saved_cs_client */;
-
---
--- Dumping data for table `guild_finder_applicant`
---
-
-LOCK TABLES `guild_finder_applicant` WRITE;
-/*!40000 ALTER TABLE `guild_finder_applicant` DISABLE KEYS */;
-/*!40000 ALTER TABLE `guild_finder_applicant` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
--- Table structure for table `guild_finder_guild_settings`
---
-
-DROP TABLE IF EXISTS `guild_finder_guild_settings`;
-/*!40101 SET @saved_cs_client = @@character_set_client */;
-/*!40101 SET character_set_client = utf8 */;
-CREATE TABLE `guild_finder_guild_settings` (
- `guildId` bigint(20) unsigned NOT NULL,
- `availability` tinyint(3) unsigned NOT NULL DEFAULT '0',
- `classRoles` tinyint(3) unsigned NOT NULL DEFAULT '0',
- `interests` tinyint(3) unsigned NOT NULL DEFAULT '0',
- `level` tinyint(3) unsigned NOT NULL DEFAULT '1',
- `listed` tinyint(3) unsigned NOT NULL DEFAULT '0',
- `comment` varchar(255) DEFAULT NULL,
- PRIMARY KEY (`guildId`)
-) ENGINE=InnoDB DEFAULT CHARSET=utf8;
-/*!40101 SET character_set_client = @saved_cs_client */;
-
---
--- Dumping data for table `guild_finder_guild_settings`
---
-
-LOCK TABLES `guild_finder_guild_settings` WRITE;
-/*!40000 ALTER TABLE `guild_finder_guild_settings` DISABLE KEYS */;
-/*!40000 ALTER TABLE `guild_finder_guild_settings` ENABLE KEYS */;
-UNLOCK TABLES;
-
---
-- Table structure for table `guild_member`
--
@@ -3725,7 +3669,8 @@ INSERT INTO `updates` VALUES
('2021_10_02_00_characters.sql','31CEACE4E9A4BE58A659A2BDE4A7C51D2DB8AC41','ARCHIVED','2021-10-02 21:21:37',0),
('2021_10_02_01_characters.sql','F97B956F3B5F909294CA399F75B5795A07C4D8EC','ARCHIVED','2021-10-02 21:47:38',0),
('2021_10_15_00_characters.sql','906FECD65CBA7C406969F45FDF28DDEF8AAF8715','ARCHIVED','2021-10-15 10:11:47',0),
-('2021_10_16_00_characters.sql','B5A31BB6FBC34512767475EDF13099DEC948EBB7','RELEASED','2021-10-16 01:12:20',0);
+('2021_10_16_00_characters.sql','B5A31BB6FBC34512767475EDF13099DEC948EBB7','RELEASED','2021-10-16 01:12:20',0),
+('2021_11_02_00_characters.sql','A3C0A6DA70CC70803C80685E4E2ED6255156520A','RELEASED','2021-11-02 18:11:13',0);
/*!40000 ALTER TABLE `updates` ENABLE KEYS */;
UNLOCK TABLES;
diff --git a/sql/updates/characters/master/2021_11_02_00_characters.sql b/sql/updates/characters/master/2021_11_02_00_characters.sql
new file mode 100644
index 00000000000..f8e5f9f171f
--- /dev/null
+++ b/sql/updates/characters/master/2021_11_02_00_characters.sql
@@ -0,0 +1,2 @@
+DROP TABLE IF EXISTS `guild_finder_applicant`;
+DROP TABLE IF EXISTS `guild_finder_guild_settings`;
diff --git a/src/server/database/Database/Implementation/CharacterDatabase.cpp b/src/server/database/Database/Implementation/CharacterDatabase.cpp
index 65d9c65ff15..18448dd6cf0 100644
--- a/src/server/database/Database/Implementation/CharacterDatabase.cpp
+++ b/src/server/database/Database/Implementation/CharacterDatabase.cpp
@@ -695,12 +695,6 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PrepareStatement(CHAR_DEL_CHAR_CUF_PROFILES_BY_ID, "DELETE FROM character_cuf_profiles WHERE guid = ? AND id = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_DEL_CHAR_CUF_PROFILES, "DELETE FROM character_cuf_profiles WHERE guid = ?", CONNECTION_ASYNC);
- // Guild Finder
- PrepareStatement(CHAR_REP_GUILD_FINDER_APPLICANT, "REPLACE INTO guild_finder_applicant (guildId, playerGuid, availability, classRole, interests, comment, submitTime) VALUES(?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
- PrepareStatement(CHAR_DEL_GUILD_FINDER_APPLICANT, "DELETE FROM guild_finder_applicant WHERE guildId = ? AND playerGuid = ?", CONNECTION_ASYNC);
- PrepareStatement(CHAR_REP_GUILD_FINDER_GUILD_SETTINGS, "REPLACE INTO guild_finder_guild_settings (guildId, availability, classRoles, interests, level, listed, comment) VALUES(?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
- PrepareStatement(CHAR_DEL_GUILD_FINDER_GUILD_SETTINGS, "DELETE FROM guild_finder_guild_settings WHERE guildId = ?", CONNECTION_ASYNC);
-
// Items that hold loot or money
PrepareStatement(CHAR_SEL_ITEMCONTAINER_ITEMS, "SELECT container_id, item_id, item_count, follow_rules, ffa, blocked, counted, under_threshold, needs_quest, rnd_bonus, context, bonus_list_ids FROM item_loot_items", CONNECTION_SYNCH);
PrepareStatement(CHAR_DEL_ITEMCONTAINER_ITEMS, "DELETE FROM item_loot_items WHERE container_id = ?", CONNECTION_ASYNC);
diff --git a/src/server/database/Database/Implementation/CharacterDatabase.h b/src/server/database/Database/Implementation/CharacterDatabase.h
index d05554f1219..4ed8d70df1e 100644
--- a/src/server/database/Database/Implementation/CharacterDatabase.h
+++ b/src/server/database/Database/Implementation/CharacterDatabase.h
@@ -574,11 +574,6 @@ enum CharacterDatabaseStatements : uint32
CHAR_DEL_CHAR_CUF_PROFILES_BY_ID,
CHAR_DEL_CHAR_CUF_PROFILES,
- CHAR_REP_GUILD_FINDER_APPLICANT,
- CHAR_DEL_GUILD_FINDER_APPLICANT,
- CHAR_REP_GUILD_FINDER_GUILD_SETTINGS,
- CHAR_DEL_GUILD_FINDER_GUILD_SETTINGS,
-
CHAR_REP_CALENDAR_EVENT,
CHAR_DEL_CALENDAR_EVENT,
CHAR_REP_CALENDAR_INVITE,
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index 39c3c47f7d0..b7721ca85de 100644
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -27,7 +27,6 @@
#include "DatabaseEnv.h"
#include "DB2Stores.h"
#include "GameTime.h"
-#include "GuildFinderMgr.h"
#include "GuildMgr.h"
#include "GuildPackets.h"
#include "Language.h"
@@ -1254,8 +1253,6 @@ void Guild::Disband()
CharacterDatabase.CommitTransaction(trans);
- sGuildFinderMgr->DeleteGuild(GetGUID());
-
sGuildMgr->RemoveGuild(m_id);
}
@@ -2751,8 +2748,6 @@ bool Guild::AddMember(CharacterDatabaseTransaction& trans, ObjectGuid guid, uint
joinNotificationPacket.VirtualRealmAddress = GetVirtualRealmAddress();
BroadcastPacket(joinNotificationPacket.Write());
- sGuildFinderMgr->RemoveAllMembershipRequestsFromPlayer(guid);
-
// Call scripts if member was succesfully added (and stored to database)
sScriptMgr->OnGuildAddMember(this, player, rankId);
diff --git a/src/server/game/Guilds/GuildFinderMgr.cpp b/src/server/game/Guilds/GuildFinderMgr.cpp
deleted file mode 100644
index 4628bff0555..00000000000
--- a/src/server/game/Guilds/GuildFinderMgr.cpp
+++ /dev/null
@@ -1,362 +0,0 @@
-/*
- * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "GuildFinderMgr.h"
-#include "DatabaseEnv.h"
-#include "DB2Stores.h"
-#include "GameTime.h"
-#include "Guild.h"
-#include "GuildMgr.h"
-#include "GuildFinderPackets.h"
-#include "Log.h"
-#include "ObjectAccessor.h"
-#include "Player.h"
-#include "World.h"
-
-MembershipRequest::MembershipRequest() : _availability(0), _classRoles(0), _interests(0), _time(GameTime::GetGameTime())
-{
-}
-
-MembershipRequest::MembershipRequest(ObjectGuid const& playerGUID, ObjectGuid const& guildId, uint32 availability, uint32 classRoles, uint32 interests, std::string comment, time_t submitTime) :
