diff options
author | Keader <keader.android@gmail.com> | 2017-06-05 12:02:05 -0300 |
---|---|---|
committer | Carbenium <carbenium@outlook.com> | 2020-07-16 21:47:27 +0200 |
commit | f4ac8146b6fb76fd80f525dbb8b14706fa080f98 (patch) | |
tree | e5b165eae6c2b03d31ab774f4162a6e508eef489 | |
parent | 1aaf09b1997987a587e2b1d078249f54e9935e26 (diff) |
Core/Spells: Allows Dispersion under Freeze (stun by hunter trap)
(cherry picked from commit 672bc29df96e67c6588f1f1e75da52ce8b8cdc1d)
-rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 22da49f87ea..ee8fd5b4a5d 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -3364,6 +3364,7 @@ void SpellInfo::_LoadImmunityInfo() switch (Id) { case 22812: // Barkskin + case 47585: // Dispersion _allowedMechanicMask |= (1 << MECHANIC_STUN) | (1 << MECHANIC_FREEZE) | @@ -3385,8 +3386,8 @@ void SpellInfo::_LoadImmunityInfo() { switch (Id) { - case 47585: // Dispersion case 22812: // Barkskin + case 47585: // Dispersion _allowedMechanicMask |= (1 << MECHANIC_FEAR) | (1 << MECHANIC_HORROR); break; default: |