diff options
author | Nay <dnpd.dd@gmail.com> | 2012-09-11 01:31:55 +0100 |
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committer | Nay <dnpd.dd@gmail.com> | 2012-09-11 01:31:55 +0100 |
commit | f236db6b266e23d9b9354c39a2d8d6f225541213 (patch) | |
tree | 4542c219df3d961efdf8c7491ae074052910caa5 | |
parent | 6a1f4f1da095d64a510a5869629806350c7ad734 (diff) |
Fix build, thanks Vincent
-rwxr-xr-x | src/server/game/DataStores/DBCEnums.h | 2 | ||||
-rwxr-xr-x | src/server/game/Entities/Unit/Unit.h | 4 | ||||
-rwxr-xr-x | src/server/game/Guilds/Guild.h | 4 | ||||
-rwxr-xr-x | src/server/game/Handlers/LootHandler.cpp | 1 | ||||
-rwxr-xr-x | src/server/game/Miscellaneous/SharedDefines.h | 8 | ||||
-rwxr-xr-x | src/server/game/Spells/Spell.cpp | 6 | ||||
-rw-r--r-- | src/server/game/Spells/SpellInfo.h | 4 |
7 files changed, 15 insertions, 14 deletions
diff --git a/src/server/game/DataStores/DBCEnums.h b/src/server/game/DataStores/DBCEnums.h index b6ae93f9bb8..07f68acfd68 100755 --- a/src/server/game/DataStores/DBCEnums.h +++ b/src/server/game/DataStores/DBCEnums.h @@ -495,7 +495,7 @@ enum SummonPropFlags SUMMON_PROP_FLAG_UNK18 = 0x00020000, SUMMON_PROP_FLAG_UNK19 = 0x00040000, SUMMON_PROP_FLAG_UNK20 = 0x00080000, - SUMMON_PROP_FLAG_UNK21 = 0x00100000, // Totems + SUMMON_PROP_FLAG_UNK21 = 0x00100000 // Totems }; enum VehicleSeatFlags diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 692fe734f60..327886adfec 100755 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -673,10 +673,10 @@ enum NPCFlags UNIT_NPC_FLAG_STABLEMASTER = 0x00400000, // 100% UNIT_NPC_FLAG_GUILD_BANKER = 0x00800000, // cause client to send 997 opcode UNIT_NPC_FLAG_SPELLCLICK = 0x01000000, // cause client to send 1015 opcode (spell click) - UNIT_NPC_FLAG_PLAYER_VEHICLE = 0x02000000 // players with mounts that have vehicle data should have it set + UNIT_NPC_FLAG_PLAYER_VEHICLE = 0x02000000, // players with mounts that have vehicle data should have it set UNIT_NPC_FLAG_REFORGER = 0x08000000, // reforging UNIT_NPC_FLAG_TRANSMOGRIFIER = 0x10000000, // transmogrification - UNIT_NPC_FLAG_VAULTKEEPER = 0x20000000, // void storage + UNIT_NPC_FLAG_VAULTKEEPER = 0x20000000 // void storage }; enum MovementFlags diff --git a/src/server/game/Guilds/Guild.h b/src/server/game/Guilds/Guild.h index 14015bd4eb3..58dedf0137a 100755 --- a/src/server/game/Guilds/Guild.h +++ b/src/server/game/Guilds/Guild.h @@ -156,9 +156,9 @@ enum PetitionTurns { PETITION_TURN_OK = 0, PETITION_TURN_ALREADY_IN_GUILD = 2, - PETITION_TURN_NEED_MORE_SIGNATURES = 4 + PETITION_TURN_NEED_MORE_SIGNATURES = 4, PETITION_TURN_GUILD_PERMISSIONS = 11, - PETITION_TURN_GUILD_NAME_INVALID = 12, + PETITION_TURN_GUILD_NAME_INVALID = 12 }; enum PetitionSigns diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp index a243ef29c5c..8d815d6fb2d 100755 --- a/src/server/game/Handlers/LootHandler.cpp +++ b/src/server/game/Handlers/LootHandler.cpp @@ -29,6 +29,7 @@ #include "Group.h" #include "World.h" #include "Util.h" +#include "GuildMgr.h" void WorldSession::HandleAutostoreLootItemOpcode(WorldPacket & recvData) { diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index 01d02939bb3..9a31e7d792d 100755 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -2923,12 +2923,12 @@ enum QuestSort QUEST_SORT_JEWELCRAFTING = 373, QUEST_SORT_NOBLEGARDEN = 374, QUEST_SORT_PILGRIMS_BOUNTY = 375, - QUEST_SORT_LOVE_IS_IN_THE_AIR = 376 + QUEST_SORT_LOVE_IS_IN_THE_AIR = 