diff options
author | n0n4m3 <none@none> | 2010-01-13 19:11:46 +0300 |
---|---|---|
committer | n0n4m3 <none@none> | 2010-01-13 19:11:46 +0300 |
commit | f7ad3aefc8e63e87c29d5e9c169210f4e7e80ac8 (patch) | |
tree | 7418fd8e76d498bb754b3b92b981743e20199f98 | |
parent | edeb6bf284e9f7ab501f6c3273221dbf02d60084 (diff) |
Removed all my commits for today, this is hack? really? okey
--HG--
branch : trunk
-rw-r--r-- | src/bindings/scripts/scripts/world/npcs_special.cpp | 11 | ||||
-rw-r--r-- | src/game/Group.cpp | 4 | ||||
-rw-r--r-- | src/game/MovementHandler.cpp | 26 | ||||
-rw-r--r-- | src/game/Pet.cpp | 21 | ||||
-rw-r--r-- | src/game/Player.cpp | 8 | ||||
-rw-r--r-- | src/game/SpellAuraEffects.cpp | 6 | ||||
-rw-r--r-- | src/game/SpellEffects.cpp | 4 | ||||
-rw-r--r-- | src/game/Unit.cpp | 4 | ||||
-rw-r--r-- | src/trinityrealm/AuthSocket.cpp | 3 |
9 files changed, 36 insertions, 51 deletions
diff --git a/src/bindings/scripts/scripts/world/npcs_special.cpp b/src/bindings/scripts/scripts/world/npcs_special.cpp index 375848da9e8..7908e2989f1 100644 --- a/src/bindings/scripts/scripts/world/npcs_special.cpp +++ b/src/bindings/scripts/scripts/world/npcs_special.cpp @@ -1556,7 +1556,7 @@ CreatureAI* GetAI_npc_winter_reveler(Creature* pCreature) #define SPELL_DEADLY_POISON 34655 //Venomous Snake #define SPELL_CRIPPLING_POISON 3409 //Viper -#define VENOMOUS_SNAKE_TIMER 1500 +#define VENOMOUS_SNAKE_TIMER 1200 #define VIPER_TIMER 3000 #define C_VIPER 19921 @@ -1585,6 +1585,13 @@ struct TRINITY_DLL_DECL npc_snake_trap_serpentsAI : public ScriptedAI else IsViper = false; + //We have to reload the states from db for summoned guardians + CreatureBaseStats const* stats = CreatureBaseStats::GetBaseStats(m_creature->getLevel(), Info->unit_class); + m_creature->SetMaxHealth(stats->GenerateHealth(Info)); + m_creature->SetHealth(stats->GenerateMana(Info)); + m_creature->SetStatFloatValue(UNIT_FIELD_MINDAMAGE, Info->mindmg); + m_creature->SetStatFloatValue(UNIT_FIELD_MAXDAMAGE, Info->maxdmg); + //Add delta to make them not all hit the same time uint32 delta = (rand() % 7) * 100; m_creature->SetStatFloatValue(UNIT_FIELD_BASEATTACKTIME, Info->baseattacktime + delta); @@ -1650,7 +1657,7 @@ struct TRINITY_DLL_DECL npc_snake_trap_serpentsAI : public ScriptedAI } else //Venomous Snake { - if (urand(0,2) == 0) //33% chance to cast + if (urand(0,9) < 8) //80% chance to cast DoCast(m_creature->getVictim(), SPELL_DEADLY_POISON); SpellTimer = VENOMOUS_SNAKE_TIMER + (rand() %5)*100; } diff --git a/src/game/Group.cpp b/src/game/Group.cpp index b2db3ed46a2..a1585acd41b 100644 --- a/src/game/Group.cpp +++ b/src/game/Group.cpp @@ -1499,9 +1499,7 @@ void Group::SetDungeonDifficulty(Difficulty difficulty) continue; player->SetDungeonDifficulty(difficulty); player->SendDungeonDifficulty(true); - // Send player to recall position is a dungeon (to avoid an exploit) - if (sMapStore.LookupEntry(player->GetMap()->IsDungeon())) - player->TeleportTo(player->m_recallMap, player->m_recallX, player->m_recallY, player->m_recallZ, player->m_recallO); + //send player to recall positio nis a dungeon (to avoid an exploit) } } diff --git a/src/game/MovementHandler.cpp b/src/game/MovementHandler.cpp index d4388f3c7a4..da0387f8d1b 100644 --- a/src/game/MovementHandler.cpp +++ b/src/game/MovementHandler.cpp @@ -488,18 +488,20 @@ void WorldSession::HandleSetActiveMoverOpcode(WorldPacket &recv_data) uint64 