aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorNay <dnpd.dd@gmail.com>2012-09-03 08:24:36 -0700
committerNay <dnpd.dd@gmail.com>2012-09-03 08:24:36 -0700
commitf76b9615624ebbae9a012d59f01fc5ab14c2fc82 (patch)
tree21d07e399328430f7220360ef6bd92961b53913c
parent874ddcb0aede1fb8a3d8077bc11f08203e80b6ba (diff)
parent2582e3c0d54619ba9265572b87824ed3d43997f3 (diff)
Merge pull request #7491 from NorthStrider/pull-1
[4.3.4] Core/Players: updated health regeneration to cataclysm.
-rw-r--r--src/server/game/Entities/Player/Player.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index c24ba16475e..180f43109f2 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -2692,10 +2692,6 @@ void Player::RegenerateHealth()
return;
float HealthIncreaseRate = sWorld->getRate(RATE_HEALTH);
-
- if (getLevel() < 15)
- HealthIncreaseRate = sWorld->getRate(RATE_HEALTH) * (2.066f - (getLevel() * 0.066f));
-
float addvalue = 0.0f;
// polymorphed case
@@ -2707,6 +2703,11 @@ void Player::RegenerateHealth()
addvalue = HealthIncreaseRate;
if (!isInCombat())
{
+ if (getLevel() < 15)
+ addvalue = (0.20f*((float)GetMaxHealth())/getLevel()*HealthIncreaseRate);
+ else
+ addvalue = 0.015f*((float)GetMaxHealth())*HealthIncreaseRate;
+
AuraEffectList const& mModHealthRegenPct = GetAuraEffectsByType(SPELL_AURA_MOD_HEALTH_REGEN_PERCENT);
for (AuraEffectList::const_iterator i = mModHealthRegenPct.begin(); i != mModHealthRegenPct.end(); ++i)
AddPctN(addvalue, (*i)->GetAmount());