- _comment(std::move(comment)), _guildId(guildId), _playerGUID(playerGUID), _availability(availability), _classRoles(classRoles), _interests(interests), _time(submitTime)
-{
-}
-
-GuildFinderMgr::GuildFinderMgr()
-{
-}
-
-GuildFinderMgr::~GuildFinderMgr()
-{
-}
-
-void GuildFinderMgr::LoadFromDB()
-{
- LoadGuildSettings();
- LoadMembershipRequests();
-}
-
-void GuildFinderMgr::LoadGuildSettings()
-{
- TC_LOG_INFO("server.loading", "Loading guild finder guild-related settings...");
- // 0 1 2 3 4 5 6 7
- QueryResult result = CharacterDatabase.Query("SELECT gfgs.guildId, gfgs.availability, gfgs.classRoles, gfgs.interests, gfgs.level, gfgs.listed, gfgs.comment, c.race "
- "FROM guild_finder_guild_settings gfgs "
- "LEFT JOIN guild_member gm ON gm.guildid=gfgs.guildId "
- "LEFT JOIN characters c ON c.guid = gm.guid LIMIT 1");
-
- if (!result)
- {
- TC_LOG_INFO("server.loading", ">> Loaded 0 guild finder guild-related settings. Table `guild_finder_guild_settings` is empty.");
- return;
- }
-
- uint32 count = 0;
- uint32 oldMSTime = getMSTime();
- do
- {
- Field* fields = result->Fetch();
- ObjectGuid guildId = ObjectGuid::Create<HighGuid::Guild>(fields[0].GetUInt64());
- uint8 availability = fields[1].GetUInt8();
- uint8 classRoles = fields[2].GetUInt8();
- uint8 interests = fields[3].GetUInt8();
- uint8 level = fields[4].GetUInt8();
- bool listed = (fields[5].GetUInt8() != 0);
- std::string comment = fields[6].GetString();
-
- TeamId guildTeam = TEAM_NEUTRAL;
- if (ChrRacesEntry const* raceEntry = sChrRacesStore.LookupEntry(fields[7].GetUInt8()))
- guildTeam = (TeamId)raceEntry->Alliance;
-
- LFGuildSettings settings(listed, guildTeam, guildId, classRoles, availability, interests, level, comment);
- _guildSettings[guildId] = settings;
-
- ++count;
- } while (result->NextRow());
-
- TC_LOG_INFO("server.loading", ">> Loaded %u guild finder guild-related settings in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
-}
-
-void GuildFinderMgr::LoadMembershipRequests()
-{
- TC_LOG_INFO("server.loading", "Loading guild finder membership requests...");
- // 0 1 2 3 4 5 6
- QueryResult result = CharacterDatabase.Query("SELECT guildId, playerGuid, availability, classRole, interests, comment, submitTime "
- "FROM guild_finder_applicant");
-
- if (!result)
- {
- TC_LOG_INFO("server.loading", ">> Loaded 0 guild finder membership requests. Table `guild_finder_applicant` is empty.");
- return;
- }
-
- uint32 count = 0;
- uint32 oldMSTime = getMSTime();
- do
- {
- Field* fields = result->Fetch();
- ObjectGuid guildId = ObjectGuid::Create<HighGuid::Guild>(fields[0].GetUInt64());
- ObjectGuid playerId = ObjectGuid::Create<HighGuid::Player>(fields[1].GetUInt64());
- uint8 availability = fields[2].GetUInt8();
- uint8 classRoles = fields[3].GetUInt8();
- uint8 interests = fields[4].GetUInt8();
- std::string comment = fields[5].GetString();
- time_t submitTime = fields[6].GetInt64();
-
- MembershipRequest request(playerId, guildId, availability, classRoles, interests, std::move(comment), submitTime);
-
- _membershipRequestsByGuild[guildId][playerId] = request;
- _membershipRequestsByPlayer[playerId][guildId] = request;
-
- ++count;
- } while (result->NextRow());
-
- TC_LOG_INFO("server.loading", ">> Loaded %u guild finder membership requests in %u ms.", count, GetMSTimeDiffToNow(oldMSTime));
-}
-
-void GuildFinderMgr::AddMembershipRequest(ObjectGuid const& guildGuid, MembershipRequest const& request)
-{
- _membershipRequestsByGuild[guildGuid][request.GetPlayerGUID()] = request;
- _membershipRequestsByPlayer[request.GetPlayerGUID()][guildGuid] = request;
-
- CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
- CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_REP_GUILD_FINDER_APPLICANT);
- stmt->setUInt64(0, request.GetGuildGuid().GetCounter());
- stmt->setUInt64(1, request.GetPlayerGUID().GetCounter());
- stmt->setUInt8(2, request.GetAvailability());
- stmt->setUInt8(3, request.GetClassRoles());
- stmt->setUInt8(4, request.GetInterests());
- stmt->setString(5, request.GetComment());
- stmt->setInt64(6, request.GetSubmitTime());
- trans->Append(stmt);
- CharacterDatabase.CommitTransaction(trans);
-
- // Notify the applicant his submittion has been added
- if (Player* player = ObjectAccessor::FindPlayer(request.GetPlayerGUID()))
- SendMembershipRequestListUpdate(player);
-
- // Notify the guild master and officers the list changed
- if (Guild* guild = sGuildMgr->GetGuildByGuid(guildGuid))
- SendApplicantListUpdate(guild);
-}
-
-void GuildFinderMgr::RemoveAllMembershipRequestsFromPlayer(ObjectGuid const& playerId)
-{
- auto playerItr = _membershipRequestsByPlayer.find(playerId);
- if (playerItr == _membershipRequestsByPlayer.end())
- return;
-
- CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
- for (auto& guildRequestPair : playerItr->second)
- {
- CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GUILD_FINDER_APPLICANT);
- stmt->setUInt64(0, guildRequestPair.first.GetCounter());
- stmt->setUInt64(1, playerId.GetCounter());
- trans->Append(stmt);
-
- // Notify the guild master and officers the list changed
- if (Guild* guild = sGuildMgr->GetGuildByGuid(guildRequestPair.first))
- SendApplicantListUpdate(guild);
-
- auto guildItr = _membershipRequestsByGuild.find(guildRequestPair.first);
- if (guildItr == _membershipRequestsByGuild.end())
- continue;
-
- guildItr->second.erase(playerId);
- if (guildItr->second.empty())
- _membershipRequestsByGuild.erase(guildItr);
- }
-
- CharacterDatabase.CommitTransaction(trans);
-
- _membershipRequestsByPlayer.erase(playerItr);
-}
-
-void GuildFinderMgr::RemoveMembershipRequest(ObjectGuid const& playerId, ObjectGuid const& guildId)
-{
- auto guildItr = _membershipRequestsByGuild.find(guildId);
- if (guildItr != _membershipRequestsByGuild.end())
- {
- guildItr->second.erase(playerId);
- if (guildItr->second.empty())
- _membershipRequestsByGuild.erase(guildItr);
- }
-
- auto playerItr = _membershipRequestsByPlayer.find(playerId);
- if (playerItr != _membershipRequestsByPlayer.end())
- {
- playerItr->second.erase(guildId);
- if (playerItr->second.empty())
- _membershipRequestsByPlayer.erase(playerItr);
- }
-
- CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
-
- CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GUILD_FINDER_APPLICANT);
- stmt->setUInt64(0, guildId.GetCounter());
- stmt->setUInt64(1, playerId.GetCounter());
- trans->Append(stmt);
-
- CharacterDatabase.CommitTransaction(trans);
-
- // Notify the applicant his submittion has been removed
- if (Player* player = ObjectAccessor::FindPlayer(playerId))
- SendMembershipRequestListUpdate(player);
-
- // Notify the guild master and officers the list changed
- if (Guild* guild = sGuildMgr->GetGuildByGuid(guildId))
- SendApplicantListUpdate(guild);
-}
-
-std::vector<MembershipRequest const*> GuildFinderMgr::GetAllMembershipRequestsForPlayer(ObjectGuid const& playerGuid)
-{
