diff options
author | Shauren <shauren.trinity@gmail.com> | 2025-01-18 00:03:41 +0100 |
---|---|---|
committer | Ovahlord <dreadkiller@gmx.de> | 2025-01-18 00:09:10 +0100 |
commit | f156cbf593926b421acfd5b7b9fa08c4ef28cc7d (patch) | |
tree | a302c8cfc65e08150e947659f790420549acf409 | |
parent | a49dd60755e48d7c8ebaf22f06177235e22b45b2 (diff) |
Core/Spells: Add summoned DynamicObject to casters ChannelObjects if spell is channelled
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index ddb2675633b..0d838ce2ee4 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1529,6 +1529,9 @@ void Spell::EffectPersistentAA() for (size_t i = 0; i < m_spellInfo->GetEffects().size(); ++i) if (m_spellInfo->GetEffect(SpellEffIndex(i)).IsEffect(SPELL_EFFECT_PERSISTENT_AREA_AURA)) _dynObjAura->_ApplyEffectForTargets(i); + + if (m_spellInfo->IsChanneled()) + unitCaster->AddChannelObject(dynObj->GetGUID()); } void Spell::EffectEnergize() |