376, QUEST_SORT_ARCHAEOLOGY = 377, QUEST_SORT_CHILDRENS_WEEK = 378, QUEST_SORT_FIRELANDS_INVASION = 379, QUEST_SORT_ZANDALARI = 380, - QUEST_SORT_ELEMENTAL_BONDS = 381, + QUEST_SORT_ELEMENTAL_BONDS = 381 }; inline uint8 ClassByQuestSort(int32 QuestSort) @@ -3403,9 +3403,9 @@ enum SummonType SUMMON_TYPE_WILD3 = 8, SUMMON_TYPE_VEHICLE = 9, SUMMON_TYPE_VEHICLE2 = 10, - SUMMON_TYPE_OBJECT = 11 + SUMMON_TYPE_OBJECT = 11, SUMMON_TYPE_UNK12 = 12, - SUMMON_TYPE_UNK13 = 13, + SUMMON_TYPE_UNK13 = 13 }; enum EventId diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index ea13b4a4bcc..afcc08d59fe 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -3013,7 +3013,7 @@ void Spell::prepare(SpellCastTargets const* targets, AuraEffect const* triggered // (even if they are interrupted on moving, spells with almost immediate effect get to have their effect processed before movement interrupter kicks in) // don't cancel spells which are affected by a SPELL_AURA_CAST_WHILE_WALKING effect if (((m_spellInfo->IsChanneled() || m_casttime) && m_caster->GetTypeId() == TYPEID_PLAYER && m_caster->isMoving() && - m_spellInfo->InterruptFlags & SPELL_INTERRUPT_FLAG_MOVEMENT) && !HasAuraTypeWithAffectMask(SPELL_AURA_CAST_WHILE_WALKING, m_spellInfo)) + m_spellInfo->InterruptFlags & SPELL_INTERRUPT_FLAG_MOVEMENT) && !m_caster->HasAuraTypeWithAffectMask(SPELL_AURA_CAST_WHILE_WALKING, m_spellInfo)) { SendCastResult(SPELL_FAILED_MOVING); finish(false); @@ -3536,7 +3536,7 @@ void Spell::update(uint32 difftime) if ((m_caster->GetTypeId() == TYPEID_PLAYER && m_timer != 0) && m_caster->isMoving() && (m_spellInfo->InterruptFlags & SPELL_INTERRUPT_FLAG_MOVEMENT) && (m_spellInfo->Effects[0].Effect != SPELL_EFFECT_STUCK || !m_caster->HasUnitMovementFlag(MOVEMENTFLAG_FALLING_FAR)) && - !HasAuraTypeWithAffectMask(SPELL_AURA_CAST_WHILE_WALKING, m_spellInfo)) + !m_caster->HasAuraTypeWithAffectMask(SPELL_AURA_CAST_WHILE_WALKING, m_spellInfo)) { // don't cancel for melee, autorepeat, triggered and instant spells if (!IsNextMeleeSwingSpell() && !IsAutoRepeat() && !IsTriggered()) @@ -4794,7 +4794,7 @@ SpellCastResult Spell::CheckCast(bool strict) // cancel autorepeat spells if cast start when moving // (not wand currently autorepeat cast delayed to moving stop anyway in spell update code) // Do not cancel spells which are affected by a SPELL_AURA_CAST_WHILE_WALKING effect - if (m_caster->GetTypeId() == TYPEID_PLAYER && m_caster->ToPlayer()->isMoving() && !HasAuraTypeWithAffectMask(SPELL_AURA_CAST_WHILE_WALKING, m_spellInfo)) + if (m_caster->GetTypeId() == TYPEID_PLAYER && m_caster->ToPlayer()->isMoving() && !m_caster->HasAuraTypeWithAffectMask(SPELL_AURA_CAST_WHILE_WALKING, m_spellInfo)) { // skip stuck spell to allow use it in falling case and apply spell limitations at movement if ((!m_caster->HasUnitMovementFlag(MOVEMENTFLAG_FALLING_FAR) || m_spellInfo->Effects[0].Effect != SPELL_EFFECT_STUCK) && diff --git a/src/server/game/Spells/SpellInfo.h b/src/server/game/Spells/SpellInfo.h index 810bcd0c66d..9dcf0140933 100644 --- a/src/server/game/Spells/SpellInfo.h +++ b/src/server/game/Spells/SpellInfo.h @@ -165,9 +165,9 @@ enum SpellSpecificType SPELL_SPECIFIC_MAGE_ARCANE_BRILLANCE = 25, SPELL_SPECIFIC_WARRIOR_ENRAGE = 26, SPELL_SPECIFIC_PRIEST_DIVINE_SPIRIT = 27, - SPELL_SPECIFIC_HAND = 28 + SPELL_SPECIFIC_HAND = 28, SPELL_SPECIFIC_PHASE = 29, - SPELL_SPECIFIC_BANE = 30, + SPELL_SPECIFIC_BANE = 30 }; enum SpellCustomAttributes |