diff options
author | Anubisss <none@none> | 2009-08-23 01:42:57 +0200 |
---|---|---|
committer | Anubisss <none@none> | 2009-08-23 01:42:57 +0200 |
commit | f8731797690cf158065ddb63f3a259c318ec2220 (patch) | |
tree | d1203636d12f567c379d62a91c571bbec68a1b91 | |
parent | 3596edde964d81fa7407ee33bdf4bc95e9554b04 (diff) |
*Update THANKS and some clean with spaces in scripts.
--HG--
branch : trunk
66 files changed, 361 insertions, 356 deletions
@@ -1,52 +1,57 @@ -= TrinityCore -- Thanks/credits file = - -TrinityCore is a derivation/rewrite of MaNGOS, which was originally written -by Team Python and the WoW Daemon Team. Many people further helped Trinity Core -by submitting bug reports, code patches, and suggestions. Thanks to the -community! - -Special thanks should go out to the WowwoW team. We have gained help from -them many times in the creation of this project. Keep up the good work guys. - -Thanks to the ScriptDev2 team (http://www.scriptdev2.com) for scripts. - -Thanks to the WCell team (especially Ralek) for research on realm reconnect -sequence, item scaling stats algorithm, gameobject rotation issues. - -Thanks go out to the following people for various patches/code (listed in the -order they were added): w12x, dythzer, XEQT, death420, balrok, TOM_RUS, -runningnak3d, Seline, KingPin, raczman, bogie, Neo2003, NoFantasy, Derex, -freghar, toilet1, megamage, MadJack, WarHead, gvcoman, Ntsc, arrai, jrkpote, -Seraphim, vagoth, KerchumA222, Rognar, Blaymoira, DragonHunter, Molius, ApoC, -SeT, hunuza, Wyk3d, VladimirMangos, rj686, Arthorius, QAston, Muhaha, dereka, -Kaldorei, NuRRi, Biglad, Machiavelli, Nivelo, Paradox, Aokromes, EleGoS, -Visagalis, reno, Cybrax, GriffonHeart, fgenesis, rilex, XTElite1, Anubisss, eL, -Iskander, arclite, Bladex, EIFEL, Klaimmore, XTZGZoReX, panaut0lordv, DearScorpion, -BlueSteel, AlexDereka, Drahy, krz, Xeptor, Sethoso, Sarjuuk, pasdVn, nissen, -Triply, `win, Fog, emsy, McBitter, Lukaasm, maikash, Wormheart, DonTomika, -DiSlord, Tiretunderl, Ramses_II, cccyril, Cha0S2, miebaik, Trazom, KiriX, -darkEvil, Sorken, Kudlaty, Charlie2025, Medwise, Rat, Lutik, domingo, -TrullyONE, rastikzzz, Tassader, Lightguard, KAPATEJIb, Tux`Volant, zhanhang03, -Asael, Elron, False, nos4r2zod, Disassembler, thumsoul, rvnth, throneinc, -MrTux, Luniz2k1, Dani, BroodWyrm, raven_coda, Bagsac, Thraxx, Trogvar, -teacher4, zhenya, Albrecht de Endrau, Phacops, Naicisum, thenecromancer, shax, -cryingcloud, freeganja, Foks, daveh, Az@zel, evilstar, Corfen, Astellar, Maxxie, -DEN_North, StarJoker, Nezemnoy, X-Savior, subhuman_bob, Ambal, Brueggus, sparc, -jojo, Trojan, tvaroh, Genars, BombermaG, Bulkin, nesocip, xILOSWag, SilverIce, -Uruviel, timmit, SeT, Seizerkiller, Stokrotka, JoN0, Tanatos, Hunteee, Alyen, -Farah, Them, DaGNU, arthurcik, BudIcePenguin, Amok, Amit86, onkelz28, Azrael, -Larva, Roland, DerDyddye, Vicos, PSZ, CRAZyBUg, irish, Sephiroth1984, hunuza, -mike753, Xlybriem, Paytheo, ArticDevil, FearX, Beaste, bufferoverflow, Jeniczek, -Den, bobaz, crackm, seirge, D_Skywalk, mknjc, Christyan, Saeba, Nevan, tlexii, -liszt, duckman, Joro, Charlie, smellbee, bigjohnson4, maxdestroyer, Destalker, -ckegg, Drethek, yad02, Win32, NetSky, Zcuron, Necroo, ogeraisi, Coldblooded, -Edder, riddick, Craker, NeoLithicX, srounet, SLG, Tidus, neo0608, SyRiOCoP, -F636y623, Patro, mobel, simak, hectolight, Riccardo, GodsdoG, Gomez, kamir86, fredi, -qubix, Deafboy, Authorius, DarkRabbit, mrbungle, netoya, peldor, eumario, Alex, -Moandor, ebx, DasBlub, guenex, Brats, Lucy, arcx, Enril, oiler2112, -Wizz, Elminster, 123qwe, NeatElves, Turk3y, deicide, vladonix, nugu100, -Skystar, Reve, jorooo, FrozenDB, miranda.conrado, Tequila, Gommes, Zerg2000, -aerione_alt, Rastik, FrenchW, wilibald09, Velorien, kancaras, fisherman, -Aviram, Mufik, loop69, multiplexer, Koani, rechapa79, kozelo, MeanMachine, -fregh, adrycasillo, IncoGnito, Alez, Itch, Kuteur, MaS0n, peaceman, manuel, -Gendalph, Lynx3d, raftom, Infinity, Ebrithil, Sorya, HP1, Prince, redcore. += TrinityCore -- Thanks/credits file =
+
+TrinityCore is a derivation/rewrite of MaNGOS, which was originally written
+by Team Python and the WoW Daemon Team. Many people further helped Trinity Core
+by submitting bug reports, code patches, and suggestions. Thanks to the
+community!
+
+Special thanks should go out to the WowwoW team. We have gained help from
+them many times in the creation of this project. Keep up the good work guys.
+
+Thanks to the ScriptDev2 team (http://www.scriptdev2.com) for scripts.
+
+Thanks to the WCell team (especially Ralek) for research on realm reconnect
+sequence, item scaling stats algorithm, gameobject rotation issues.
+
+Thanks go out to the following people for various patches/code (listed in the
+order they were added): w12x, dythzer, XEQT, death420, balrok, TOM_RUS,
+runningnak3d, Seline, KingPin, raczman, bogie, Neo2003, NoFantasy, Derex,
+freghar, toilet1, megamage, MadJack, WarHead, gvcoman, Ntsc, arrai, jrkpote,
+Seraphim, vagoth, KerchumA222, Rognar, Blaymoira, DragonHunter, Molius, ApoC,
+SeT, hunuza, Wyk3d, VladimirMangos, rj686, Arthorius, QAston, Muhaha, dereka,
+Kaldorei, NuRRi, Biglad, Machiavelli, Nivelo, Paradox, Aokromes, EleGoS,
+Visagalis, reno, Cybrax, GriffonHeart, fgenesis, rilex, XTElite1, Anubisss, eL,
+Iskander, arclite, Bladex, EIFEL, Klaimmore, XTZGZoReX, panaut0lordv, DearScorpion,
+BlueSteel, AlexDereka, Drahy, krz, Xeptor, Sethoso, Sarjuuk, pasdVn, nissen,
+Triply, `win, Fog, emsy, McBitter, Lukaasm, maikash, Wormheart, DonTomika,
+DiSlord, Tiretunderl, Ramses_II, cccyril, Cha0S2, miebaik, Trazom, KiriX,
+darkEvil, Sorken, Kudlaty, Charlie2025, Medwise, Rat, Lutik, domingo,
+TrullyONE, rastikzzz, Tassader, Lightguard, KAPATEJIb, Tux`Volant, zhanhang03,
+Asael, Elron, False, nos4r2zod, Disassembler, thumsoul, rvnth, throneinc,
+MrTux, Luniz2k1, Dani, BroodWyrm, raven_coda, Bagsac, Thraxx, Trogvar,
+teacher4, zhenya, Albrecht de Endrau, Phacops, Naicisum, thenecromancer, shax,
+cryingcloud, freeganja, Foks, daveh, Az@zel, evilstar, Corfen, Astellar, Maxxie,
+DEN_North, StarJoker, Nezemnoy, X-Savior, subhuman_bob, Ambal, Brueggus, sparc,
+jojo, Trojan, tvaroh, Genars, BombermaG, Bulkin, nesocip, xILOSWag, SilverIce,
+Uruviel, timmit, SeT, Seizerkiller, Stokrotka, JoN0, Tanatos, Hunteee, Alyen,
+Farah, Them, DaGNU, arthurcik, BudIcePenguin, Amok, Amit86, onkelz28, Azrael,
+Larva, Roland, DerDyddye, Vicos, PSZ, CRAZyBUg, irish, Sephiroth1984, hunuza,
+mike753, Xlybriem, Paytheo, ArticDevil, FearX, Beaste, bufferoverflow, Jeniczek,
+Den, bobaz, crackm, seirge, D_Skywalk, mknjc, Christyan, Saeba, Nevan, tlexii,
+liszt, duckman, Joro, Charlie, smellbee, bigjohnson4, maxdestroyer, Destalker,
+ckegg, Drethek, yad02, Win32, NetSky, Zcuron, Necroo, ogeraisi, Coldblooded,
+Edder, riddick, Craker, NeoLithicX, srounet, SLG, Tidus, neo0608, SyRiOCoP,
+F636y623, Patro, mobel, simak, hectolight, Riccardo, GodsdoG, Gomez, kamir86, fredi,
+qubix, Deafboy, Authorius, DarkRabbit, mrbungle, netoya, peldor, eumario, Alex,
+Moandor, ebx, DasBlub, guenex, Brats, Lucy, arcx, Enril, oiler2112,
+Wizz, Elminster, 123qwe, NeatElves, Turk3y, deicide, vladonix, nugu100,
+Skystar, Reve, jorooo, FrozenDB, miranda.conrado, Tequila, Gommes, Zerg2000,
+aerione_alt, Rastik, FrenchW, wilibald09, Velorien, kancaras, fisherman,
+Aviram, Mufik, loop69, multiplexer, Koani, rechapa79, kozelo, MeanMachine,
+fregh, adrycasillo, IncoGnito, Alez, Itch, Kuteur, MaS0n, peaceman, manuel,
+Gendalph, Lynx3d, raftom, Infinity, Ebrithil, Sorya, HP1, Prince, redcore,
+Boogie, Necro, Thyros, simon, MrSmite, horogandris, Stryker, MaXiMiUS, kaell,
+totoro, Forgiven, Big, Oculus, Lorac, Nemesis, Epsik, iadus3, durotar, hoshie,
+fukifat, imbecile, Nafsih, Meldanor, Turok, Naturamen, Themris, Sundark,
+Azuritus, jotapdiez, EnderGT, Curuad, oc_redfox, rockzOr, Darkshines,
+BlackYoghurt, McLovin, Gyullo, kaxap.