- std::vector<MembershipRequest const*> resultSet;
- auto playerItr = _membershipRequestsByPlayer.find(playerGuid);
- if (playerItr == _membershipRequestsByPlayer.end())
- return resultSet;
-
- resultSet.reserve(playerItr->second.size());
- for (auto const& guildRequestPair : playerItr->second)
- resultSet.push_back(&guildRequestPair.second);
-
- return resultSet;
-}
-
-uint8 GuildFinderMgr::CountRequestsFromPlayer(ObjectGuid const& playerId)
-{
- auto playerItr = _membershipRequestsByPlayer.find(playerId);
- return playerItr != _membershipRequestsByPlayer.end() ? playerItr->second.size() : 0;
-}
-
-std::vector<LFGuildSettings const*> GuildFinderMgr::GetGuildsMatchingSetting(LFGuildPlayer& settings, TeamId faction)
-{
- std::vector<LFGuildSettings const*> resultSet;
- for (LFGuildStore::const_iterator itr = _guildSettings.begin(); itr != _guildSettings.end(); ++itr)
- {
- LFGuildSettings const& guildSettings = itr->second;
-
- if (!guildSettings.IsListed())
- continue;
-
- if (guildSettings.GetTeam() != faction)
- continue;
-
- if (!(guildSettings.GetAvailability() & settings.GetAvailability()))
- continue;
-
- if (!(guildSettings.GetClassRoles() & settings.GetClassRoles()))
- continue;
-
- if (!(guildSettings.GetInterests() & settings.GetInterests()))
- continue;
-
- if (!(guildSettings.GetLevel() & settings.GetLevel()))
- continue;
-
- resultSet.push_back(&itr->second);
- }
-
- return resultSet;
-}
-
-bool GuildFinderMgr::HasRequest(ObjectGuid const& playerId, ObjectGuid const& guildId)
-{
- auto guildItr = _membershipRequestsByGuild.find(guildId);
- if (guildItr == _membershipRequestsByGuild.end())
- return false;
-
- return guildItr->second.count(playerId) > 0;
-}
-
-void GuildFinderMgr::SetGuildSettings(ObjectGuid const& guildGuid, LFGuildSettings const& settings)
-{
- _guildSettings[guildGuid] = settings;
-
- CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
-
- CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_REP_GUILD_FINDER_GUILD_SETTINGS);
- stmt->setUInt64(0, settings.GetGUID().GetCounter());
- stmt->setUInt8(1, settings.GetAvailability());
- stmt->setUInt8(2, settings.GetClassRoles());
- stmt->setUInt8(3, settings.GetInterests());
- stmt->setUInt8(4, settings.GetLevel());
- stmt->setUInt8(5, settings.IsListed());
- stmt->setString(6, settings.GetComment());
- trans->Append(stmt);
-
- CharacterDatabase.CommitTransaction(trans);
-}
-
-void GuildFinderMgr::DeleteGuild(ObjectGuid const& guildId)
-{
- CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
- auto guildItr = _membershipRequestsByGuild.find(guildId);
- if (guildItr != _membershipRequestsByGuild.end())
- {
- for (auto playerRequestPair : guildItr->second)
- {
- CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GUILD_FINDER_APPLICANT);
- stmt->setUInt64(0, guildId.GetCounter());
- stmt->setUInt64(1, playerRequestPair.first.GetCounter());
- trans->Append(stmt);
-
- auto playerItr = _membershipRequestsByPlayer.find(playerRequestPair.first);
- if (playerItr != _membershipRequestsByPlayer.end())
- {
- playerItr->second.erase(guildId);
- if (playerItr->second.empty())
- _membershipRequestsByPlayer.erase(playerItr);
- }
-
- // Notify the applicant his submition has been removed
- if (Player* player = ObjectAccessor::FindPlayer(playerRequestPair.first))
- SendMembershipRequestListUpdate(player);
- }
- }
-
- CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GUILD_FINDER_GUILD_SETTINGS);
- stmt->setUInt64(0, guildId.GetCounter());
- trans->Append(stmt);
-
- CharacterDatabase.CommitTransaction(trans);
-
- _membershipRequestsByGuild.erase(guildId);
- _guildSettings.erase(guildId);
-
- // Notify the guild master the list changed (even if he's not a GM any more, not sure if needed)
- if (Guild* guild = sGuildMgr->GetGuildByGuid(guildId))
- SendApplicantListUpdate(guild);
-}
-
-void GuildFinderMgr::SendApplicantListUpdate(Guild* guild)
-{
- WorldPackets::GuildFinder::LFGuildApplicantListChanged applicantListChanged;
- guild->BroadcastPacketToRank(applicantListChanged.Write(), GR_OFFICER);
- if (Player* player = ObjectAccessor::FindPlayer(guild->GetLeaderGUID()))
- player->SendDirectMessage(applicantListChanged.GetRawPacket());
-}
-
-void GuildFinderMgr::SendMembershipRequestListUpdate(Player* player)
-{
- player->SendDirectMessage(WorldPackets::GuildFinder::LFGuildApplicationsListChanged().Write());
-}
-
-GuildFinderMgr* GuildFinderMgr::instance()
-{
- static GuildFinderMgr instance;
- return &instance;
-}
diff --git a/src/server/game/Guilds/GuildFinderMgr.h b/src/server/game/Guilds/GuildFinderMgr.h
deleted file mode 100644
index ff20c29a413..00000000000
--- a/src/server/game/Guilds/GuildFinderMgr.h
+++ /dev/null
@@ -1,252 +0,0 @@
-/*
- * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef __TRINITY_GUILDFINDER_H
-#define __TRINITY_GUILDFINDER_H
-
-#include "Common.h"
-#include "ObjectGuid.h"
-#include "SharedDefines.h"
-#include <unordered_map>
-
-class Guild;
-class Player;
-
-enum GuildFinderOptionsInterest
-{
- INTEREST_QUESTING = 0x01,
- INTEREST_DUNGEONS = 0x02,
- INTEREST_RAIDS = 0x04,
- INTEREST_PVP = 0x08,
- INTEREST_ROLE_PLAYING = 0x10,
- ALL_INTERESTS = INTEREST_QUESTING | INTEREST_DUNGEONS | INTEREST_RAIDS | INTEREST_PVP | INTEREST_ROLE_PLAYING
-};
-
-enum GuildFinderOptionsAvailability
-{
- AVAILABILITY_WEEKDAYS = 0x1,
- AVAILABILITY_WEEKENDS = 0x2,
- AVAILABILITY_ALWAYS = AVAILABILITY_WEEKDAYS | AVAILABILITY_WEEKENDS
-};
-
-enum GuildFinderOptionsRoles
-{
- GUILDFINDER_ROLE_TANK = 0x1,
- GUILDFINDER_ROLE_HEALER = 0x2,
- GUILDFINDER_ROLE_DPS = 0x4,
- GUILDFINDER_ALL_ROLES = GUILDFINDER_ROLE_TANK | GUILDFINDER_ROLE_HEALER | GUILDFINDER_ROLE_DPS
-};
-
-enum GuildFinderOptionsLevel
-{
- ANY_FINDER_LEVEL = 0x1,
- MAX_FINDER_LEVEL = 0x2,
- ALL_GUILDFINDER_LEVELS = ANY_FINDER_LEVEL | MAX_FINDER_LEVEL
-};
-
-/// Holds all required informations about a membership request
-struct MembershipRequest
-{
- public:
- MembershipRequest();
-
- MembershipRequest(ObjectGuid const& playerGUID, ObjectGuid const& guildId, uint32 availability, uint32 classRoles, uint32 interests, std::string comment, time_t submitTime);
-
- ObjectGuid const& GetGuildGuid() const { return _guildId; }
- ObjectGuid const& GetPlayerGUID() const { return _playerGUID; }
- uint8 GetAvailability() const { return _availability; }
- uint8 GetClassRoles() const { return _classRoles; }
- uint8 GetInterests() const { return _interests; }
- time_t GetSubmitTime() const { return _time; }
- time_t GetExpiryTime() const { return time_t(_time + 30 * 24 * 3600); } // Adding 30 days
- std::string const& GetComment() const { return _comment; }
-
- private:
- std::string _comment;
-
- ObjectGuid _guildId;
- ObjectGuid _playerGUID;
-
- uint8 _availability;
- uint8 _classRoles;
- uint8 _interests;
-
- time_t _time;
-};
-
-/// Holds all informations about a player's finder settings. _NOT_ stored in database.
