diff options
| author | Andrew Letson <velinath@users.noreply.github.com> | 2017-10-21 06:03:02 -0400 |
|---|---|---|
| committer | funjoker <funjoker109@gmail.com> | 2021-01-08 21:12:11 +0100 |
| commit | f79480bf9dc023f51b2673a28a2352d670fc8ff9 (patch) | |
| tree | 8cf419f88cc930eaadba003045c7c6bc04b9b30c | |
| parent | 7204bb35e37bd148a18c7c3e7ce40537fb8702a1 (diff) | |
DB/Scripts: Yenniku (move npc_yenniku to SAI)
(cherry picked from commit a7f3d5e59fd05d1f015ea0ad7426292d36b3dee8)
3 files changed, 15 insertions, 139 deletions
diff --git a/sql/updates/world/master/2021_01_06_06_world_2017_10_21_01_world_335.sql b/sql/updates/world/master/2021_01_06_06_world_2017_10_21_01_world_335.sql new file mode 100644 index 00000000000..ffd3968392f --- /dev/null +++ b/sql/updates/world/master/2021_01_06_06_world_2017_10_21_01_world_335.sql @@ -0,0 +1,15 @@ +-- +UPDATE `creature_template` SET `AIName` = 'SmartAI', `ScriptName` = '' WHERE `entry` = 2530; + +DELETE FROM `smart_scripts` WHERE `source_type` = 0 AND `entryorguid` = 2530; +INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES +(2530, 0, 0, 1, 8, 0, 100, 0, 3607, 0, 0, 0, 17, 64, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Yenniku - On Spellhit \'Yenniku\'s Release\' - Set Emote State Stun'), +(2530, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 2, 83, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Yenniku - On Spellhit \'Yenniku\'s Release\' - Set Faction Horde'), +(2530, 0, 2, 0, 61, 0, 100, 0, 0, 0, 0, 0, 67, 0, 60000, 60000, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 0, 'Yenniku - On Spellhit \'Yenniku\'s Release\' - Create Timed Event'), +(2530, 0, 3, 4, 59, 0, 100, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Yenniku - On Timed Event 0 Triggered - Evade'), +(2530, 0, 4, 5, 61, 0, 100, 0, 0, 0, 0, 0, 2, 28, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Yenniku - On Timed Event 0 Triggered - Set Faction Bloodscalp Trolls'), +(2530, 0, 5, 0, 61, 0, 100, 0, 0, 0, 0, 0, 17, 30, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Yenniku - On Timed Event 0 Triggered - Set Emote State Default'); + +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=22 AND `SourceGroup` IN (1,7) AND `SourceEntry`=2530 AND `SourceId`=0; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES +(22, 1, 2530, 0, 0, 9, 0, 592, 0, 0, 0, 0, 0, '', 'Yenniku SAI event 0 will execute if quest Saving Yenniku has been taken.'); diff --git a/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp b/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp index 472f960bdc4..642287574c9 100644 --- a/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp +++ b/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp @@ -196,7 +196,6 @@ void AddSC_isle_of_queldanas(); void AddSC_redridge_mountains(); void AddSC_silverpine_forest(); void AddSC_stormwind_city(); -void AddSC_stranglethorn_vale(); void AddSC_swamp_of_sorrows(); void AddSC_tirisfal_glades(); void AddSC_tol_barad(); @@ -389,7 +388,6 @@ void AddEasternKingdomsScripts() AddSC_redridge_mountains(); AddSC_silverpine_forest(); AddSC_stormwind_city(); - AddSC_stranglethorn_vale(); AddSC_swamp_of_sorrows(); AddSC_tirisfal_glades(); AddSC_tol_barad(); diff --git a/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp b/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp deleted file mode 100644 index 9ffe7b541fc..00000000000 --- a/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp +++ /dev/null @@ -1,137 +0,0 @@ -/* - * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation; either version 2 of the License, or (at your - * option) any later version. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for - * more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -/* ScriptData -SDName: Stranglethorn_Vale -SD%Complete: 100 -SDComment: Quest support: 592 -SDCategory: Stranglethorn Vale -EndScriptData */ - -/* ContentData -npc_yenniku -EndContentData */ - -#include "ScriptMgr.h" -#include "Player.h" -#include "ScriptedCreature.h" -#include "SpellInfo.h" - -/*###### -## npc_yenniku -######*/ - -enum Yenniku -{ - SPELL_YENNIKUS_RELEASE = 3607, - QUEST_SAVING_YENNIKU = 592, -}; - -class npc_yenniku : public CreatureScript -{ -public: - npc_yenniku() : CreatureScript("npc_yenniku") { } - - CreatureAI* GetAI(Creature* creature) const override - { - return new npc_yennikuAI(creature); - } - - struct npc_yennikuAI : public ScriptedAI - { - npc_yennikuAI(Creature* creature) : ScriptedAI(creature) - { - Initialize(); - bReset = false; - } - - void Initialize() - { - Reset_Timer = 0; - } - - uint32 Reset_Timer; - bool bReset; - - void Reset() override - { - Initialize(); - me->SetEmoteState(EMOTE_STATE_NONE); - } - - void SpellHit(Unit* caster, SpellInfo const* spell) override - { - if (bReset || spell->Id != SPELL_YENNIKUS_RELEASE) - return; - - if (Player* player = caster->ToPlayer()) - { - if (player->GetQuestStatus(QUEST_SAVING_YENNIKU) == QUEST_STATUS_INCOMPLETE) // Yenniku's Release - { - me->SetEmoteState(EMOTE_STATE_STUN); - me->CombatStop(); //stop combat - me->GetThreatManager().ClearAllThreat(); //unsure of this - me->SetFaction(FACTION_HORDE_GENERIC); - - bReset = true; - Reset_Timer = 60000; - } - } - } - - void EnterCombat(Unit* /*who*/) override { } - - void UpdateAI(uint32 diff) override - { - if (bReset) - { - if (Reset_Timer <= diff) - { - EnterEvadeMode(); - bReset = false; - me->SetFaction(FACTION_TROLL_BLOODSCALP); // troll, bloodscalp - return; - } - - Reset_Timer -= diff; - - if (me->IsInCombat() && me->GetVictim()) - { - if (Player* player = me->EnsureVictim()->ToPlayer()) - { - if (player->GetTeam() == HORDE) - { - me->CombatStop(); - me->GetThreatManager().ClearAllThreat(); - } - } - } - } - - //Return since we have no target - if (!UpdateVictim()) - return; - - DoMeleeAttackIfReady(); - } - }; -}; - -void AddSC_stranglethorn_vale() -{ - new npc_yenniku(); -} |