diff --git a/src/bindings/scripts/scripts/custom/npc_acherus_taxi.cpp b/src/bindings/scripts/scripts/custom/npc_acherus_taxi.cpp index f6bb60cdbbc..2057eb4e436 100644 --- a/src/bindings/scripts/scripts/custom/npc_acherus_taxi.cpp +++ b/src/bindings/scripts/scripts/custom/npc_acherus_taxi.cpp @@ -15,10 +15,10 @@ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FLIGHT, GOSSIP_SENDER_MAIN, GO bool GossipSelect_npc_acherus_taxi(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) { if (uiAction == GOSSIP_ACTION_INFO_DEF + 1) - { - if (pPlayer->GetPositionZ() >=316) + { + if (pPlayer->GetPositionZ() >=316) { - pPlayer->GetSession()->SendDoFlight(24446, 1053); + pPlayer->GetSession()->SendDoFlight(24446, 1053); }else{ pPlayer->GetSession()->SendDoFlight(24446, 1054); } diff --git a/src/bindings/scripts/scripts/custom/npc_wyrmresttempel_taxi.cpp b/src/bindings/scripts/scripts/custom/npc_wyrmresttempel_taxi.cpp index d7f27ff4aca..182732053fd 100644 --- a/src/bindings/scripts/scripts/custom/npc_wyrmresttempel_taxi.cpp +++ b/src/bindings/scripts/scripts/custom/npc_wyrmresttempel_taxi.cpp @@ -14,18 +14,18 @@ pPlayer->SetTaxiCheater(true); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_UP, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DOWN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - pPlayer->SEND_GOSSIP_MENU(12887, pCreature->GetGUID()); - + pPlayer->SEND_GOSSIP_MENU(12887, pCreature->GetGUID()); + return true; } bool GossipSelect_npc_wyrmresttempel_middle_taxi(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) { if (uiAction == GOSSIP_ACTION_INFO_DEF + 1) - { + { pPlayer->GetSession()->SendDoFlight(6376, 881); } - + if (uiAction == GOSSIP_ACTION_INFO_DEF + 2) { @@ -42,7 +42,7 @@ pPlayer->SetTaxiCheater(true); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TOP, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4); pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MIDDLE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); pPlayer->SEND_GOSSIP_MENU(12713, pCreature->GetGUID()); - + return true; } @@ -51,10 +51,10 @@ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MIDDLE, GOSSIP_SENDER_MAIN, GO bool GossipSelect_npc_wyrmresttempel_bottom_taxi(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) { if (uiAction == GOSSIP_ACTION_INFO_DEF + 4) - { + { pPlayer->GetSession()->SendDoFlight(6376, 878); } - + if (uiAction == GOSSIP_ACTION_INFO_DEF + 3) { @@ -78,7 +78,7 @@ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ONEDOWN, GOSSIP_SENDER_MAIN, G bool GossipSelect_npc_wyrmresttempel_top_taxi(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) { if (uiAction == GOSSIP_ACTION_INFO_DEF + 5) - { + { pPlayer->GetSession()->SendDoFlight(6376, 879); } diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/def_blackrock_depths.h b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/def_blackrock_depths.h index 6ce124a7c3e..ff82cfd0879 100644 --- a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/def_blackrock_depths.h +++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/def_blackrock_depths.h @@ -17,7 +17,7 @@ enum TYPE_TOMB_OF_SEVEN = 4, TYPE_LYCEUM = 5, TYPE_IRON_HALL = 6, - + DATA_EMPEROR = 10, DATA_PHALANX = 11, diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp index f8993b36124..770062492ef 100644 --- a/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp +++ b/src/bindings/scripts/scripts/eastern_kingdoms/blackrock_depths/instance_blackrock_depths.cpp @@ -47,7 +47,7 @@ enum NPC_SEETHREL = 9038, NPC_GLOOMREL = 9037, NPC_DOOMREL = 9039, - + GO_ARENA1 = 161525, GO_ARENA2 = 161522, GO_ARENA3 = 161524, @@ -65,7 +65,7 @@ enum GO_GOLEM_ROOM_N = 170573, GO_GOLEM_ROOM_S = 170574, GO_THONE_ROOM = 170575, - + GO_SPECTRAL_CHALICE = 164869, GO_CHEST_SEVEN = 169243 }; @@ -174,7 +174,7 @@ struct TRINITY_DLL_DECL instance_blackrock_depths : public ScriptedInstance case GO_BAR_KEG_TRAP: GoBarKegTrapGUID = pGo->GetGUID(); break; case GO_BAR_DOOR: GoBarDoorGUID = pGo->GetGUID(); break; case GO_TOMB_ENTER: GoTombEnterGUID = pGo->GetGUID(); break; - case GO_TOMB_EXIT: + case GO_TOMB_EXIT: GoTombExitGUID = pGo->GetGUID(); if (GhostKillCount >= 7) HandleGameObject(0, true, pGo); @@ -346,7 +346,7 @@ struct TRINITY_DLL_DECL instance_blackrock_depths : public ScriptedInstance if (Unit* target = boss->SelectNearestTarget(500)) boss->AI()->AttackStart(target); } - } + } } void TombOfSevenReset() @@ -367,7 +367,7 @@ struct TRINITY_DLL_DECL instance_blackrock_depths : public ScriptedInstance boss->GetMotionMaster()->MoveTargetedHome(); boss->SetLootRecipient(NULL); } - boss->setFaction(FACTION_FRIEND); + boss->setFaction(FACTION_FRIEND); } } GhostKillCount = 0; @@ -386,7 +386,7 @@ struct TRINITY_DLL_DECL instance_blackrock_depths : public ScriptedInstance void TombOfSevenEnd() { - DoRespawnGameObject(GoChestGUID,DAY); + DoRespawnGameObject(GoChestGUID,DAY); HandleGameObject(GoTombExitGUID,true);//event done, open exit door HandleGameObject(GoTombEnterGUID,true);//event done, open entrance door TombEventStarterGUID = 0; diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp index 6d871ef04b7..d32c670e133 100644 --- a/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp +++ b/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_moroes.cpp @@ -187,7 +187,7 @@ struct TRINITY_DLL_DECL boss_moroesAI : public ScriptedAI { for(uint8 i = 0; i < 4; ++i) { - Creature *pCreature = m_creature->SummonCreature(AddId[i], Locations[i][0], Locations[i][1], POS_Z, Locations[i][2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); + Creature *pCreature = m_creature->SummonCreature(AddId[i], Locations[i][0], Locations[i][1], POS_Z, Locations[i][2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); if (pCreature) { AddGUID[i] = pCreature->GetGUID(); diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp index 68406e65f04..508823658f6 100644 --- a/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp +++ b/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_netherspite.cpp @@ -63,7 +63,7 @@ struct TRINITY_DLL_DECL boss_netherspiteAI : public ScriptedAI pInstance = c->GetInstanceData(); for(int i=0; i<3; ++i) - { + { PortalGUID[i] = 0; BeamTarget[i] = 0; BeamerGUID[i] = 0; @@ -176,7 +176,7 @@ struct TRINITY_DLL_DECL boss_netherspiteAI : public ScriptedAI if(Map* map = m_creature->GetMap()) { Map::PlayerList const& players = map->GetPlayers(); - + // get the best suitable target for(Map::PlayerList::const_iterator i = players.begin(); i!=players.end(); ++i) { @@ -303,7 +303,7 @@ struct TRINITY_DLL_DECL boss_netherspiteAI : public ScriptedAI m_creature->AddAura(SPELL_NETHERBURN_AURA, m_creature); EmpowermentTimer = 90000; }else EmpowermentTimer -= diff; - + if(PhaseTimer < diff) { if(!m_creature->IsNonMeleeSpellCasted(false)) @@ -345,7 +345,7 @@ CreatureAI* GetAI_boss_netherspite(Creature *_Creature) void AddSC_boss_netherspite() { Script *newscript; - + newscript = new Script; newscript->Name="boss_netherspite"; newscript->GetAI = GetAI_boss_netherspite; diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp index d672851315e..490828db73b 100644 --- a/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp +++ b/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_shade_of_aran.cpp @@ -141,7 +141,7 @@ struct TRINITY_DLL_DECL boss_aranAI : public ScriptedAI { // Not in progress pInstance->SetData(TYPE_ARAN, NOT_STARTED); - pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_LIBRARY_DOOR), true); + pInstance->HandleGameObject(pInstance->GetData64(DATA_GO_LIBRARY_DOOR), true); } } diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/bosses_opera.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/bosses_opera.cpp index da6f77e7c20..01a12847bd9 100644 --- a/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/bosses_opera.cpp +++ b/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/bosses_opera.cpp @@ -1053,7 +1053,7 @@ struct TRINITY_DLL_DECL boss_romuloAI : public ScriptedAI EntryYellTimer = 8000; AggroYellTimer = 15000; } - + ScriptedInstance* pInstance; uint64 JulianneGUID; @@ -1286,7 +1286,7 @@ void boss_julianneAI::UpdateAI(const uint32 diff) DrinkPoisonTimer = 0; }else DrinkPoisonTimer -= diff; } - + if (Phase == PHASE_ROMULO && !SummonedRomulo) { if (SummonRomuloTimer < diff) @@ -1319,7 +1319,7 @@ void boss_julianneAI::UpdateAI(const uint32 diff) ResurrectTimer = 1000; }else ResurrectSelfTimer -= diff; } - + if (!UpdateVictim() || IsFakingDeath) return; diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp index 12718e947fd..9f0e24f19d5 100644 --- a/src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp +++ b/src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp @@ -143,7 +143,7 @@ struct TRINITY_DLL_DECL boss_felblood_kaelthasAI : public ScriptedAI if (!pInstance) return; - + pInstance->HandleGameObject(pInstance->GetData64(DATA_KAEL_DOOR), true); // Open the encounter door } @@ -158,7 +158,7 @@ struct TRINITY_DLL_DECL boss_felblood_kaelthasAI : public ScriptedAI { if (!pInstance) return; - + pInstance->HandleGameObject(pInstance->GetData64(DATA_KAEL_DOOR), false); //Close the encounter door, open it in JustDied/Reset } diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp index 2c0dda0898d..2e8454631d5 