-struct LFGuildPlayer
-{
- public:
- LFGuildPlayer()
- {
- _roles = 0;
- _availability = 0;
- _interests = 0;
- _level = 0;
- }
-
- LFGuildPlayer(ObjectGuid const& guid, uint8 role, uint8 availability, uint8 interests, uint8 level)
- {
- _guid = guid;
- _roles = role;
- _availability = availability;
- _interests = interests;
- _level = level;
- }
-
- LFGuildPlayer(ObjectGuid const& guid, uint8 role, uint8 availability, uint8 interests, uint8 level, std::string& comment) : _comment(comment)
- {
- _guid = guid;
- _roles = role;
- _availability = availability;
- _interests = interests;
- _level = level;
- }
-
- ObjectGuid const& GetGUID() const { return _guid; }
- uint8 GetClassRoles() const { return _roles; }
- uint8 GetAvailability() const { return _availability; }
- uint8 GetInterests() const { return _interests; }
- uint8 GetLevel() const { return _level; }
- std::string const& GetComment() const { return _comment; }
-
- private:
- std::string _comment;
- ObjectGuid _guid;
- uint8 _roles;
- uint8 _availability;
- uint8 _interests;
- uint8 _level;
-};
-
-/// Holds settings for a guild in the finder system. Saved to database.
-struct LFGuildSettings : public LFGuildPlayer
-{
- public:
- LFGuildSettings() : LFGuildPlayer(), _listed(false), _team(TEAM_ALLIANCE) {}
-
- LFGuildSettings(bool listed, TeamId team) : LFGuildPlayer(), _listed(listed), _team(team) {}
-
- LFGuildSettings(bool listed, TeamId team, ObjectGuid const& guid, uint8 role, uint8 availability, uint8 interests, uint8 level) :
- LFGuildPlayer(guid, role, availability, interests, level), _listed(listed), _team(team) {}
-
- LFGuildSettings(bool listed, TeamId team, ObjectGuid const& guid, uint8 role, uint8 availability, uint8 interests, uint8 level, std::string& comment) :
- LFGuildPlayer(guid, role, availability, interests, level, comment), _listed(listed), _team(team) {}
-
- bool IsListed() const { return _listed; }
- void SetListed(bool state) { _listed = state; }
-
- TeamId GetTeam() const { return _team; }
- private:
- bool _listed;
- TeamId _team;
-};
-
-typedef std::unordered_map<ObjectGuid /* guildGuid */, LFGuildSettings> LFGuildStore;
-
-class GuildFinderMgr
-{
- private:
- GuildFinderMgr();
- ~GuildFinderMgr();
-
- LFGuildStore _guildSettings;
-
- std::unordered_map<ObjectGuid /*guildGUID*/, std::unordered_map<ObjectGuid /*playerGUID*/, MembershipRequest>> _membershipRequestsByGuild;
- std::unordered_map<ObjectGuid /*playerGUID*/, std::unordered_map<ObjectGuid /*guildGUID*/, MembershipRequest>> _membershipRequestsByPlayer;
-
- void LoadGuildSettings();
- void LoadMembershipRequests();
-
- public:
- void LoadFromDB();
-
- /**
- * @brief Stores guild settings and begins an asynchronous database insert
- * @param guildGuid The guild's database guid.
- * @param LFGuildSettings The guild's settings storage.
- */
- void SetGuildSettings(ObjectGuid const& guildGuid, LFGuildSettings const& settings);
-
- /**
- * @brief Returns settings for a guild.
- * @param guildGuid The guild's database guid.
- */
- LFGuildSettings const& GetGuildSettings(ObjectGuid const& guildGuid) { return _guildSettings[guildGuid]; }
-
- /**
- * @brief Files a membership request to a guild
- * @param guildGuid The guild's database GUID.
- * @param MembershipRequest An object storing all data related to the request.
- */
- void AddMembershipRequest(ObjectGuid const& guildGuid, MembershipRequest const& request);
-
- /**
- * @brief Removes all membership request from a player.
- * @param playerId The player's database guid whose application shall be deleted.
- */
- void RemoveAllMembershipRequestsFromPlayer(ObjectGuid const& playerId);
-
- /**
- * @brief Removes a membership request to a guild.
- * @param playerId The player's database guid whose application shall be deleted.
- * @param guildId The guild's database guid
- */
- void RemoveMembershipRequest(ObjectGuid const& playerId, ObjectGuid const& guildId);
-
- /// Wipes everything related to a guild. Used when that guild is disbanded
- void DeleteGuild(ObjectGuid const& guildId);
-
- /**
- * @brief Returns a set of membership requests for a guild
- * @param guildGuid The guild's database guid.
- */
- std::unordered_map<ObjectGuid, MembershipRequest> const* GetAllMembershipRequestsForGuild(ObjectGuid const& guildGuid)
- {
- auto itr = _membershipRequestsByGuild.find(guildGuid);
- return itr != _membershipRequestsByGuild.end() ? &itr->second : nullptr;
- }
-
- /**
- * @brief Returns a list of membership requests for a player.
- * @param playerGuid The player's database guid.
- */
- std::vector<MembershipRequest const*> GetAllMembershipRequestsForPlayer(ObjectGuid const& playerGuid);
-
- /**
- * @brief Returns a store of guilds matching the settings provided, using bitmask operators.
- * @param settings The player's finder settings
- * @param teamId The player's faction (TEAM_ALLIANCE or TEAM_HORDE)
- */
- std::vector<LFGuildSettings const*> GetGuildsMatchingSetting(LFGuildPlayer& settings, TeamId faction);
-
- /// Provided a player guid and a guild guid, determines if a pending request is filed with these keys.
- bool HasRequest(ObjectGuid const& playerId, ObjectGuid const& guildId);
-
- /// Counts the amount of pending membership requests, given the player's db guid.
