diff options
author | Ovahlord <dreadkiller@gmx.de> | 2024-01-18 20:25:14 +0100 |
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committer | Ovahlord <dreadkiller@gmx.de> | 2024-01-18 20:25:14 +0100 |
commit | f3b9b63eac4327fbd3ae49ec7d3ee5ad2fce6faf (patch) | |
tree | fe25cf33d1e62568e02d4e0b3cd4d48c23c19dda | |
parent | 25d4e39f76206283e95a269735b275d8e50fbb24 (diff) |
Core/Players: fixed a crash when loading mail items from DB
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 5b06670dc50..e6402598faa 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -18559,7 +18559,7 @@ void Player::_LoadMail(PreparedQueryResult mailsResult, PreparedQueryResult mail do { Field* fields = mailItemsResult->Fetch(); - uint64 mailId = fields[50].GetUInt64(); + uint64 mailId = fields[47].GetUInt64(); _LoadMailedItem(GetGUID(), this, mailId, mailById[mailId], fields); } while (mailItemsResult->NextRow()); } |