100644 --- a/src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp +++ b/src/bindings/scripts/scripts/eastern_kingdoms/magisters_terrace/boss_priestess_delrissa.cpp @@ -612,7 +612,7 @@ struct TRINITY_DLL_DECL boss_ellris_duskhallowAI : public boss_priestess_lackey_ { DoCast(m_creature,SPELL_SUMMON_IMP); } - + void UpdateAI(const uint32 diff) { if (!UpdateVictim()) @@ -960,7 +960,7 @@ enum SPELL_MULTI_SHOT = 31942, SPELL_WING_CLIP = 44286, SPELL_FREEZING_TRAP = 44136, - + NPC_SLIVER = 24552 }; @@ -1163,7 +1163,7 @@ CreatureAI* GetAI_apoko(Creature* pCreature) { return new boss_apokoAI(pCreature); } - + enum { SPELL_GOBLIN_DRAGON_GUN = 44272, diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp index 632e46f6011..5bc0ab1dca1 100644 --- a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp +++ b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp @@ -376,7 +376,7 @@ struct TRINITY_DLL_DECL npc_death_knight_initiateAI : public SpellAI { if (pDoneBy->GetGUID() != m_uiDuelerGUID && pDoneBy->GetOwnerGUID() != m_uiDuelerGUID) // other players cannot help uiDamage = 0; - else if (uiDamage >= m_creature->GetHealth()) + else if (uiDamage >= m_creature->GetHealth()) { uiDamage = 0; @@ -541,7 +541,7 @@ struct TRINITY_DLL_DECL npc_dark_rider_of_acherusAI : public ScriptedAI } void InitDespawnHorse(Unit *who) - { + { if (!who) return; @@ -900,7 +900,7 @@ bool GOHello_go_inconspicuous_mine_car(Player* pPlayer, GameObject* pGO) return true; } -// npc 28912 quest 17217 boss 29001 mob 29007 go 191092 +// npc 28912 quest 17217 boss 29001 mob 29007 go 191092 void AddSC_the_scarlet_enclave_c1() { @@ -970,7 +970,7 @@ void AddSC_the_scarlet_enclave_c1() newscript->RegisterSelf(); } -/* +/* DELETE FROM `script_texts` WHERE `entry` IN(-1609301, -1609302); INSERT INTO `script_texts` (`entry`,`content_default`,`type`,`language`,`emote`,`comment`) VALUES (-1609301, 'Come, weakling! Strike me down!', 0, 0, 0, 'SAY_DEATH_RIDER_FINAL'), diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp index 377a5f5c2db..664476d699f 100644 --- a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp +++ b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter2.cpp @@ -100,7 +100,7 @@ struct TRINITY_DLL_DECL npc_crusade_persuadedAI : public ScriptedAI } } - void UpdateAI(const uint32 diff) + void UpdateAI(const uint32 diff) { if (uiSpeech_counter) { @@ -135,7 +135,7 @@ struct TRINITY_DLL_DECL npc_crusade_persuadedAI : public ScriptedAI return; } - + if(!UpdateVictim()) return; @@ -381,7 +381,7 @@ struct TRINITY_DLL_DECL mob_scarlet_courierAI : public ScriptedAI uiStage = 2; } - void UpdateAI(const uint32 diff) + void UpdateAI(const uint32 diff) { if(uiStage && !me->isInCombat()) { @@ -459,7 +459,7 @@ struct TRINITY_DLL_DECL mob_high_inquisitor_valrothAI : public ScriptedAI DoCast(who, SPELL_VALROTH_SMITE); } - void UpdateAI(const uint32 diff) + void UpdateAI(const uint32 diff) { if (uiRenew_timer < diff) { @@ -647,7 +647,7 @@ struct TRINITY_DLL_DECL npc_a_special_surpriseAI : public ScriptedAI PlayerGUID = pWho->GetGUID(); } - void UpdateAI(const uint32 diff) + void UpdateAI(const uint32 diff) { if (PlayerGUID && !me->getVictim() && me->isAlive()) { diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp index b13423e850f..0e4b31c682a 100644 --- a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp +++ b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/the_scarlet_enclave.cpp @@ -86,7 +86,7 @@ struct TRINITY_DLL_DECL npc_valkyr_battle_maidenAI : public PassiveAI case 3: me->DisappearAndDie(); break; - default: + default: //Nothing To DO break; } diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.cpp index fc0b5a8a204..7630f57f14d 100644 --- a/src/bindings/scripts/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.cpp +++ b/src/bindings/scripts/scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.cpp @@ -111,7 +111,7 @@ bool GossipHello_npc_shadowfang_prisoner(Player* pPlayer, Creature* pCreature) if (pInstance && pInstance->GetData(TYPE_FREE_NPC) != DONE && pInstance->GetData(TYPE_RETHILGORE) == DONE) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_DOOR, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - + pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID()); return true; diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_baron_rivendare.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_baron_rivendare.cpp index b83637650bb..cb59acc883c 100644 --- a/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_baron_rivendare.cpp +++ b/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/boss_baron_rivendare.cpp @@ -102,7 +102,7 @@ struct TRINITY_DLL_DECL boss_baron_rivendareAI : public ScriptedAI pInstance->SetData(TYPE_BARON,NOT_STARTED); } - void AttackStart(Unit* who) + void AttackStart(Unit* who) { if (pInstance)//can't use entercombat(), boss' dmg aura sets near players in combat, before entering the room's door pInstance->SetData(TYPE_BARON,IN_PROGRESS); diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/instance_stratholme.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/instance_stratholme.cpp index c37b1a904f7..d475e116039 100644 --- a/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/instance_stratholme.cpp +++ b/src/bindings/scripts/scripts/eastern_kingdoms/stratholme/instance_stratholme.cpp @@ -156,13 +156,13 @@ struct TRINITY_DLL_DECL instance_stratholme : public ScriptedInstance case GO_ZIGGURAT1: ziggurat1GUID = pGo->GetGUID(); break; case GO_ZIGGURAT2: ziggurat2GUID = pGo->GetGUID(); break; case GO_ZIGGURAT3: ziggurat3GUID = pGo->GetGUID(); break; - case GO_ZIGGURAT4: - ziggurat4GUID = pGo->GetGUID(); + case GO_ZIGGURAT4: + ziggurat4GUID = pGo->GetGUID(); if (TYPE_BARON == DONE || TYPE_RAMSTEIN == DONE) HandleGameObject(0, true, pGo); break; - case GO_ZIGGURAT5: - ziggurat5GUID = pGo->GetGUID(); + case GO_ZIGGURAT5: + ziggurat5GUID = pGo->GetGUID(); if (TYPE_BARON == DONE || TYPE_RAMSTEIN == DONE) HandleGameObject(0, true, pGo); break; @@ -313,7 +313,7 @@ struct TRINITY_DLL_DECL instance_stratholme : public ScriptedInstance std::ostringstream saveStream; saveStream << Encounter[0] << " " << Encounter[1] << " " << Encounter[2] << " " << Encounter[3] << " " << Encounter[4] << " " << Encounter[5]; - + OUT_SAVE_INST_DATA_COMPLETE; return saveStream.str(); } diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp index 85567b2a98b..3662531d08e 100644 --- a/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp +++ b/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_eredar_twins.cpp @@ -145,7 +145,7 @@ struct TRINITY_DLL_DECL boss_sacrolashAI : public ScriptedAI if (pInstance) pInstance->SetData(DATA_EREDAR_TWINS_EVENT, NOT_STARTED); } - + void EnterCombat(Unit *who) { DoZoneInCombat(); @@ -408,7 +408,7 @@ struct TRINITY_DLL_DECL boss_alythessAI : public Scripted_NoMovementAI if (pInstance) pInstance->SetData(DATA_EREDAR_TWINS_EVENT, NOT_STARTED); } - + void EnterCombat(Unit *who) { DoZoneInCombat(); diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp index 0cf83a6a2e7..bcdf66b1f58 100644 --- a/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp +++ b/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp @@ -131,7 +131,7 @@ struct TRINITY_DLL_DECL boss_kalecgosAI : public ScriptedAI { SathGUID = pInstance->GetData64(DATA_SATHROVARR); DoorGUID = pInstance->GetData64(DATA_GO_FORCEFIELD); - + if (GameObject *Door = pInstance->instance->GetGameObject(pInstance->GetData64(DoorGUID))) Door->SetLootState(GO_JUST_DEACTIVATED); } diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp index 9d30c8fcb25..58d8606ab99 100644 --- a/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp +++ b/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_muru.cpp @@ -231,7 +231,7 @@ struct TRINITY_DLL_DECL boss_muruAI : public Scripted_NoMovementAI Timer[TIMER_HUMANOIDES] = 10000; Timer[TIMER_PHASE] = 2000; Timer[TIMER_SENTINEL] = 31500; - + m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); m_creature->SetVisibility(VISIBILITY_ON); @@ -485,7 +485,7 @@ struct TRINITY_DLL_DECL npc_dark_fiendAI : public ScriptedAI } else { - + if (m_creature->IsWithinDist(m_creature->getVictim(), 5)) { DoCastAOE(SPELL_DARKFIEND_AOE, false); diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_renataki.