- uint8 CountRequestsFromPlayer(ObjectGuid const& playerId);
-
- static void SendApplicantListUpdate(Guild* guild);
- static void SendMembershipRequestListUpdate(Player* player);
-
- static GuildFinderMgr* instance();
-};
-
-#define sGuildFinderMgr GuildFinderMgr::instance()
-
-#endif // __TRINITY_GUILDFINDER_H
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 66b93bb0a39..e3dfd722880 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -40,7 +40,6 @@
#include "GitRevision.h"
#include "Group.h"
#include "Guild.h"
-#include "GuildFinderMgr.h"
#include "GuildMgr.h"
#include "Item.h"
#include "Language.h"
@@ -963,7 +962,6 @@ void WorldSession::HandleCharDeleteOpcode(WorldPackets::Character::CharDelete& c
sLog->outCharDump(dump.c_str(), accountId, charDelete.Guid.GetCounter(), name.c_str());
}
- sGuildFinderMgr->RemoveAllMembershipRequestsFromPlayer(charDelete.Guid);
sCalendarMgr->RemoveAllPlayerEventsAndInvites(charDelete.Guid);
Player::DeleteFromDB(charDelete.Guid, accountId);
diff --git a/src/server/game/Handlers/GuildFinderHandler.cpp b/src/server/game/Handlers/GuildFinderHandler.cpp
deleted file mode 100644
index b3aebf0b12d..00000000000
--- a/src/server/game/Handlers/GuildFinderHandler.cpp
+++ /dev/null
@@ -1,240 +0,0 @@
-/*
- * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "CharacterCache.h"
-#include "WorldSession.h"
-#include "GameTime.h"
-#include "Guild.h"
-#include "GuildFinderMgr.h"
-#include "GuildFinderPackets.h"
-#include "GuildMgr.h"
-#include "Object.h"
-#include "Player.h"
-#include "SharedDefines.h"
-#include "World.h"
-#include "WorldPacket.h"
-
-void WorldSession::HandleGuildFinderAddRecruit(WorldPackets::GuildFinder::LFGuildAddRecruit& lfGuildAddRecruit)
-{
- if (sGuildFinderMgr->CountRequestsFromPlayer(GetPlayer()->GetGUID()) >= 10)
- return;
-
- if (!lfGuildAddRecruit.GuildGUID.IsGuild())
- return;
- if (!(lfGuildAddRecruit.ClassRoles & GUILDFINDER_ALL_ROLES) || lfGuildAddRecruit.ClassRoles > GUILDFINDER_ALL_ROLES)
- return;
- if (!(lfGuildAddRecruit.Availability & AVAILABILITY_ALWAYS) || lfGuildAddRecruit.Availability > AVAILABILITY_ALWAYS)
- return;
- if (!(lfGuildAddRecruit.PlayStyle & ALL_INTERESTS) || lfGuildAddRecruit.PlayStyle > ALL_INTERESTS)
- return;
-
- MembershipRequest request = MembershipRequest(GetPlayer()->GetGUID(), lfGuildAddRecruit.GuildGUID, lfGuildAddRecruit.Availability,
- lfGuildAddRecruit.ClassRoles, lfGuildAddRecruit.PlayStyle, lfGuildAddRecruit.Comment, GameTime::GetGameTime());
- sGuildFinderMgr->AddMembershipRequest(lfGuildAddRecruit.GuildGUID, request);
-}
-
-void WorldSession::HandleGuildFinderBrowse(WorldPackets::GuildFinder::LFGuildBrowse& lfGuildBrowse)
-{
- if (!(lfGuildBrowse.ClassRoles & GUILDFINDER_ALL_ROLES) || lfGuildBrowse.ClassRoles > GUILDFINDER_ALL_ROLES)
- return;
- if (!(lfGuildBrowse.Availability & AVAILABILITY_ALWAYS) || lfGuildBrowse.Availability > AVAILABILITY_ALWAYS)
- return;
- if (!(lfGuildBrowse.PlayStyle & ALL_INTERESTS) || lfGuildBrowse.PlayStyle > ALL_INTERESTS)
- return;
- if (lfGuildBrowse.CharacterLevel > int32(sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)) || lfGuildBrowse.CharacterLevel < 1)
- return;
-
- Player* player = GetPlayer();
-
- LFGuildPlayer settings(player->GetGUID(), lfGuildBrowse.ClassRoles, lfGuildBrowse.Availability, lfGuildBrowse.PlayStyle, ANY_FINDER_LEVEL);
- std::vector<LFGuildSettings const*> guildList = sGuildFinderMgr->GetGuildsMatchingSetting(settings, player->GetTeamId());
-
- WorldPackets::GuildFinder::LFGuildBrowseResult lfGuildBrowseResult;
- lfGuildBrowseResult.Post.resize(guildList.size());
-
- for (std::size_t i = 0; i < guildList.size(); ++i)
- {
- LFGuildSettings const* guildSettings = guildList[i];
- WorldPackets::GuildFinder::LFGuildBrowseData& guildData = lfGuildBrowseResult.Post[i];
- Guild* guild = ASSERT_NOTNULL(sGuildMgr->GetGuildByGuid(guildSettings->GetGUID()));
-
- guildData.GuildName = guild->GetName();
- guildData.GuildGUID = guild->GetGUID();
- guildData.GuildVirtualRealm = GetVirtualRealmAddress();
- guildData.GuildMembers = guild->GetMembersCount();
- guildData.GuildAchievementPoints = guild->GetAchievementMgr().GetAchievementPoints();
- guildData.PlayStyle = guildSettings->GetInterests();
- guildData.Availability = guildSettings->GetAvailability();
- guildData.ClassRoles = guildSettings->GetClassRoles();
- guildData.LevelRange = guildSettings->GetLevel();
- guildData.EmblemStyle = guild->GetEmblemInfo().GetStyle();
- guildData.EmblemColor = guild->GetEmblemInfo().GetColor();
- guildData.BorderStyle = guild->GetEmblemInfo().GetBorderStyle();
- guildData.BorderColor = guild->GetEmblemInfo().GetBorderColor();
- guildData.Background = guild->GetEmblemInfo().GetBackgroundColor();
- guildData.Comment = guildSettings->GetComment();
- guildData.Cached = 0;
- guildData.MembershipRequested = sGuildFinderMgr->HasRequest(player->GetGUID(), guild->GetGUID());
- }
-
- player->SendDirectMessage(lfGuildBrowseResult.Write());
-}
-
-void WorldSession::HandleGuildFinderDeclineRecruit(WorldPackets::GuildFinder::LFGuildDeclineRecruit& lfGuildDeclineRecruit)
-{
- if (!GetPlayer()->GetGuild())
- return;
-
- if (!lfGuildDeclineRecruit.RecruitGUID.IsPlayer())
- return;
-
- sGuildFinderMgr->RemoveMembershipRequest(lfGuildDeclineRecruit.RecruitGUID, GetPlayer()->GetGuild()->GetGUID());
-}
-
-void WorldSession::HandleGuildFinderGetApplications(WorldPackets::GuildFinder::LFGuildGetApplications& /*lfGuildGetApplications*/)
-{
- std::vector<MembershipRequest const*> applicatedGuilds = sGuildFinderMgr->GetAllMembershipRequestsForPlayer(GetPlayer()->GetGUID());
- WorldPackets::GuildFinder::LFGuildApplications lfGuildApplications;
- lfGuildApplications.Application.resize(applicatedGuilds.size());
- lfGuildApplications.NumRemaining = 10 - sGuildFinderMgr->CountRequestsFromPlayer(GetPlayer()->GetGUID());
-
- for (std::size_t i = 0; i < applicatedGuilds.size(); ++i)
- {
- MembershipRequest const* application = applicatedGuilds[i];
- WorldPackets::GuildFinder::LFGuildApplicationData& applicationData = lfGuildApplications.Application[i];
-
- Guild* guild = ASSERT_NOTNULL(sGuildMgr->GetGuildByGuid(application->GetGuildGuid()));
- LFGuildSettings const& guildSettings = sGuildFinderMgr->GetGuildSettings(application->GetGuildGuid());
-
- applicationData.GuildGUID = application->GetGuildGuid();
- applicationData.GuildVirtualRealm = GetVirtualRealmAddress();
- applicationData.GuildName = guild->GetName();
- applicationData.ClassRoles = guildSettings.GetClassRoles();
- applicationData.PlayStyle = guildSettings.GetInterests();
- applicationData.Availability = guildSettings.GetAvailability();
- applicationData.SecondsSinceCreated = GameTime::GetGameTime() - application->GetSubmitTime();
- applicationData.SecondsUntilExpiration = application->GetExpiryTime() - GameTime::GetGameTime();
- applicationData.Comment = application->GetComment();
- }
