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| author | Shauren <shauren.trinity@gmail.com> | 2014-12-23 00:27:01 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2014-12-23 00:27:01 +0100 |
| commit | f3c6e1e96d61ae4aead94ba10d176a14d862f075 (patch) | |
| tree | 67e28b071327738bcef4bc93a70dab9ca3078591 | |
| parent | 941904d5ea5f8f385c6fcc0fa5eb45a9ef6e8eaf (diff) | |
Because saving a file is hard.
| -rw-r--r-- | src/server/game/Entities/Item/Item.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index 2fb5774be29..cd37e693e41 100644 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -1142,7 +1142,8 @@ void Item::BuildDynamicValuesUpdate(uint8 updateType, ByteBuffer* data, Player* ByteBuffer buffer; std::vector<uint32> const& values = _dynamicValues[index]; if (_fieldNotifyFlags & flags[index] || - ((updateType == UPDATETYPE_VALUES ? _dynamicChangesMask.GetBit(index) : !values.empty()) && (flags[index] & visibleFlag))) + ((updateType == UPDATETYPE_VALUES ? _dynamicChangesMask.GetBit(index) : !values.empty()) && (flags[index] & visibleFlag)) || + (index == ITEM_DYNAMIC_FIELD_MODIFIERS && _changesMask.GetBit(ITEM_FIELD_MODIFIERS_MASK))) { updateMask.SetBit(index); |