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_renataki.cpp index 608897ad18d..42608183fdd 100644 --- a/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_renataki.cpp +++ b/src/bindings/scripts/scripts/eastern_kingdoms/zulgurub/boss_renataki.cpp @@ -70,7 +70,7 @@ struct TRINITY_DLL_DECL boss_renatakiAI : public ScriptedAI SetEquipmentSlots(false, EQUIP_UNEQUIP, EQUIP_NO_CHANGE, EQUIP_NO_CHANGE); m_creature->SetDisplayId(11686); - + m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); Invisible = true; diff --git a/src/bindings/scripts/scripts/kalimdor/azuremyst_isle.cpp b/src/bindings/scripts/scripts/kalimdor/azuremyst_isle.cpp index f881715ca64..63f4a729dbb 100644 --- a/src/bindings/scripts/scripts/kalimdor/azuremyst_isle.cpp +++ b/src/bindings/scripts/scripts/kalimdor/azuremyst_isle.cpp @@ -199,7 +199,7 @@ struct TRINITY_DLL_DECL npc_engineer_spark_overgrindAI : public ScriptedAI NpcFlags = c->GetUInt32Value(UNIT_NPC_FLAGS); if (c->GetAreaId() == AREA_COVE || c->GetAreaId() == AREA_ISLE) - IsTreeEvent = true; + IsTreeEvent = true; } uint32 NormFaction; diff --git a/src/bindings/scripts/scripts/kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp b/src/bindings/scripts/scripts/kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp index 19203ce2d73..b2664932461 100644 --- a/src/bindings/scripts/scripts/kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp +++ b/src/bindings/scripts/scripts/kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp @@ -62,7 +62,7 @@ struct TRINITY_DLL_DECL instance_blackfathom_deeps : public ScriptedInstance void OnCreatureCreate(Creature* pCreature, bool add) { - if (pCreature->GetEntry() == 4832) + if (pCreature->GetEntry() == 4832) m_uiTwilightLordKelrisGUID = pCreature->GetGUID(); } diff --git a/src/bindings/scripts/scripts/kalimdor/razorfen_downs/razorfen_downs.cpp b/src/bindings/scripts/scripts/kalimdor/razorfen_downs/razorfen_downs.cpp index 7515c5a9195..8abb2d61e99 100644 --- a/src/bindings/scripts/scripts/kalimdor/razorfen_downs/razorfen_downs.cpp +++ b/src/bindings/scripts/scripts/kalimdor/razorfen_downs/razorfen_downs.cpp @@ -45,7 +45,7 @@ enum #define GOSSIP_ITEM_POTION "Teach me the alchemy recipe" bool GossipHello_npc_henry_stern (Player* pPlayer, Creature* pCreature) -{ +{ if (pPlayer->GetBaseSkillValue(SKILL_COOKING) >= 175 && !pPlayer->HasSpell(SPELL_GOLDTHORN_TEA)) pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TEA, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); diff --git a/src/bindings/scripts/scripts/kalimdor/razorfen_kraul/def_razorfen_kraul.h b/src/bindings/scripts/scripts/kalimdor/razorfen_kraul/def_razorfen_kraul.h index 96917fcd4bf..d40abd7f2fd 100644 --- a/src/bindings/scripts/scripts/kalimdor/razorfen_kraul/def_razorfen_kraul.h +++ b/src/bindings/scripts/scripts/kalimdor/razorfen_kraul/def_razorfen_kraul.h @@ -13,7 +13,7 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ - + #ifndef DEF_RAZORFEN_KRAUL_H #define DEF_RAZORFEN_KRAUL_H diff --git a/src/bindings/scripts/scripts/kalimdor/razorfen_kraul/instance_razorfen_kraul.cpp b/src/bindings/scripts/scripts/kalimdor/razorfen_kraul/instance_razorfen_kraul.cpp index 94b0943cf3d..ed139ea45e9 100644 --- a/src/bindings/scripts/scripts/kalimdor/razorfen_kraul/instance_razorfen_kraul.cpp +++ b/src/bindings/scripts/scripts/kalimdor/razorfen_kraul/instance_razorfen_kraul.cpp @@ -75,7 +75,7 @@ struct TRINITY_DLL_DECL instance_razorfen_kraul : public ScriptedInstance WardCheck_Timer = 4000; }else WardCheck_Timer -= diff; - } + } void SetData(uint32 type, uint32 data) { diff --git a/src/bindings/scripts/scripts/kalimdor/razorfen_kraul/razorfen_kraul.cpp b/src/bindings/scripts/scripts/kalimdor/razorfen_kraul/razorfen_kraul.cpp index 1d1217eae16..fec2cf711da 100644 --- a/src/bindings/scripts/scripts/kalimdor/razorfen_kraul/razorfen_kraul.cpp +++ b/src/bindings/scripts/scripts/kalimdor/razorfen_kraul/razorfen_kraul.cpp @@ -184,7 +184,7 @@ void AddSC_razorfen_kraul() newscript->GetAI = &GetAI_npc_willix; newscript->pQuestAccept = &QuestAccept_npc_willix; newscript->RegisterSelf(); - + newscript = new Script; newscript->Name = "npc_deaths_head_ward_keeper"; newscript->GetAI = &GetAI_npc_deaths_head_ward_keeper; diff --git a/src/bindings/scripts/scripts/kalimdor/the_barrens.cpp b/src/bindings/scripts/scripts/kalimdor/the_barrens.cpp index d957ba26ae7..283ca7005f1 100644 --- a/src/bindings/scripts/scripts/kalimdor/the_barrens.cpp +++ b/src/bindings/scripts/scripts/kalimdor/the_barrens.cpp @@ -17,7 +17,7 @@ /* ScriptData SDName: The_Barrens SD%Complete: 90 -SDComment: Quest support: 863, 898, 1719, 2458, 4921, 6981, +SDComment: Quest support: 863, 898, 1719, 2458, 4921, 6981, SDCategory: Barrens EndScriptData */ diff --git a/src/bindings/scripts/scripts/kalimdor/wailing_caverns/instance_wailing_caverns.cpp b/src/bindings/scripts/scripts/kalimdor/wailing_caverns/instance_wailing_caverns.cpp index e535a20a2c1..d955226e1c3 100644 --- a/src/bindings/scripts/scripts/kalimdor/wailing_caverns/instance_wailing_caverns.cpp +++ b/src/bindings/scripts/scripts/kalimdor/wailing_caverns/instance_wailing_caverns.cpp @@ -99,7 +99,7 @@ struct TRINITY_DLL_DECL instance_wailing_caverns : public ScriptedInstance saveStream << m_auiEncounter[0] << " " << m_auiEncounter[1] << " " << m_auiEncounter[2] << " " << m_auiEncounter[3] << " " << m_auiEncounter[4] << " " << m_auiEncounter[5] << " " << m_auiEncounter[6] << " " << m_auiEncounter[7] << " " << m_auiEncounter[8]; - + OUT_SAVE_INST_DATA_COMPLETE; return saveStream.str(); } diff --git a/src/bindings/scripts/scripts/kalimdor/wailing_caverns/wailing_caverns.cpp b/src/bindings/scripts/scripts/kalimdor/wailing_caverns/wailing_caverns.cpp index 606eae462df..34ff63bbe7e 100644 --- a/src/bindings/scripts/scripts/kalimdor/wailing_caverns/wailing_caverns.cpp +++ b/src/bindings/scripts/scripts/kalimdor/wailing_caverns/wailing_caverns.cpp @@ -124,7 +124,7 @@ struct TRINITY_DLL_DECL npc_disciple_of_naralexAI : public npc_escortAI void Reset() { - + } void EnterCombat(Unit* who) @@ -149,11 +149,11 @@ struct TRINITY_DLL_DECL npc_disciple_of_naralexAI : public npc_escortAI } void EnterEvadeMode() - { + { m_creature->RemoveAllAuras(); m_creature->DeleteThreatList(); m_creature->CombatStop(false);//do not interrupt channeling - m_creature->SetLootRecipient(NULL); + m_creature->SetLootRecipient(NULL); if (GetIsBeingEscorted()) { SetReturning(true); @@ -161,7 +161,7 @@ struct TRINITY_DLL_DECL npc_disciple_of_naralexAI : public npc_escortAI debug_log("TSCR: EscortAI (EnterEvadeMode() Override) has left combat and is now returning to last point"); } else - m_creature->GetMotionMaster()->MoveTargetedHome(); + m_creature->GetMotionMaster()->MoveTargetedHome(); } void UpdateAI(const uint32 diff) @@ -192,7 +192,7 @@ struct TRINITY_DLL_DECL npc_disciple_of_naralexAI : public npc_escortAI { eventProgress++; DoScriptText(SAY_BANISH_THE_SPIRITS, m_creature); - DoCast(m_creature, SPELL_SERPENTINE_CLEANSING); + DoCast(m_creature, SPELL_SERPENTINE_CLEANSING); //CAST_AI(npc_escortAI, m_creature->AI())->SetCanDefend(false); eventTimer = 30000; m_creature->SummonCreature(NPC_DEVIATE_VIPER, -61.5261, 273.676, -92.8442, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 5000); @@ -279,7 +279,7 @@ struct TRINITY_DLL_DECL npc_disciple_of_naralexAI : public npc_escortAI Map::PlayerList const &players = pMap->GetPlayers(); for(Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) itr->getSource()->CompletedAchievement(AchievWC); - } + } } if (m_creature->HasAura(SPELL_NARALEXS_AWAKENING)) m_creature->RemoveAura(SPELL_NARALEXS_AWAKENING); diff --git a/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp b/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp index 129f7b34db6..27ea9e33c05 100644 --- a/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp +++ b/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp @@ -120,8 +120,8 @@ struct TRINITY_DLL_DECL boss_elder_nadoxAI : public ScriptedAI Map::PlayerList const &players = pMap->GetPlayers(); for(Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) itr->getSource()->CompletedAchievement(AchievRespectYourElders); - } - } + } + } } if (pInstance) diff --git a/src/bindings/scripts/scripts/northrend/borean_tundra.cpp b/src/bindings/scripts/scripts/northrend/borean_tundra.cpp index 42b8a01009a..08b02bea541 100644 --- a/src/bindings/scripts/scripts/northrend/borean_tundra.cpp +++ b/src/bindings/scripts/scripts/northrend/borean_tundra.cpp @@ -232,12 +232,12 @@ struct TRINITY_DLL_DECL npc_sinkhole_kill_creditAI : public ScriptedAI DoCast(m_creature, SPELL_EXPLODE_CART, true); DoCast(m_creature, SPELL_SUMMON_CART, true); if (GameObject* cart = m_creature->FindNearestGameObject(188160,3)) - cart->SetUInt32Value(GAMEOBJECT_FACTION, 14); + cart->SetUInt32Value(GAMEOBJECT_FACTION, 14); Phase_Timer = 3000; Phase = 2; break; case 2: - if (GameObject* cart = m_creature->FindNearestGameObject(188160,3)) + if (GameObject* cart = m_creature->FindNearestGameObject(188160,3)) cart->UseDoorOrButton(); DoCast(m_creature, SPELL_EXPLODE_CART, true); Phase_Timer = 3000; @@ -278,7 +278,7 @@ struct TRINITY_DLL_DECL npc_sinkhole_kill_creditAI : public ScriptedAI break; } } else Phase_Timer -= diff; - + } }; diff --git a/src/bindings/scripts/scripts/northrend/howling_fjord.cpp b/src/bindings/scripts/scripts/northrend/howling_fjord.cpp index 109d1f8992d..6f55c64435c 100644 --- a/src/bindings/scripts/scripts/northrend/howling_fjord.cpp +++ b/src/bindings/scripts/scripts/northrend/howling_fjord.cpp @@ -42,7 +42,7 @@ struct TRINITY_DLL_DECL npc_plaguehound_trackerAI : public npc_escortAI { npc_plaguehound_trackerAI(Creature* pCreature) : npc_escortAI(pCreature) { } - + void Reset() { InitScriptData(); diff --git a/src/bindings/scripts/scripts/northrend/naxxramas/boss_faerlina.cpp b/src/bindings/scripts/scripts/northrend/naxxramas/boss_faerlina.cpp index 4be8f839e3d..9dd0b165973 100644 --- a/src/bindings/scripts/scripts/northrend/naxxramas/boss_faerlina.cpp +++ b/src/bindings/scripts/scripts/northrend/naxxramas/boss_faerlina.cpp @@ -28,7 +28,7 @@ #define SPELL_POSION_BOLT_VOLLEY HEROIC(28796,54098) #define SPELL_RAIN_OF_FIRE HEROIC(28794,54099) -#define