-
- GetPlayer()->SendDirectMessage(lfGuildApplications.Write());
-}
-
-void WorldSession::HandleGuildFinderGetGuildPost(WorldPackets::GuildFinder::LFGuildGetGuildPost& /*lfGuildGetGuildPost*/)
-{
- Player* player = GetPlayer();
-
- Guild* guild = player->GetGuild();
- if (!guild) // Player must be in guild
- return;
-
- WorldPackets::GuildFinder::LFGuildPost lfGuildPost;
- if (guild->GetLeaderGUID() == player->GetGUID())
- {
- LFGuildSettings const& settings = sGuildFinderMgr->GetGuildSettings(guild->GetGUID());
- lfGuildPost.Post = boost::in_place();
- lfGuildPost.Post->Active = settings.IsListed();
- lfGuildPost.Post->PlayStyle = settings.GetInterests();
- lfGuildPost.Post->Availability = settings.GetAvailability();
- lfGuildPost.Post->ClassRoles = settings.GetClassRoles();
- lfGuildPost.Post->LevelRange = settings.GetLevel();
- lfGuildPost.Post->Comment = settings.GetComment();
- }
-
- player->SendDirectMessage(lfGuildPost.Write());
-}
-
-// Lists all recruits for a guild - Misses times
-void WorldSession::HandleGuildFinderGetRecruits(WorldPackets::GuildFinder::LFGuildGetRecruits& /*lfGuildGetRecruits*/)
-{
- Player* player = GetPlayer();
- Guild* guild = player->GetGuild();
- if (!guild)
- return;
-
- time_t now = GameTime::GetGameTime();
- WorldPackets::GuildFinder::LFGuildRecruits lfGuildRecruits;
- lfGuildRecruits.UpdateTime = now;
- if (std::unordered_map<ObjectGuid, MembershipRequest> const* recruitsList = sGuildFinderMgr->GetAllMembershipRequestsForGuild(guild->GetGUID()))
- {
- lfGuildRecruits.Recruits.resize(recruitsList->size());
- std::size_t i = 0;
- for (auto const& recruitRequestPair : *recruitsList)
- {
- WorldPackets::GuildFinder::LFGuildRecruitData& recruitData = lfGuildRecruits.Recruits[i++];
- recruitData.RecruitGUID = recruitRequestPair.first;
- recruitData.RecruitVirtualRealm = GetVirtualRealmAddress();
- recruitData.Comment = recruitRequestPair.second.GetComment();
- recruitData.ClassRoles = recruitRequestPair.second.GetClassRoles();
- recruitData.PlayStyle = recruitRequestPair.second.GetInterests();
- recruitData.Availability = recruitRequestPair.second.GetAvailability();
- recruitData.SecondsSinceCreated = now - recruitRequestPair.second.GetSubmitTime();
- recruitData.SecondsUntilExpiration = recruitRequestPair.second.GetExpiryTime() - now;
- if (CharacterCacheEntry const* charInfo = sCharacterCache->GetCharacterCacheByGuid(recruitRequestPair.first))
- {
- recruitData.Name = charInfo->Name;
- recruitData.CharacterClass = charInfo->Class;
- recruitData.CharacterGender = charInfo->Sex;
- recruitData.CharacterLevel = charInfo->Level;
- }
- }
- }
-
- player->SendDirectMessage(lfGuildRecruits.Write());
-}
-
-void WorldSession::HandleGuildFinderRemoveRecruit(WorldPackets::GuildFinder::LFGuildRemoveRecruit& lfGuildRemoveRecruit)
-{
- if (!lfGuildRemoveRecruit.GuildGUID.IsGuild())
- return;
-
- sGuildFinderMgr->RemoveMembershipRequest(GetPlayer()->GetGUID(), lfGuildRemoveRecruit.GuildGUID);
-}
-
-// Sent any time a guild master sets an option in the interface and when listing / unlisting his guild
-void WorldSession::HandleGuildFinderSetGuildPost(WorldPackets::GuildFinder::LFGuildSetGuildPost& lfGuildSetGuildPost)
-{
- // Level sent is zero if untouched, force to any (from interface). Idk why
- if (!lfGuildSetGuildPost.LevelRange)
- lfGuildSetGuildPost.LevelRange = ANY_FINDER_LEVEL;
-
- if (!(lfGuildSetGuildPost.ClassRoles & GUILDFINDER_ALL_ROLES) || lfGuildSetGuildPost.ClassRoles > GUILDFINDER_ALL_ROLES)
- return;
- if (!(lfGuildSetGuildPost.Availability & AVAILABILITY_ALWAYS) || lfGuildSetGuildPost.Availability > AVAILABILITY_ALWAYS)
- return;
- if (!(lfGuildSetGuildPost.PlayStyle & ALL_INTERESTS) || lfGuildSetGuildPost.PlayStyle > ALL_INTERESTS)
- return;
- if (!(lfGuildSetGuildPost.LevelRange & ALL_GUILDFINDER_LEVELS) || lfGuildSetGuildPost.LevelRange > ALL_GUILDFINDER_LEVELS)
- return;
-
- Player* player = GetPlayer();
-
- if (!player->GetGuildId()) // Player must be in guild
- return;
-
- Guild* guild = sGuildMgr->GetGuildById(player->GetGuildId());
- if (!guild)
- return;
-
- // Player must be guild master
- if (guild->GetLeaderGUID() != player->GetGUID())
- return;
-
- LFGuildSettings settings(lfGuildSetGuildPost.Active, player->GetTeamId(), guild->GetGUID(), lfGuildSetGuildPost.ClassRoles,
- lfGuildSetGuildPost.Availability, lfGuildSetGuildPost.PlayStyle, lfGuildSetGuildPost.LevelRange, lfGuildSetGuildPost.Comment);
- sGuildFinderMgr->SetGuildSettings(guild->GetGUID(), settings);
-}
diff --git a/src/server/game/Server/Packets/AllPackets.h b/src/server/game/Server/Packets/AllPackets.h
index a6416d2e37c..6b2898d9655 100644
--- a/src/server/game/Server/Packets/AllPackets.h
+++ b/src/server/game/Server/Packets/AllPackets.h
@@ -46,7 +46,6 @@
#include "EquipmentSetPackets.h"
#include "GameObjectPackets.h"
#include "GarrisonPackets.h"
-#include "GuildFinderPackets.h"
#include "GuildPackets.h"
#include "HotfixPackets.h"
#include "InspectPackets.h"
diff --git a/src/server/game/Server/Packets/GuildFinderPackets.cpp b/src/server/game/Server/Packets/GuildFinderPackets.cpp
deleted file mode 100644
index d130ac76968..00000000000
--- a/src/server/game/Server/Packets/GuildFinderPackets.cpp
+++ /dev/null
@@ -1,174 +0,0 @@
-/*
- * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "GuildFinderPackets.h"
-#include "PacketUtilities.h"
-
-void WorldPackets::GuildFinder::LFGuildAddRecruit::Read()
-{
- _worldPacket >> GuildGUID;
- _worldPacket >> PlayStyle;
- _worldPacket >> Availability;
- _worldPacket >> ClassRoles;
- Comment = _worldPacket.ReadString(_worldPacket.ReadBits(10));
-}
-
-void WorldPackets::GuildFinder::LFGuildBrowse::Read()
-{
- _worldPacket >> PlayStyle;
- _worldPacket >> Availability;
- _worldPacket >> ClassRoles;
- _worldPacket >> CharacterLevel;
-}
-
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::GuildFinder::LFGuildBrowseData const& guildData)
-{
- data.WriteBits(guildData.GuildName.length(), 7);
- data.WriteBits(guildData.Comment.length(), 10);
- data << guildData.GuildGUID;
- data << uint32(guildData.GuildVirtualRealm);
- data << int32(guildData.GuildMembers);
- data << int32(guildData.GuildAchievementPoints);
- data << int32(guildData.PlayStyle);
- data << int32(guildData.Availability);
- data << int32(guildData.ClassRoles);
- data << int32(guildData.LevelRange);
- data << int32(guildData.EmblemStyle);
- data << int32(guildData.EmblemColor);
- data << int32(guildData.BorderStyle);
- data << int32(guildData.BorderColor);
- data << int32(guildData.Background);
- data << int8(guildData.Cached);
- data << int8(guildData.MembershipRequested);
- data.WriteString(guildData.GuildName);
- data.WriteString(guildData.Comment);
- return data;
-}
-
-WorldPacket const* WorldPackets::GuildFinder::LFGuildBrowseResult::Write()
-{
- _worldPacket << uint32(Post.size());
- for (LFGuildBrowseData const& guildData : Post)