guid; recv_data >> guid; - if(GetPlayer()->IsInWorld()) - if(Unit *mover = ObjectAccessor::GetUnit(*GetPlayer(), guid)) - { - GetPlayer()->SetMover(mover); - if(mover != GetPlayer() && mover->canFly()) - { - WorldPacket data(SMSG_MOVE_SET_CAN_FLY, 12); - data.append(mover->GetPackGUID()); - data << uint32(0); - SendPacket(&data); - } - } + if(guid == GetPlayer()->m_mover->GetGUID()) + return; + + if(Unit *mover = ObjectAccessor::GetUnit(*GetPlayer(), guid)) + { + GetPlayer()->SetMover(mover); + if(mover != GetPlayer() && mover->canFly()) + { + WorldPacket data(SMSG_MOVE_SET_CAN_FLY, 12); + data.append(mover->GetPackGUID()); + data << uint32(0); + SendPacket(&data); + } + } else { sLog.outError("HandleSetActiveMoverOpcode: incorrect mover guid: mover is " UI64FMTD " and should be " UI64FMTD, guid, _player->m_mover->GetGUID()); diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp index 261eca21701..5fe6a64932d 100644 --- a/src/game/Pet.cpp +++ b/src/game/Pet.cpp @@ -498,10 +498,7 @@ void Pet::setDeathState(DeathState s) // overwrite virtual void Pet::Update(uint32 diff) { - if (m_removed) // pet already removed, just wait in remove queue, no updates - return; - - if (m_loading) + if(m_removed) // pet already removed, just wait in remove queue, no updates return; switch( m_deathState ) @@ -972,22 +969,6 @@ bool Guardian::InitStatsForLevel(uint8 petlevel) SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel * 4 + petlevel)); break; } - case 19833: //Snake Trap - Venomous Snake - { - SetCreateHealth(uint32(107 * (petlevel - 40) * 0.025f)); - SetCreateMana(0); - SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float((petlevel / 2) - 25)); - SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float((petlevel / 2) - 18)); - break; - } - case 19921: //Snake Trap - Viper - { - SetCreateHealth(uint32(107 * (petlevel - 40) * 0.025f)); - SetCreateMana(0); - SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(petlevel / 2 - 10)); - SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel / 2)); - break; - } case 31216: // Mirror Image { SetBonusDamage(int32(m_owner->SpellBaseDamageBonus(SPELL_SCHOOL_MASK_FROST) * 0.33f)); diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 7ea674f7f2c..94d4387f8e7 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -17016,11 +17016,15 @@ void Player::SaveToDB() sLog.outDebug("The value of player %s at save: ", m_name.c_str()); outDebugValues(); + CharacterDatabase.BeginTransaction(); + + CharacterDatabase.PExecute("DELETE FROM characters WHERE guid = '%u'",GetGUIDLow()); + std::string sql_name = m_name; CharacterDatabase.escape_string(sql_name); std::ostringstream ss; - ss << "REPLACE INTO characters (guid,account,name,race,class,gender,level,xp,money,playerBytes,playerBytes2,playerFlags," + ss << "INSERT INTO characters (guid,account,name,race,class,gender,level,xp,money,playerBytes,playerBytes2,playerFlags," "map, instance_id, dungeon_difficulty, position_x, position_y, position_z, orientation, data, " "taximask, online, cinematic, " "totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, " @@ -17112,8 +17116,6 @@ void Player::SaveToDB() ss << uint32(m_activeSpec); ss << ")"; - CharacterDatabase.BeginTransaction(); - CharacterDatabase.Execute( ss.str().c_str() ); if (m_mailsUpdated) //save mails only when needed diff --git a/src/game/SpellAuraEffects.cpp b/src/game/SpellAuraEffects.cpp index 53e066514df..1492d586943 