SPELL_FRENZY HEROIC(28798,54100) +#define SPELL_FRENZY HEROIC(28798,54100) #define SPELL_WIDOWS_EMBRACE HEROIC(28732,54097) enum Events @@ -97,7 +97,7 @@ struct TRINITY_DLL_DECL boss_faerlinaAI : public BossAI events.ScheduleEvent(EVENT_FIRE, 5000 + rand()%15000); return; case EVENT_FRENZY: - DoCast(me,SPELL_FRENZY); + DoCast(me,SPELL_FRENZY); events.ScheduleEvent(EVENT_FRENZY, 60000 + rand()%20000); return; } diff --git a/src/bindings/scripts/scripts/northrend/naxxramas/boss_kelthuzad.cpp b/src/bindings/scripts/scripts/northrend/naxxramas/boss_kelthuzad.cpp index a93ff572ab0..aeff698335c 100644 --- a/src/bindings/scripts/scripts/northrend/naxxramas/boss_kelthuzad.cpp +++ b/src/bindings/scripts/scripts/northrend/naxxramas/boss_kelthuzad.cpp @@ -254,7 +254,7 @@ struct TRINITY_DLL_DECL boss_kelthuzadAI : public BossAI } events.RepeatEvent(20000); - return; + return; } case EVENT_FISSURE: if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM,0)) diff --git a/src/bindings/scripts/scripts/northrend/naxxramas/boss_maexxna.cpp b/src/bindings/scripts/scripts/northrend/naxxramas/boss_maexxna.cpp index 63ffb995cd5..289efbcacb4 100644 --- a/src/bindings/scripts/scripts/northrend/naxxramas/boss_maexxna.cpp +++ b/src/bindings/scripts/scripts/northrend/naxxramas/boss_maexxna.cpp @@ -111,7 +111,7 @@ struct TRINITY_DLL_DECL boss_maexxnaAI : public BossAI break; } } - } + } if (!enraged && HealthBelowPct(30)) { diff --git a/src/bindings/scripts/scripts/northrend/naxxramas/instance_naxxramas.cpp b/src/bindings/scripts/scripts/northrend/naxxramas/instance_naxxramas.cpp index f6121c18ef5..ff5d09652c1 100644 --- a/src/bindings/scripts/scripts/northrend/naxxramas/instance_naxxramas.cpp +++ b/src/bindings/scripts/scripts/northrend/naxxramas/instance_naxxramas.cpp @@ -160,7 +160,7 @@ struct TRINITY_DLL_DECL instance_naxxramas : public InstanceData { if (!InstanceData::SetBossState(id, state)) return false; - + if (id == BOSS_HORSEMEN && state == DONE && HorsemenChest) HorsemenChest->SetRespawnTime(HorsemenChest->GetRespawnDelay()); diff --git a/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_anomalus.cpp b/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_anomalus.cpp index 35675ff8a29..ceade964fbc 100644 --- a/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_anomalus.cpp +++ b/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_anomalus.cpp @@ -16,8 +16,8 @@ /* ScriptData SDName: Boss_Anomalus -SD%Complete: -SDComment: +SD%Complete: +SDComment: SDCategory: The Nexus, The Nexus EndScriptData */ @@ -73,11 +73,11 @@ struct TRINITY_DLL_DECL boss_anomalusAI : public ScriptedAI bool HeroicMode; uint8 Phase; - uint32 SPELL_SPARK_Timer; + uint32 SPELL_SPARK_Timer; uint32 SPELL_CREATE_RIFT_Timer; uint64 ChaoticRiftGUID; - void Reset() + void Reset() { Phase = 0; SPELL_SPARK_Timer = 5000; @@ -90,7 +90,7 @@ struct TRINITY_DLL_DECL boss_anomalusAI : public ScriptedAI pInstance->SetData(DATA_ANOMALUS_EVENT, NOT_STARTED); } - void EnterCombat(Unit* who) + void EnterCombat(Unit* who) { DoScriptText(SAY_AGGRO, m_creature); @@ -98,7 +98,7 @@ struct TRINITY_DLL_DECL boss_anomalusAI : public ScriptedAI pInstance->SetData(DATA_ANOMALUS_EVENT, IN_PROGRESS); } - void JustDied(Unit* killer) + void JustDied(Unit* killer) { DoScriptText(SAY_DEATH, m_creature); @@ -121,7 +121,7 @@ struct TRINITY_DLL_DECL boss_anomalusAI : public ScriptedAI pInstance->SetData(DATA_ANOMALUS_EVENT, DONE); } - void UpdateAI(const uint32 diff) + void UpdateAI(const uint32 diff) { if (!UpdateVictim()) return; @@ -214,7 +214,7 @@ struct TRINITY_DLL_DECL boss_anomalusAI : public ScriptedAI SPELL_CREATE_RIFT_Timer = 25000; }else SPELL_CREATE_RIFT_Timer -=diff; - DoMeleeAttackIfReady(); + DoMeleeAttackIfReady(); } }; @@ -250,7 +250,7 @@ struct TRINITY_DLL_DECL mob_chaotic_riftAI : public Scripted_NoMovementAI DeadChaoticRift = true; } - void UpdateAI(const uint32 diff) + void UpdateAI(const uint32 diff) { if (!UpdateVictim()) return; @@ -294,7 +294,7 @@ void AddSC_boss_anomalus() newscript->Name="boss_anomalus"; newscript->GetAI = &GetAI_boss_anomalus; newscript->RegisterSelf(); - + newscript = new Script; newscript->Name="mob_chaotic_rift"; newscript->GetAI = &GetAI_mob_chaotic_rift; diff --git a/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_keristrasza.cpp b/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_keristrasza.cpp index 58bf2b852a8..eb90f0dea8a 100644 --- a/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_keristrasza.cpp +++ b/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_keristrasza.cpp @@ -16,8 +16,8 @@ /* ScriptData SDName: Boss_Keristrasza -SD%Complete: -SDComment: +SD%Complete: +SDComment: SDCategory: The Nexus, The Nexus EndScriptData */ @@ -70,7 +70,7 @@ struct TRINITY_DLL_DECL boss_keristraszaAI : public ScriptedAI uint32 CheckIntenseColdTimer; bool MoreThanTwoIntenseCold; // needed for achievement: Intense Cold(2036) - void Reset() + void Reset() { CRYSTALFIRE_BREATH_Timer = 14000; CRYSTAL_CHAINS_CRYSTALIZE_Timer = HeroicMode ? 30000 : 11000; @@ -88,7 +88,7 @@ struct TRINITY_DLL_DECL boss_keristraszaAI : public ScriptedAI pInstance->SetData(DATA_KERISTRASZA_EVENT, NOT_STARTED); } - void EnterCombat(Unit* who) + void EnterCombat(Unit* who) { DoScriptText(SAY_AGGRO, m_creature); DoCastAOE(SPELL_INTENSE_COLD); @@ -97,7 +97,7 @@ struct TRINITY_DLL_DECL boss_keristraszaAI : public ScriptedAI pInstance->SetData(DATA_KERISTRASZA_EVENT, IN_PROGRESS); } - void JustDied(Unit* killer) + void JustDied(Unit* killer) { DoScriptText(SAY_DEATH, m_creature); @@ -166,7 +166,7 @@ struct TRINITY_DLL_DECL boss_keristraszaAI : public ScriptedAI } } - void UpdateAI(const uint32 diff) + void UpdateAI(const uint32 diff) { if (!UpdateVictim()) return; @@ -220,7 +220,7 @@ struct TRINITY_DLL_DECL boss_keristraszaAI : public ScriptedAI CRYSTAL_CHAINS_CRYSTALIZE_Timer = HeroicMode ? 30000 : 11000; }else CRYSTAL_CHAINS_CRYSTALIZE_Timer -= diff; - DoMeleeAttackIfReady(); + DoMeleeAttackIfReady(); } }; @@ -253,7 +253,7 @@ void AddSC_boss_keristrasza() newscript->Name = "boss_keristrasza"; newscript->GetAI = &GetAI_boss_keristrasza; newscript->RegisterSelf(); - + newscript = new Script; newscript->Name = "containment_sphere"; newscript->pGOHello = &GOHello_containment_sphere; diff --git a/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp b/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp index 2fe856cea05..3c0bc5150ae 100644 --- a/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp +++ b/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp @@ -16,8 +16,8 @@ /* ScriptData SDName: Boss_Magus_Telestra -SD%Complete: -SDComment: +SD%Complete: +SDComment: SDCategory: The Nexus, The Nexus EndScriptData */ @@ -59,7 +59,7 @@ float CenterOfRoom[1][4] = struct TRINITY_DLL_DECL boss_magus_telestraAI : public ScriptedAI { - boss_magus_telestraAI(Creature* c) : ScriptedAI(c) + boss_magus_telestraAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceData(); HeroicMode = c->GetMap()->IsHeroic(); @@ -80,8 +80,8 @@ struct TRINITY_DLL_DECL boss_magus_telestraAI : public ScriptedAI uint8 Phase; - uint32 SPELL_ICE_NOVA_Timer; - uint32 SPELL_FIREBOMB_Timer; + uint32 SPELL_ICE_NOVA_Timer; + uint32 SPELL_FIREBOMB_Timer; uint32 SPELL_GRAVITY_WELL_Timer; uint32 Cooldown; @@ -89,8 +89,8 @@ struct TRINITY_DLL_DECL boss_magus_telestraAI : public ScriptedAI { Phase = 0; //These times are probably wrong - SPELL_ICE_NOVA_Timer = 7000; - SPELL_FIREBOMB_Timer = 0; + SPELL_ICE_NOVA_Timer = 7000; + SPELL_FIREBOMB_Timer = 0; SPELL_GRAVITY_WELL_Timer = 15000; Cooldown = 0; @@ -107,7 +107,7 @@ struct TRINITY_DLL_DECL boss_magus_telestraAI : public ScriptedAI pInstance->SetData(DATA_MAGUS_TELESTRA_EVENT, NOT_STARTED); } - void EnterCombat(Unit* who) + void EnterCombat(Unit* who) { DoScriptText(SAY_AGGRO, m_creature); @@ -157,8 +157,8 @@ struct TRINITY_DLL_DECL boss_magus_telestraAI : public ScriptedAI } return 0; } - - void UpdateAI(const uint32 diff) + + void UpdateAI(const uint32 diff) { //Return since we have no target if (!UpdateVictim()) @@ -217,13 +217,13 @@ struct TRINITY_DLL_DECL boss_magus_telestraAI : public ScriptedAI } if ((Phase == 0) && (m_creature->GetHealth() <= (m_creature->GetMaxHealth() * 0.5))) - { + { Phase = 1; m_creature->CastStop(); m_creature->SetVisibility(VISIBILITY_OFF); m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); FireMagusGUID = SplitPersonality(MOB_FIRE_MAGUS); - FrostMagusGUID = SplitPersonality(MOB_FROST_MAGUS); + FrostMagusGUID = SplitPersonality(MOB_FROST_MAGUS); ArcaneMagusGUID = SplitPersonality(MOB_ARCANE_MAGUS); FireMagusDead = false; FrostMagusDead = false; @@ -236,14 +236,14 @@ struct TRINITY_DLL_DECL boss_magus_telestraAI : public ScriptedAI return; } - if (HeroicMode && (Phase == 2) && (m_creature->GetHealth() <= (m_creature->GetMaxHealth() * 0.1))) - { + if (HeroicMode && (Phase == 2) && (m_creature->GetHealth() <= (m_creature->GetMaxHealth() * 0.1))) + { Phase = 3; m_creature->CastStop(); m_creature->SetVisibility(VISIBILITY_OFF); m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); FireMagusGUID = SplitPersonality(MOB_FIRE_MAGUS); - FrostMagusGUID = SplitPersonality(MOB_FROST_MAGUS); + FrostMagusGUID = SplitPersonality(MOB_FROST_MAGUS); ArcaneMagusGUID = SplitPersonality(MOB_ARCANE_MAGUS); FireMagusDead = false; FrostMagusDead = false; @@ -263,7 +263,7 @@ struct TRINITY_DLL_DECL boss_magus_telestraAI : public ScriptedAI else { Cooldown -= diff; - return; + return; } } @@ -297,7 +297,7 @@ struct TRINITY_DLL_DECL boss_magus_telestraAI : public ScriptedAI SPELL_FIREBOMB_Timer = 2000; }else SPELL_FIREBOMB_Timer -=diff; - DoMeleeAttackIfReady(); + DoMeleeAttackIfReady(); } }; diff --git a/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_ormorok.cpp b/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_ormorok.cpp index d55e8514cc6..7ad3cb35bbc 100644 --- a/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_ormorok.cpp +++ b/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_ormorok.cpp @@ -16,8 +16,8 @@ /* ScriptData SDName: Boss_Ormorok -SD%Complete: -SDComment: +SD%Complete: +SDComment: SDCategory: The Nexus, The Nexus EndScriptData */ @@ -55,7 +55,7 @@ enum struct TRINITY_DLL_DECL boss_ormorokAI : public ScriptedAI { - boss_ormorokAI(Creature *c) : ScriptedAI(c) + boss_ormorokAI(Creature *c) : ScriptedAI(c) { pInstance = c->GetInstanceData(); HeroicMode = c->GetMap()->IsHeroic(); @@ -79,9 +79,9 @@ struct TRINITY_DLL_DECL boss_ormorokAI : public ScriptedAI uint32 SPELL_SPELL_REFLECTION_Timer; uint32 SPELL_SUMMON_CRYSTALLINE_TANGLER_Timer; - void Reset() + void Reset() { - SPELL_CRYSTAL_SPIKES_Timer = 12000; + SPELL_CRYSTAL_SPIKES_Timer = 12000; SPELL_TRAMPLE_Timer = 10000; SPELL_SPELL_REFLECTION_Timer = 30000; SPELL_SUMMON_CRYSTALLINE_TANGLER_Timer = 17000; @@ -92,7 +92,7 @@ struct TRINITY_DLL_DECL boss_ormorokAI : public ScriptedAI pInstance->SetData(DATA_ORMOROK_EVENT, NOT_STARTED); } - void EnterCombat(Unit* who) + void EnterCombat(Unit* who) { DoScriptText(SAY_AGGRO, m_creature); @@ -100,7 +100,7 @@ struct TRINITY_DLL_DECL boss_ormorokAI : public ScriptedAI pInstance->SetData(DATA_ORMOROK_EVENT, IN_PROGRESS); } - void JustDied(Unit* killer) + void JustDied(Unit* killer) { DoScriptText(SAY_DEATH, m_creature); @@ -113,7 +113,7 @@ struct TRINITY_DLL_DECL boss_ormorokAI : public ScriptedAI DoScriptText(SAY_KILL, m_creature); } - void UpdateAI(const uint32 diff) + void UpdateAI(const uint32 diff) { if (!UpdateVictim()) { @@ -209,7 +209,7 @@ struct TRINITY_DLL_DECL boss_ormorokAI : public ScriptedAI SPELL_SUMMON_CRYSTALLINE_TANGLER_Timer = 17000; }else SPELL_SUMMON_CRYSTALLINE_TANGLER_Timer -=diff; - DoMeleeAttackIfReady(); + DoMeleeAttackIfReady(); } }; @@ -235,7 +235,7 @@ struct TRINITY_DLL_DECL mob_crystal_spikeAI : public Scripted_NoMovementAI m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); // } - void UpdateAI(const uint32 diff) + void UpdateAI(const uint32 diff) { if (SPELL_CRYSTAL_SPIKE_PREVISUAL_Timer < diff) { @@ -248,8 +248,8 @@ struct TRINITY_DLL_DECL mob_crystal_spikeAI : public Scripted_NoMovementAI DoCast(m_creature, HeroicMode ? SPELL_CRYSTALL_SPIKE_DAMAGE_H : SPELL_CRYSTALL_SPIKE_DAMAGE_N); SPELL_CRYSTALL_SPIKE_DAMAGE_Timer = 10000; }else SPELL_CRYSTALL_SPIKE_DAMAGE_Timer -=diff; - } -}; + } +}; struct TRINITY_DLL_DECL mob_crystalline_tanglerAI : public ScriptedAI { @@ -262,7 +262,7 @@ struct TRINITY_DLL_DECL mob_crystalline_tanglerAI : public ScriptedAI SPELL_ROOTS_Timer = 1000; } - void UpdateAI(const uint32 diff) + void UpdateAI(const uint32 diff) { if (SPELL_ROOTS_Timer < diff) { @@ -272,8 +272,8 @@ struct TRINITY_DLL_DECL mob_crystalline_tanglerAI : public ScriptedAI SPELL_ROOTS_Timer = 15000; } }else SPELL_ROOTS_Timer -=diff; - } -}; + } +}; CreatureAI* GetAI_mob_crystal_spike(Creature* pCreature) { diff --git a/src/bindings/scripts/scripts/northrend/nexus/nexus/instance_nexus.cpp b/src/bindings/scripts/scripts/northrend/nexus/nexus/instance_nexus.cpp index 169eda90d2a..1088d585e18 100644 --- a/src/bindings/scripts/scripts/northrend/nexus/nexus/instance_nexus.cpp +++ b/src/bindings/scripts/scripts/northrend/nexus/nexus/instance_nexus.cpp @@ -96,7 +96,7 @@ struct TRINITY_DLL_DECL instance_nexus : public ScriptedInstance pCreature->SetDisplayId(24352); break; } - case 26796: + case 26796: { //26798 pCreature->setFaction(16); diff --git a/src/bindings/scripts/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp b/src/bindings/scripts/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp index 6fe8b671cfb..bf18962607f 100644 --- a/src/bindings/scripts/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp +++ b/src/bindings/scripts/scripts/northrend/obsidian_sanctum/boss_sartharion.cpp @@ -87,7 +87,7 @@ enum //Shadron //In portal is a disciple, when disciple killed remove Power_of_vesperon, portal open multiple times NPC_ACOLYTE_OF_SHADRON = 31218, // Acolyte of Shadron - SPELL_POWER_OF_SHADRON = 58105, // Shadron's presence increases Fire damage taken by all enemies by 100%. + SPELL_POWER_OF_SHADRON = 58105, // Shadron's presence increases Fire damage taken by all enemies by 100%. SPELL_GIFT_OF_TWILIGTH_SHA = 57835, // TARGET_SCRIPT shadron SPELL_GIFT_OF_TWILIGTH_SAR = 58766, // TARGET_SCRIPT sartharion @@ -191,7 +191,7 @@ struct TRINITY_DLL_DECL boss_sartharionAI : public ScriptedAI bool m_bHasCalledShadron; bool m_bHasCalledVesperon; - void Reset() + void Reset() { m_bIsBerserk = false; m_bIsSoftEnraged = false; @@ -349,7 +349,7 @@ struct TRINITY_DLL_DECL boss_sartharionAI : public ScriptedAI } } - void UpdateAI(const uint32 uiDiff) + void UpdateAI(const uint32 uiDiff) { //Return since we have no target if (!UpdateVictim()) @@ -731,7 +731,7 @@ struct TRINITY_DLL_DECL mob_tenebronAI : public dummy_dragonAI m_uiHatchEggTimer = 30000; } - void Aggro(Unit* pWho) + void Aggro(Unit* pWho) { DoScriptText(SAY_TENEBRON_AGGRO, m_creature); DoZoneInCombat(); @@ -811,7 +811,7 @@ struct TRINITY_DLL_DECL mob_shadronAI : public dummy_dragonAI m_creature->RemoveAurasDueToSpell(SPELL_GIFT_OF_TWILIGTH_SHA); } - void Aggro(Unit* pWho) + void Aggro(Unit* pWho) { DoScriptText(SAY_SHADRON_AGGRO,m_creature); DoZoneInCombat(); @@ -885,7 +885,7 @@ struct TRINITY_DLL_DECL mob_vesperonAI : public dummy_dragonAI m_uiAcolyteVesperonTimer = 60000; } - void Aggro(Unit* pWho) + void Aggro(Unit* pWho) { DoScriptText(SAY_VESPERON_AGGRO,m_creature); DoZoneInCombat(); diff --git a/src/bindings/scripts/scripts/northrend/sholazar_basin.cpp b/src/bindings/scripts/scripts/northrend/sholazar_basin.cpp index 39e333677d2..f29e6684f8f 100644 --- a/src/bindings/scripts/scripts/northrend/sholazar_basin.cpp +++ b/src/bindings/scripts/scripts/northrend/sholazar_basin.cpp @@ -38,7 +38,7 @@ EndContentData */ #define GOSSIP_ITEM1 "I am ready to travel to your village now." enum -{ +{ SAY_START_IRO = -1571000, SAY_QUEST_ACCEPT_IRO = -1571001, SAY_END_IRO = -1571002, @@ -83,13 +83,13 @@ struct TRINITY_DLL_DECL npc_injured_rainspeaker_oracleAI : public npc_escortAI case 15: case 16: case 17: - case 18: + case 18: m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_SWIMMING); m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_JUMPING); m_creature->SetSpeed(MOVE_SWIM, 0.85f, true); m_creature->AddUnitMovementFlag(MOVEMENTFLAG_SWIMMING + MOVEMENTFLAG_LEVITATING); break; - case 19: + case 19: m_creature->SetUnitMovementFlags(MOVEMENTFLAG_JUMPING); break; case 28: @@ -108,7 +108,7 @@ struct TRINITY_DLL_DECL npc_injured_rainspeaker_oracleAI : public npc_escortAI return; if (Player* pPlayer = GetPlayerForEscort()) - { + { if (pPlayer->GetQuestStatus(QUEST_FORTUNATE_MISUNDERSTANDINGS) != QUEST_STATUS_COMPLETE) pPlayer->FailQuest(QUEST_FORTUNATE_MISUNDERSTANDINGS); } @@ -225,10 +225,10 @@ bool GossipSelect_npc_vekjik(Player* pPlayer, Creature* pCreature, uint32 uiSend #define GOSSIP_ITEM_AOF3 "I will not fail." enum -{ +{ QUEST_FREYA_PACT = 12621, - SPELL_FREYA_CONVERSATION = 52045, + SPELL_FREYA_CONVERSATION = 52045, GOSSIP_TEXTID_AVATAR1 = 13303, GOSSIP_TEXTID_AVATAR2 = 13304, diff --git a/src/bindings/scripts/scripts/northrend/storm_peaks.cpp b/src/bindings/scripts/scripts/northrend/storm_peaks.cpp index f8e4780147a..42f74fa18f8 100644 --- a/src/bindings/scripts/scripts/northrend/storm_peaks.cpp +++ b/src/bindings/scripts/scripts/northrend/storm_peaks.cpp @@ -34,7 +34,7 @@ enum struct TRINITY_DLL_DECL npc_agnetta_tyrsdottarAI : public ScriptedAI { npc_agnetta_tyrsdottarAI(Creature* pCreature) : ScriptedAI(pCreature) { } - + void Reset() { me->RestoreFaction(); @@ -83,8 +83,8 @@ enum bool GossipHello_npc_frostborn_scout(Player* pPlayer, Creature* pCreature) -{ - +{ + if (pPlayer->GetQuestStatus(QUEST_MISSING_SCOUTS) == QUEST_STATUS_INCOMPLETE) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); diff --git a/src/bindings/scripts/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp b/src/bindings/scripts/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp index 164b393b6d9..2bf0b154bf0 100644 --- a/src/bindings/scripts/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp +++ b/src/bindings/scripts/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp @@ -138,12 +138,12 @@ struct TRINITY_DLL_DECL boss_lokenAI : public ScriptedAI } } - void UpdateAI(const uint32 uiDiff) + void UpdateAI(const uint32 uiDiff) { //Return since we have no target if (!UpdateVictim()) return; - + if (EncounterTimer) EncounterTimer += uiDiff; diff --git a/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_assembly_of_iron.cpp