- _worldPacket << guildData;
-
- return &_worldPacket;
-}
-
-void WorldPackets::GuildFinder::LFGuildDeclineRecruit::Read()
-{
- _worldPacket >> RecruitGUID;
-}
-
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::GuildFinder::LFGuildApplicationData const& application)
-{
- data << application.GuildGUID;
- data << uint32(application.GuildVirtualRealm);
- data << int32(application.ClassRoles);
- data << int32(application.PlayStyle);
- data << int32(application.Availability);
- data << uint32(application.SecondsSinceCreated);
- data << uint32(application.SecondsUntilExpiration);
- data.WriteBits(application.GuildName.length(), 7);
- data.WriteBits(application.Comment.length(), 10);
- data.FlushBits();
- data.WriteString(application.GuildName);
- data.WriteString(application.Comment);
- return data;
-}
-
-WorldPacket const* WorldPackets::GuildFinder::LFGuildApplications::Write()
-{
- _worldPacket << int32(NumRemaining);
- _worldPacket << uint32(Application.size());
- for (LFGuildApplicationData const& application : Application)
- _worldPacket << application;
-
- return &_worldPacket;
-}
-
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::GuildFinder::GuildPostData const& post)
-{
- data.WriteBit(post.Active);
- data.WriteBits(post.Comment.length(), 10);
- data << int32(post.PlayStyle);
- data << int32(post.Availability);
- data << int32(post.ClassRoles);
- data << int32(post.LevelRange);
- data << post.SecondsRemaining;
- data.WriteString(post.Comment);
- return data;
-}
-
-WorldPacket const* WorldPackets::GuildFinder::LFGuildPost::Write()
-{
- _worldPacket.WriteBit(Post.is_initialized());
- _worldPacket.FlushBits();
- if (Post)
- _worldPacket << *Post;
-
- return &_worldPacket;
-}
-
-void WorldPackets::GuildFinder::LFGuildGetRecruits::Read()
-{
- _worldPacket >> LastUpdate;
-}
-
-ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::GuildFinder::LFGuildRecruitData const& recruit)
-{
- data << recruit.RecruitGUID;
- data << uint32(recruit.RecruitVirtualRealm);
- data << int32(recruit.CharacterClass);
- data << int32(recruit.CharacterGender);
- data << int32(recruit.CharacterLevel);
- data << int32(recruit.ClassRoles);
- data << int32(recruit.PlayStyle);
- data << int32(recruit.Availability);
- data << uint32(recruit.SecondsSinceCreated);
- data << uint32(recruit.SecondsUntilExpiration);
- data.WriteBits(recruit.Name.length(), 6);
- data.WriteBits(recruit.Comment.length(), 10);
- data.FlushBits();
- data.WriteString(recruit.Name);
- data.WriteString(recruit.Comment);
- return data;
-}
-
-WorldPacket const* WorldPackets::GuildFinder::LFGuildRecruits::Write()
-{
- _worldPacket << uint32(Recruits.size());
- _worldPacket << UpdateTime;
- for (LFGuildRecruitData const& recruit : Recruits)
- _worldPacket << recruit;
-
- return &_worldPacket;
-}
-
-void WorldPackets::GuildFinder::LFGuildRemoveRecruit::Read()
-{
- _worldPacket >> GuildGUID;
-}
-
-void WorldPackets::GuildFinder::LFGuildSetGuildPost::Read()
-{
- _worldPacket >> PlayStyle;
- _worldPacket >> Availability;
- _worldPacket >> ClassRoles;
- _worldPacket >> LevelRange;
- Active = _worldPacket.ReadBit();
- Comment = _worldPacket.ReadString(_worldPacket.ReadBits(10));
-}
diff --git a/src/server/game/Server/Packets/GuildFinderPackets.h b/src/server/game/Server/Packets/GuildFinderPackets.h
deleted file mode 100644
index 8742d5b221c..00000000000
--- a/src/server/game/Server/Packets/GuildFinderPackets.h
+++ /dev/null
@@ -1,239 +0,0 @@
-/*
- * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef GuildFinderPackets_h__
-#define GuildFinderPackets_h__
-
-#include "Packet.h"
-#include "ObjectGuid.h"
-#include "Optional.h"
-#include "PacketUtilities.h"
-
-namespace WorldPackets
-{
- namespace GuildFinder
- {
- class LFGuildAddRecruit final : public ClientPacket
- {
- public:
- LFGuildAddRecruit(WorldPacket&& packet) : ClientPacket(CMSG_LF_GUILD_ADD_RECRUIT, std::move(packet)) { }
-
- void Read() override;
-
- ObjectGuid GuildGUID;
- int32 Availability = 0;
- int32 ClassRoles = 0;
- int32 PlayStyle = 0;
- std::string Comment;
- };
-
- class LFGuildApplicationsListChanged final : public ServerPacket
- {
- public:
- LFGuildApplicationsListChanged() : ServerPacket(SMSG_LF_GUILD_APPLICATIONS_LIST_CHANGED, 0) { }
-
- WorldPacket const* Write() override { return &_worldPacket; }
- };
-
- class LFGuildApplicantListChanged final : public ServerPacket
- {
- public:
- LFGuildApplicantListChanged() : ServerPacket(SMSG_LF_GUILD_APPLICANT_LIST_CHANGED, 0) { }
-
- WorldPacket const* Write() override { return &_worldPacket; }
- };
-
- class LFGuildBrowse final : public ClientPacket
- {
- public:
- LFGuildBrowse(WorldPacket&& packet) : ClientPacket(CMSG_LF_GUILD_BROWSE, std::move(packet)) { }
-
- void Read() override;
-
- int32 CharacterLevel = 0;
- int32 Availability = 0;
- int32 ClassRoles = 0;
- int32 PlayStyle = 0;
- };
-
- struct LFGuildBrowseData
- {
- std::string GuildName;
- ObjectGuid GuildGUID;
- uint32 GuildVirtualRealm = 0;
- int32 GuildMembers = 0;
- int32 GuildAchievementPoints = 0;
- int32 PlayStyle = 0;
- int32 Availability = 0;
- int32 ClassRoles = 0;
- int32 LevelRange = 0;
- int32 EmblemStyle = 0;
- int32 EmblemColor = 0;
- int32 BorderStyle = 0;
- int32 BorderColor = 0;
- int32 Background = 0;
- std::string Comment;
- int8 Cached = 0;
- int8 MembershipRequested = 0;
- };
-
- class LFGuildBrowseResult final : public ServerPacket
- {
- public:
- LFGuildBrowseResult() : ServerPacket(SMSG_LF_GUILD_BROWSE) { }
-
- WorldPacket const* Write() override;
-
- std::vector<LFGuildBrowseData> Post;
- };
-
- class LFGuildDeclineRecruit final : public ClientPacket
- {
- public:
- LFGuildDeclineRecruit(WorldPacket&& packet) : ClientPacket(CMSG_LF_GUILD_DECLINE_RECRUIT, std::move(packet)) { }
-
- void Read() override;
-
- ObjectGuid RecruitGUID;
- };
-
- class LFGuildGetApplications final : public ClientPacket
- {
- public:
- LFGuildGetApplications(WorldPacket&& packet) : ClientPacket(CMSG_LF_GUILD_GET_APPLICATIONS, std::move(packet)) { }
-
- void Read() override { }
- };
-
- struct LFGuildApplicationData
- {
- ObjectGuid GuildGUID;
- uint32 GuildVirtualRealm = 0;
- std::string GuildName;
- int32 ClassRoles = 0;
- int32 PlayStyle = 0;
- int32 Availability = 0;
- uint32 SecondsSinceCreated = 0;
- uint32 SecondsUntilExpiration = 0;
- std::string Comment;
- };
-
- class LFGuildApplications final : public ServerPacket
- {
- public:
- LFGuildApplications() : ServerPacket(SMSG_LF_GUILD_APPLICATIONS) { }
-
- WorldPacket const* Write() override;
-
- std::vector<LFGuildApplicationData> Application;
- int32 NumRemaining = 0;
- };
-
- class LFGuildGetGuildPost final : public ClientPacket
- {
- public:
- LFGuildGetGuildPost(WorldPacket&& packet) : ClientPacket(CMSG_LF_GUILD_GET_GUILD_POST, std::move(packet)) { }
-
- void Read() override { }
- };
-
- struct GuildPostData
- {
- bool Active = false;
- int32 PlayStyle = 0;