100644 --- a/src/game/SpellAuraEffects.cpp +++ b/src/game/SpellAuraEffects.cpp @@ -4755,7 +4755,7 @@ void AuraEffect::HandleAuraModWeaponCritPercent(AuraApplication const * aurApp, return; for (int i = 0; i < MAX_ATTACK; ++i) - if(Item* pItem = ((Player*)target)->GetWeaponForAttack(WeaponAttackType(i), true)) + if(Item* pItem = ((Player*)target)->GetWeaponForAttack(WeaponAttackType(i))) ((Player*)target)->_ApplyWeaponDependentAuraCritMod(pItem,WeaponAttackType(i),this,apply); // mods must be applied base at equipped weapon class and subclass comparison @@ -5076,7 +5076,7 @@ void AuraEffect::HandleModDamageDone(AuraApplication const * aurApp, uint8 mode, if(target->GetTypeId() == TYPEID_PLAYER) { for (int i = 0; i < MAX_ATTACK; ++i) - if(Item* pItem = ((Player*)target)->GetWeaponForAttack(WeaponAttackType(i), true)) + if(Item* pItem = ((Player*)target)->GetWeaponForAttack(WeaponAttackType(i))) ((Player*)target)->_ApplyWeaponDependentAuraDamageMod(pItem,WeaponAttackType(i),this,apply); } @@ -5163,7 +5163,7 @@ void AuraEffect::HandleModDamagePercentDone(AuraApplication const * aurApp, uint if(target->GetTypeId() == TYPEID_PLAYER) { for (int i = 0; i < MAX_ATTACK; ++i) - if(Item* pItem = ((Player*)target)->GetWeaponForAttack(WeaponAttackType(i), true)) + if(Item* pItem = ((Player*)target)->GetWeaponForAttack(WeaponAttackType(i))) ((Player*)target)->_ApplyWeaponDependentAuraDamageMod(pItem,WeaponAttackType(i),this,apply); } diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 47e47d1f119..24c2ded7321 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -639,10 +639,6 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx) // Eviscerate and Envenom Bonus Damage (item set effect) if (m_caster->HasAura(SPELL_EVISCERATE_AND_ENVENOM_BONUS_DAMAGE_37169)) damage += combo*40; - - // Apply spell mods - if (Player* modOwner = m_caster->GetSpellModOwner()) - modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_DAMAGE, damage); } } break; diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index b09e414e4ff..95360052238 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -10018,7 +10018,7 @@ int32 Unit::SpellBaseDamageBonus(SpellSchoolMask schoolMask) DoneAdvertisedBenefit += int32(GetTotalAttackPowerValue(BASE_ATTACK) * (*i)->GetAmount() / 100.0f); } - return DoneAdvertisedBenefit > 0 ? DoneAdvertisedBenefit : 0; + return DoneAdvertisedBenefit; } int32 Unit::SpellBaseDamageBonusForVictim(SpellSchoolMask schoolMask, Unit *pVictim) @@ -10038,7 +10038,7 @@ int32 Unit::SpellBaseDamageBonusForVictim(SpellSchoolMask schoolMask, Unit *pVic if (((*i)->GetMiscValue() & schoolMask) != 0) TakenAdvertisedBenefit += (*i)->GetAmount(); - return TakenAdvertisedBenefit > 0 ? TakenAdvertisedBenefit : 0; + return TakenAdvertisedBenefit; } bool Unit::isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolMask schoolMask, WeaponAttackType attackType) const diff --git a/src/trinityrealm/AuthSocket.cpp b/src/trinityrealm/AuthSocket.cpp index bc788426a8a..ee71c523816 100644 --- a/src/trinityrealm/AuthSocket.cpp +++ b/src/trinityrealm/AuthSocket.cpp @@ -297,8 +297,7 @@ void AuthSocket::OnRead() ///- Report unknown commands in the debug log if (i == AUTH_TOTAL_COMMANDS) { - DEBUG_LOG("[Auth] got unknown packet from '%s:%d'", GetRemoteAddress().c_str(), GetRemotePort()); - SetCloseAndDelete(); + DEBUG_LOG("[Auth] got unknown packet %u", (uint32)_cmd); return; } } |