diff options
author | ariel- <ariel-@users.noreply.github.com> | 2016-10-05 13:07:44 -0300 |
---|---|---|
committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-08-13 15:24:53 +0200 |
commit | f17cb00ee36f834a103268742246c13b09458d2f (patch) | |
tree | c286b6f4181b733aa8a2e218488ebc1edbcef027 | |
parent | 5ffd457caced5764c0df09ba0d0777402534e7bd (diff) |
Core/Unit: fix weapon skill up.
Closes #18044
(cherry picked from commit 5b7078c30ae3dd5e250a55879e3983361b053896)
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 3a93eeda3d6..3de474050a9 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -1968,7 +1968,8 @@ void Unit::AttackerStateUpdate(Unit* victim, WeaponAttackType attType, bool extr DealDamageMods(victim, damageInfo.damage, &damageInfo.absorb); SendAttackStateUpdate(&damageInfo); - TriggerAurasProcOnEvent(damageInfo); + DamageInfo dmgInfo(damageInfo); + ProcSkillsAndAuras(damageInfo.target, damageInfo.procAttacker, damageInfo.procVictim, PROC_SPELL_TYPE_NONE, PROC_SPELL_PHASE_NONE, dmgInfo.GetHitMask(), nullptr, &dmgInfo, nullptr); DealMeleeDamage(&damageInfo, true); |