b/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_assembly_of_iron.cpp index be3ef898bad..502e42df7a2 100644 --- a/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_assembly_of_iron.cpp +++ b/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_assembly_of_iron.cpp @@ -61,7 +61,7 @@ EndScriptData */ #define SPELL_LIGHTNING_TENDRILS 61887 #define SPELL_LIGHTNING_TENDRILS_H 63486 #define SPELL_STORMSHIELD 64187 - + enum @@ -84,7 +84,7 @@ enum EVENT_LIGHTNING_TENDRILS, EVENT_STORMSHIELD, MAX_EVENT - + }; @@ -93,18 +93,18 @@ bool IsEncounterComplete(ScriptedInstance* pInstance, Creature* m_creature) { if (!pInstance || !m_creature) return false; - + for(uint8 i = 0; i < 3; ++i) { uint64 guid = pInstance->GetData64(DATA_STEELBREAKER+i); if(!guid) return false; - + if(Creature *boss = (Unit::GetCreature((*m_creature), guid))) { if(boss->isAlive()) return false; - + continue; } else @@ -119,7 +119,7 @@ struct TRINITY_DLL_DECL boss_steelbreakerAI : public ScriptedAI { pInstance = c->GetInstanceData(); } - + void Reset() { events.Reset(); @@ -128,7 +128,7 @@ struct TRINITY_DLL_DECL boss_steelbreakerAI : public ScriptedAI if(pInstance) pInstance->SetData(DATA_ASSEMBLY, NOT_STARTED); } - + EventMap events; ScriptedInstance* pInstance; uint32 phase; @@ -140,7 +140,7 @@ struct TRINITY_DLL_DECL boss_steelbreakerAI : public ScriptedAI events.ScheduleEvent(EVENT_ENRAGE, 900000); UpdatePhase(); } - + void UpdatePhase() { ++phase; @@ -151,7 +151,7 @@ struct TRINITY_DLL_DECL boss_steelbreakerAI : public ScriptedAI if(phase >= 3) events.RescheduleEvent(EVENT_OVERWHELMING_POWER, rand()%5000); } - + void DamageTaken(Unit* pKiller, uint32 &damage) { if(damage >= m_creature->GetHealth()) @@ -161,7 +161,7 @@ struct TRINITY_DLL_DECL boss_steelbreakerAI : public ScriptedAI { Brundir->SetHealth(Brundir->GetMaxHealth()); } - + if(Creature* Molgeim = Unit::GetCreature(*m_creature, pInstance ? pInstance->GetData64(DATA_RUNEMASTER_MOLGEIM) : 0)) if(Molgeim->isAlive()) { @@ -170,25 +170,25 @@ struct TRINITY_DLL_DECL boss_steelbreakerAI : public ScriptedAI DoCast(SPELL_SUPERCHARGE); } } - + void JustDied(Unit* Killer) { if(IsEncounterComplete(pInstance, m_creature) && pInstance) pInstance->SetData(DATA_ASSEMBLY, DONE); } - + void KilledUnit(Unit *who) { if(phase == 3) DoCast(m_creature, SPELL_ELECTRICAL_CHARGE); } - + void SpellHit(Unit *from, const SpellEntry *spell) { if(spell->Id == SPELL_SUPERCHARGE) UpdatePhase(); } - + void UpdateAI(const uint32 diff) { if (!UpdateVictim()) @@ -220,8 +220,8 @@ struct TRINITY_DLL_DECL boss_steelbreakerAI : public ScriptedAI break; } } - - DoMeleeAttackIfReady(); + + DoMeleeAttackIfReady(); } }; @@ -231,7 +231,7 @@ struct TRINITY_DLL_DECL boss_runemaster_molgeimAI : public ScriptedAI { pInstance = c->GetInstanceData(); } - + void Reset() { if(pInstance) @@ -240,18 +240,18 @@ struct TRINITY_DLL_DECL boss_runemaster_molgeimAI : public ScriptedAI m_creature->RemoveAllAuras(); phase = 0; } - + ScriptedInstance* pInstance; EventMap events; uint32 phase; - + void EnterCombat(Unit* who) { DoZoneInCombat(); events.ScheduleEvent(EVENT_ENRAGE, 900000); UpdatePhase(); } - + void UpdatePhase() { ++phase; @@ -263,17 +263,17 @@ struct TRINITY_DLL_DECL boss_runemaster_molgeimAI : public ScriptedAI if(phase >= 3) events.RescheduleEvent(EVENT_RUNE_OF_SUMMONING, 20000+(rand()%10)*1000); } - + void DamageTaken(Unit* pKiller, uint32 &damage) { if(damage >= m_creature->GetHealth()) - { + { if(Creature* Steelbreaker = Unit::GetCreature(*m_creature, pInstance ? pInstance->GetData64(DATA_STEELBREAKER) : 0)) if(Steelbreaker->isAlive()) { Steelbreaker->SetHealth(Steelbreaker->GetMaxHealth()); } - + if(Creature* Brundir = Unit::GetCreature((*m_creature), pInstance ? pInstance->GetData64(DATA_STORMCALLER_BRUNDIR) : 0)) if(Brundir->isAlive()) { @@ -282,19 +282,19 @@ struct TRINITY_DLL_DECL boss_runemaster_molgeimAI : public ScriptedAI DoCast(m_creature, SPELL_SUPERCHARGE); } } - + void JustDied(Unit* Killer) { if(IsEncounterComplete(pInstance, m_creature) && pInstance) pInstance->SetData(DATA_ASSEMBLY, DONE); } - + void SpellHit(Unit *from, const SpellEntry *spell) { if(spell->Id == SPELL_SUPERCHARGE) UpdatePhase(); } - + void UpdateAI(const uint32 diff) { if (!UpdateVictim()) @@ -326,7 +326,7 @@ struct TRINITY_DLL_DECL boss_runemaster_molgeimAI : public ScriptedAI { Unit *target = SelectTarget(SELECT_TARGET_RANDOM); DoCast(target, SPELL_RUNE_OF_DEATH); - events.ScheduleEvent(EVENT_RUNE_OF_DEATH, 30000+ (rand()%10)*1000); + events.ScheduleEvent(EVENT_RUNE_OF_DEATH, 30000+ (rand()%10)*1000); } break; case EVENT_RUNE_OF_SUMMONING: @@ -338,8 +338,8 @@ struct TRINITY_DLL_DECL boss_runemaster_molgeimAI : public ScriptedAI break; } } - - DoMeleeAttackIfReady(); + + DoMeleeAttackIfReady(); } }; @@ -351,28 +351,28 @@ struct TRINITY_DLL_DECL mob_lightning_elementalAI : public ScriptedAI } Unit* Target; - + void Charge() { Target = m_creature->SelectNearestTarget(); m_creature->AddThreat(Target, 5000000.0f); AttackStart(Target); } - + void UpdateAI(const uint32 diff) { if(!m_creature->isInCombat()) return; - + if(m_creature->IsWithinMeleeRange(Target)) { DoCast(Target, (HeroicMode) ? SPELL_LIGHTNING_BLAST_H : SPELL_LIGHTNING_BLAST); m_creature->DealDamage(m_creature, m_creature->GetMaxHealth()); // hack untill spell works } - + m_creature->GetMotionMaster()->MoveChase(Target); // needed at every update? } - + }; struct TRINITY_DLL_DECL mob_rune_of_summoningAI : public ScriptedAI @@ -395,7 +395,7 @@ struct TRINITY_DLL_DECL boss_stormcaller_brundirAI : public ScriptedAI { pInstance = c->GetInstanceData(); } - + void Reset() { if(pInstance) @@ -404,18 +404,18 @@ struct TRINITY_DLL_DECL boss_stormcaller_brundirAI : public ScriptedAI events.Reset(); phase = 0; } - + EventMap events; ScriptedInstance* pInstance; uint32 phase; - + void EnterCombat(Unit* who) { DoZoneInCombat(); events.ScheduleEvent(EVENT_ENRAGE, 900000); UpdatePhase(); } - + void UpdatePhase() { ++phase; @@ -429,9 +429,9 @@ struct TRINITY_DLL_DECL boss_stormcaller_brundirAI : public ScriptedAI DoCast(m_creature, SPELL_STORMSHIELD); events.RescheduleEvent(EVENT_LIGHTNING_TENDRILS, 40000+ (rand()%40)*1000); } - + } - + void DamageTaken(Unit* pKiller, uint32 &damage) { if(damage >= m_creature->GetHealth()) @@ -441,23 +441,23 @@ struct TRINITY_DLL_DECL boss_stormcaller_brundirAI : public ScriptedAI { Steelbreaker->SetHealth(Steelbreaker->GetMaxHealth()); } - + if(Creature* Molgeim = Unit::GetCreature(*m_creature, pInstance ? pInstance->GetData64(DATA_RUNEMASTER_MOLGEIM) : 0)) if(Molgeim->isAlive()) { Molgeim->SetHealth(Molgeim->GetMaxHealth()); } - + DoCast(SPELL_SUPERCHARGE); } } - + void JustDied(Unit* Killer) { if(IsEncounterComplete(pInstance, m_creature) && pInstance) pInstance->SetData(DATA_ASSEMBLY, DONE); } - + void SpellHit(Unit *from, const SpellEntry *spell) { if(spell->Id == SPELL_SUPERCHARGE) @@ -465,7 +465,7 @@ struct TRINITY_DLL_DECL boss_stormcaller_brundirAI : public ScriptedAI UpdatePhase(); } } - + void UpdateAI(const uint32 diff) { if (!UpdateVictim()) @@ -502,8 +502,8 @@ struct TRINITY_DLL_DECL boss_stormcaller_brundirAI : public ScriptedAI break; } } - - DoMeleeAttackIfReady(); + + DoMeleeAttackIfReady(); } }; @@ -540,7 +540,7 @@ void AddSC_boss_assembly_of_iron() newscript->Name="boss_steelbreaker"; newscript->GetAI = &GetAI_boss_steelbreaker; newscript->RegisterSelf(); - + newscript = new Script; newscript->Name="boss_runemaster_molgeim"; newscript->GetAI = &GetAI_boss_runemaster_molgeim; @@ -550,15 +550,15 @@ void AddSC_boss_assembly_of_iron() newscript->Name="boss_stormcaller_brundir"; newscript->GetAI = &GetAI_boss_stormcaller_brundir; newscript->RegisterSelf(); - + newscript = new Script; newscript->Name="mob_lightning_elemental"; newscript->GetAI = &GetAI_mob_lightning_elemental; newscript->RegisterSelf(); - + newscript = new Script; newscript->Name="mob_rune_of_summoning"; newscript->GetAI = &GetAI_mob_rune_of_summoning; newscript->RegisterSelf(); - + }
