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| author | MitchesD <majklprofik@seznam.cz> | 2015-06-11 10:57:10 +0200 |
|---|---|---|
| committer | MitchesD <majklprofik@seznam.cz> | 2015-06-11 10:57:10 +0200 |
| commit | f166dc3cab3f5325984c9f0fcf9ed1406ae6eae6 (patch) | |
| tree | b9e6b141e4d5a7e8a3aec5ed6dbed088e85a6328 | |
| parent | d86ff0814526cf1fefb1b37e487d9d414086eead (diff) | |
| parent | cb280ec5dde6e966f84318395bb67c1bf317821a (diff) | |
Merge pull request #14838 from Rushor/stop
Scripts/SmartScripts: Clear Movement on Death
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index 20a7ca05d93..21a15fa4f99 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -581,7 +581,11 @@ void SmartAI::JustDied(Unit* killer) { GetScript()->ProcessEventsFor(SMART_EVENT_DEATH, killer); if (HasEscortState(SMART_ESCORT_ESCORTING)) + { EndPath(true); + me->StopMoving();//force stop + me->GetMotionMaster()->MoveIdle(); + } } void SmartAI::KilledUnit(Unit* victim) |