- int32 Availability = 0;
- int32 ClassRoles = 0;
- int32 LevelRange = 0;
- Duration<Seconds> SecondsRemaining;
- std::string Comment;
- };
-
- class LFGuildPost final : public ServerPacket
- {
- public:
- LFGuildPost() : ServerPacket(SMSG_LF_GUILD_POST, 1 + 1 + 4 + 4 + 4 + 4 + 4 + 255) { }
-
- WorldPacket const* Write() override;
-
- Optional<GuildPostData> Post;
- };
-
- class LFGuildGetRecruits final : public ClientPacket
- {
- public:
- LFGuildGetRecruits(WorldPacket&& packet) : ClientPacket(CMSG_LF_GUILD_GET_RECRUITS, std::move(packet)) { }
-
- void Read() override;
-
- Timestamp<> LastUpdate;
- };
-
- struct LFGuildRecruitData
- {
- ObjectGuid RecruitGUID;
- std::string Name;
- uint32 RecruitVirtualRealm = 0;
- std::string Comment;
- int32 CharacterClass = 0;
- int32 CharacterGender = 0;
- int32 CharacterLevel = 0;
- int32 ClassRoles = 0;
- int32 PlayStyle = 0;
- int32 Availability = 0;
- uint32 SecondsSinceCreated = 0;
- uint32 SecondsUntilExpiration = 0;
- };
-
- class LFGuildRecruits final : public ServerPacket
- {
- public:
- LFGuildRecruits() : ServerPacket(SMSG_LF_GUILD_RECRUITS) { }
-
- WorldPacket const* Write() override;
-
- std::vector<LFGuildRecruitData> Recruits;
- Timestamp<> UpdateTime;
- };
-
- class LFGuildRemoveRecruit final : public ClientPacket
- {
- public:
- LFGuildRemoveRecruit(WorldPacket&& packet) : ClientPacket(CMSG_LF_GUILD_REMOVE_RECRUIT, std::move(packet)) { }
-
- void Read() override;
-
- ObjectGuid GuildGUID;
- };
-
- class LFGuildSetGuildPost final : public ClientPacket
- {
- public:
- LFGuildSetGuildPost(WorldPacket&& packet) : ClientPacket(CMSG_LF_GUILD_SET_GUILD_POST, std::move(packet)) { }
-
- void Read() override;
-
- int32 Availability = 0;
- int32 PlayStyle = 0;
- int32 ClassRoles = 0;
- int32 LevelRange = 0;
- bool Active = false;
- std::string Comment;
- };
- }
-}
-
-#endif // GuildFinderPackets_h__
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 73ed0d7f593..7e73a22593b 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -514,14 +514,6 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_LFG_LIST_LEAVE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_LFG_LIST_SEARCH, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_LFG_LIST_UPDATE_REQUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
- DEFINE_HANDLER(CMSG_LF_GUILD_ADD_RECRUIT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildFinderAddRecruit);
- DEFINE_HANDLER(CMSG_LF_GUILD_BROWSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildFinderBrowse);
- DEFINE_HANDLER(CMSG_LF_GUILD_DECLINE_RECRUIT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildFinderDeclineRecruit);
- DEFINE_HANDLER(CMSG_LF_GUILD_GET_APPLICATIONS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildFinderGetApplications);
- DEFINE_HANDLER(CMSG_LF_GUILD_GET_GUILD_POST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildFinderGetGuildPost);
- DEFINE_HANDLER(CMSG_LF_GUILD_GET_RECRUITS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildFinderGetRecruits);
- DEFINE_HANDLER(CMSG_LF_GUILD_REMOVE_RECRUIT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildFinderRemoveRecruit);
- DEFINE_HANDLER(CMSG_LF_GUILD_SET_GUILD_POST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildFinderSetGuildPost);
DEFINE_HANDLER(CMSG_LIST_INVENTORY, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleListInventoryOpcode);
DEFINE_HANDLER(CMSG_LIVE_REGION_ACCOUNT_RESTORE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_LIVE_REGION_CHARACTER_COPY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
@@ -1508,13 +1500,6 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_SLOT_INVALID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_TELEPORT_DENIED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_UPDATE_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_APPLICANT_LIST_CHANGED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_APPLICATIONS, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_APPLICATIONS_LIST_CHANGED, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_BROWSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_POST, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_LF_GUILD_RECRUITS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_ACCOUNT_RESTORE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_CHARACTER_COPY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_GET_ACCOUNT_CHARACTER_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index c9e36d54e88..ab81603d380 100644
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -392,18 +392,6 @@ namespace WorldPackets
class GuildSetAchievementTracking;
}
- namespace GuildFinder
- {
- class LFGuildAddRecruit;
- class LFGuildBrowse;
- class LFGuildDeclineRecruit;
- class LFGuildGetApplications;
- class LFGuildGetGuildPost;
- class LFGuildGetRecruits;
- class LFGuildRemoveRecruit;
- class LFGuildSetGuildPost;
- }
-
namespace Hotfix
{
class DBQueryBulk;
@@ -1360,15 +1348,6 @@ class TC_GAME_API WorldSession
void HandleGuildChallengeUpdateRequest(WorldPackets::Guild::GuildChallengeUpdateRequest& packet);
void HandleDeclineGuildInvites(WorldPackets::Guild::DeclineGuildInvites& packet);
- void HandleGuildFinderAddRecruit(WorldPackets::GuildFinder::LFGuildAddRecruit& lfGuildAddRecruit);
- void HandleGuildFinderBrowse(WorldPackets::GuildFinder::LFGuildBrowse& lfGuildBrowse);
- void HandleGuildFinderDeclineRecruit(WorldPackets::GuildFinder::LFGuildDeclineRecruit& lfGuildDeclineRecruit);
- void HandleGuildFinderGetApplications(WorldPackets::GuildFinder::LFGuildGetApplications& lfGuildGetApplications);
- void HandleGuildFinderGetGuildPost(WorldPackets::GuildFinder::LFGuildGetGuildPost& lfGuildGetGuildPost);
- void HandleGuildFinderGetRecruits(WorldPackets::GuildFinder::LFGuildGetRecruits& lfGuildGetRecruits);
- void HandleGuildFinderRemoveRecruit(WorldPackets::GuildFinder::LFGuildRemoveRecruit& lfGuildRemoveRecruit);
- void HandleGuildFinderSetGuildPost(WorldPackets::GuildFinder::LFGuildSetGuildPost& lfGuildSetGuildPost);
-
void HandleEnableTaxiNodeOpcode(WorldPackets::Taxi::EnableTaxiNode& enableTaxiNode);
void HandleTaxiNodeStatusQueryOpcode(WorldPackets::Taxi::TaxiNodeStatusQuery& taxiNodeStatusQuery);
void HandleTaxiQueryAvailableNodesOpcode(WorldPackets::Taxi::TaxiQueryAvailableNodes& taxiQueryAvailableNodes);
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 717100a1f45..da32b6edab3 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -55,7 +55,6 @@
#include "GitRevision.h"
#include "GridNotifiersImpl.h"
#include "GroupMgr.h"
-#include "GuildFinderMgr.h"
#include "GuildMgr.h"
#include "InstanceSaveMgr.h"
#include "IPLocation.h"
@@ -2123,8 +2122,6 @@ void World::SetInitialWorldSettings()
TC_LOG_INFO("server.loading", "Loading Guilds...");
sGuildMgr->LoadGuilds();
- sGuildFinderMgr->LoadFromDB();
-
TC_LOG_INFO("server.loading", "Loading ArenaTeams...");
sArenaTeamMgr->LoadArenaTeams();