\ No newline at end of file diff --git a/src/bindings/scripts/scripts/northrend/ulduar/ulduar/instance_ulduar.cpp b/src/bindings/scripts/scripts/northrend/ulduar/ulduar/instance_ulduar.cpp index 820402bb487..d7d95f59a6e 100644 --- a/src/bindings/scripts/scripts/northrend/ulduar/ulduar/instance_ulduar.cpp +++ b/src/bindings/scripts/scripts/northrend/ulduar/ulduar/instance_ulduar.cpp @@ -22,19 +22,19 @@ struct TRINITY_DLL_DECL instance_ulduar : public ScriptedInstance { instance_ulduar(Map* pMap) : ScriptedInstance(pMap) {Initialize();}; - + uint32 m_auiEncounter[MAX_ENCOUNTER]; - + uint64 boss_assembly[3]; - + void Initialize() { memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); - + for(uint8 i = 0; i < 3; ++i) boss_assembly[i] = 0; } - + bool IsEncounterInProgress() const { for(uint8 i = 0; i < MAX_ENCOUNTER; ++i) @@ -42,7 +42,7 @@ struct TRINITY_DLL_DECL instance_ulduar : public ScriptedInstance return false; } - + void OnCreatureCreate(Creature* pCreature, bool add) { switch(pCreature->GetEntry()) @@ -51,7 +51,7 @@ struct TRINITY_DLL_DECL instance_ulduar : public ScriptedInstance case 32927: boss_assembly[1] = pCreature->GetGUID(); break; case 32857: boss_assembly[2] = pCreature->GetGUID(); break; } - + } uint64 GetData64(uint32 identifier) @@ -64,7 +64,7 @@ struct TRINITY_DLL_DECL instance_ulduar : public ScriptedInstance default: return 0; } } - + uint32 GetData(uint32 type) { switch(type) @@ -85,10 +85,10 @@ struct TRINITY_DLL_DECL instance_ulduar : public ScriptedInstance case BOSS_ALGALON: return m_auiEncounter[type]; } - + return 0; } - + void SetData(uint32 type, uint32 data) { switch(type) diff --git a/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp b/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp index 0e84a15e006..1e67b163aa7 100644 --- a/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp +++ b/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp @@ -81,7 +81,7 @@ struct TRINITY_DLL_DECL instance_utgarde_keep : public ScriptedInstance forge_fire[i] = 0; forge_anvil[i] = 0; } - + portcullis[0] = 0; portcullis[1] = 0; } diff --git a/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.cpp b/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.cpp index d82e45f28d4..df513fe2c72 100644 --- a/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.cpp +++ b/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_keep/utgarde_keep.cpp @@ -19,7 +19,7 @@ #include "precompiled.h" #include "def_utgarde_keep.h" -uint32 entry_search[3] = +uint32 entry_search[3] = { 186609, 186610, @@ -28,7 +28,7 @@ uint32 entry_search[3] = struct TRINITY_DLL_DECL npc_dragonflayer_forge_masterAI : public ScriptedAI { - npc_dragonflayer_forge_masterAI(Creature *c) : ScriptedAI(c) + npc_dragonflayer_forge_masterAI(Creature *c) : ScriptedAI(c) { pInstance = c->GetInstanceData(); fm_Type = 0; @@ -118,11 +118,11 @@ struct TRINITY_DLL_DECL npc_dragonflayer_forge_masterAI : public ScriptedAI { near_f = i + 1; diff = m_creature->GetDistance2d(temp); - + } } } - + switch (near_f) { case 1: return 1; diff --git a/src/bindings/scripts/scripts/northrend/vault_of_archavon/boss_archavon.cpp b/src/bindings/scripts/scripts/northrend/vault_of_archavon/boss_archavon.cpp index 2a0e7fcd007..6e0481f1958 100644 --- a/src/bindings/scripts/scripts/northrend/vault_of_archavon/boss_archavon.cpp +++ b/src/bindings/scripts/scripts/northrend/vault_of_archavon/boss_archavon.cpp @@ -13,7 +13,7 @@ UPDATE `creature_template` SET `ScriptName`='mob_archavon_warder' WHERE `entry`= #define SPELL_STOMP HEROIC(58663,60880) #define SPELL_IMPALE HEROIC(58666,60882) //Lifts an enemy off the ground with a spiked fist, inflicting 47125 to 52875 Physical damage and 9425 to 10575 additional damage each second for 8 sec. #define SPELL_BERSERK 47008 -//Spells Archavon Warders +//Spells Archavon Warders #define SPELL_ROCK_SHOWER HEROIC(60919,60923) #define SPELL_SHIELD_CRUSH HEROIC(60897,60899) #define SPELL_WHIRL HEROIC(60902,60916) @@ -28,7 +28,7 @@ UPDATE `creature_template` SET `ScriptName`='mob_archavon_warder' WHERE `entry`= #define EVENT_CHOKING_CLOUD 2 //30s cd #define EVENT_STOMP 3 //45s cd #define EVENT_IMPALE 4 -#define EVENT_BERSERK 5 //300s cd +#define EVENT_BERSERK 5 //300s cd //mob #define EVENT_ROCK_SHOWER 5 //set = 20s cd,unkown cd @@ -37,7 +37,7 @@ UPDATE `creature_template` SET `ScriptName`='mob_archavon_warder' WHERE `entry`= struct TRINITY_DLL_DECL boss_archavonAI : public ScriptedAI { - boss_archavonAI(Creature *c) : ScriptedAI(c) + boss_archavonAI(Creature *c) : ScriptedAI(c) { pInstance = c->GetInstanceData(); } @@ -109,7 +109,7 @@ struct TRINITY_DLL_DECL boss_archavonAI : public ScriptedAI return; case EVENT_BERSERK: DoCast(m_creature, SPELL_BERSERK); - DoScriptText(EMOTE_BERSERK, m_creature); + DoScriptText(EMOTE_BERSERK, m_creature); return; } } diff --git a/src/bindings/scripts/scripts/northrend/vault_of_archavon/boss_emalon.cpp b/src/bindings/scripts/scripts/northrend/vault_of_archavon/boss_emalon.cpp index 967474f6ef9..92e37964699 100644 --- a/src/bindings/scripts/scripts/northrend/vault_of_archavon/boss_emalon.cpp +++ b/src/bindings/scripts/scripts/northrend/vault_of_archavon/boss_emalon.cpp @@ -65,7 +65,7 @@ struct TRINITY_DLL_DECL boss_emalonAI : public ScriptedAI if (pInstance) pInstance->SetData(DATA_EMALON_EVENT, NOT_STARTED); } - + void DespawnAllMinions() { if(!MinionList.empty()) @@ -155,10 +155,10 @@ struct TRINITY_DLL_DECL boss_emalonAI : public ScriptedAI DoScriptText(EMOTE_OVERCHARGE, m_creature); events.ScheduleEvent(EVENT_OVERCHARGE, 45000); } - } + } return; case EVENT_BERSERK: - DoCast(m_creature, SPELL_BERSERK); + DoCast(m_creature, SPELL_BERSERK); DoScriptText(EMOTE_BERSERK, m_creature); return; } @@ -173,7 +173,7 @@ struct TRINITY_DLL_DECL boss_emalonAI : public ScriptedAI ######*/ struct TRINITY_DLL_DECL mob_tempest_minionAI : public ScriptedAI { - mob_tempest_minionAI(Creature *c) : ScriptedAI(c) + mob_tempest_minionAI(Creature *c) : ScriptedAI(c) { pInstance = c->GetInstanceData(); EmalonGUID = pInstance ? pInstance->GetData64(DATA_EMALON) : 0; diff --git a/src/bindings/scripts/scripts/northrend/violet_hold/boss_cyanigosa.cpp b/src/bindings/scripts/scripts/northrend/violet_hold/boss_cyanigosa.cpp index 13ad8c27a75..fd1675ae6f8 100644 --- a/src/bindings/scripts/scripts/northrend/violet_hold/boss_cyanigosa.cpp +++ b/src/bindings/scripts/scripts/northrend/violet_hold/boss_cyanigosa.cpp @@ -1,12 +1,12 @@ /* Script Data Start SDName: Boss cyanigosa SDAuthor: LordVanMartin -SD%Complete: -SDComment: -SDCategory: +SD%Complete: +SDComment: +SDCategory: Script Data End */ -/*** SQL START *** +/*** SQL START *** update creature_template set scriptname = '' where entry = ''; *** SQL END ***/ #include "precompiled.h" @@ -33,23 +33,23 @@ update creature_template set scriptname = '' where entry = ''; struct TRINITY_DLL_DECL boss_cyanigosaAI : public ScriptedAI { boss_cyanigosaAI(Creature *c) : ScriptedAI(c) {} - + void Reset() {} - void EnterCombat(Unit* who) + void EnterCombat(Unit* who) { DoScriptText(SAY_AGGRO, m_creature); } void AttackStart(Unit* who) {} void MoveInLineOfSight(Unit* who) {} - void UpdateAI(const uint32 diff) + void UpdateAI(const uint32 diff) { //Return since we have no target if (!UpdateVictim()) return; - + DoMeleeAttackIfReady(); } - void JustDied(Unit* killer) + void JustDied(Unit* killer) { DoScriptText(SAY_DEATH, m_creature); } diff --git a/src/bindings/scripts/scripts/northrend/violet_hold/boss_erekem.cpp b/src/bindings/scripts/scripts/northrend/violet_hold/boss_erekem.cpp index d5f18ac806f..bc5ca589387 100644 --- a/src/bindings/scripts/scripts/northrend/violet_hold/boss_erekem.cpp +++ b/src/bindings/scripts/scripts/northrend/violet_hold/boss_erekem.cpp @@ -1,12 +1,12 @@ /* Script Data Start SDName: Boss erekem SDAuthor: LordVanMartin -SD%Complete: -SDComment: -SDCategory: +SD%Complete: +SDComment: +SDCategory: Script Data End */ -/*** SQL START *** +/*** SQL START *** update creature_template set scriptname = '' where entry = ''; *** SQL END ***/ #include "precompiled.h" @@ -35,21 +35,21 @@ struct TRINITY_DLL_DECL boss_erekemAI : public ScriptedAI boss_erekemAI(Creature *c) : ScriptedAI(c) {} void Reset() {} - void EnterCombat(Unit* who) + void EnterCombat(Unit* who) { DoScriptText(SAY_AGGRO, m_creature); } void AttackStart(Unit* who) {} void MoveInLineOfSight(Unit* who) {} - void UpdateAI(const uint32 diff) + void UpdateAI(const uint32 diff) { //Return since we have no target if (!UpdateVictim()) return; - - DoMeleeAttackIfReady(); + + DoMeleeAttackIfReady(); } - void JustDied(Unit* killer) + void JustDied(Unit* killer) { DoScriptText(SAY_DEATH, m_creature); } diff --git a/src/bindings/scripts/scripts/northrend/violet_hold/boss_ichoron.cpp b/src/bindings/scripts/scripts/northrend/violet_hold/boss_ichoron.cpp index 60b1c656808..e3bede3f704 100644 --- a/src/bindings/scripts/scripts/northrend/violet_hold/boss_ichoron.cpp +++ b/src/bindings/scripts/scripts/northrend/violet_hold/boss_ichoron.cpp @@ -1,12 +1,12 @@ /* Script Data Start SDName: Boss ichoron SDAuthor: LordVanMartin -SD%Complete: -SDComment: -SDCategory: +SD%Complete: +SDComment: +SDCategory: Script Data End */ -/*** SQL START *** +/*** SQL START *** update creature_template set scriptname = '' where entry = ''; *** SQL END ***/ #include "precompiled.h" @@ -16,7 +16,7 @@ update creature_template set scriptname = '' where entry = ''; #define SPELL_FRENZY 54312 #define SPELL_PROTECTIVE_BUBBLE 54306 #define SPELL_WATER_BLAST 54237 -#define SPELL_WATER_BOLT_VOLLEY 54241 +#define SPELL_WATER_BOLT_VOLLEY 54241 //Yells #define SAY_AGGRO -1608018 @@ -34,21 +34,21 @@ struct TRINITY_DLL_DECL boss_ichoronAI : public ScriptedAI boss_ichoronAI(Creature *c) : ScriptedAI(c) {} void Reset() {} - void EnterCombat(Unit* who) + void EnterCombat(Unit* who) { DoScriptText(SAY_AGGRO, m_creature); } void AttackStart(Unit* who) {} void MoveInLineOfSight(Unit* who) {} - void UpdateAI(const uint32 diff) + void UpdateAI(const uint32 diff) { //Return since we have no target if (!UpdateVictim()) return; - - DoMeleeAttackIfReady(); + + DoMeleeAttackIfReady(); } - void JustDied(Unit* killer) + void JustDied(Unit* killer) { DoScriptText(SAY_DEATH, m_creature); } diff --git a/src/bindings/scripts/scripts/northrend/violet_hold/boss_lavanthor.cpp b/src/bindings/scripts/scripts/northrend/violet_hold/boss_lavanthor.cpp index 430a8acb178..54fe4900ab6 100644 --- a/src/bindings/scripts/scripts/northrend/violet_hold/boss_lavanthor.cpp +++ b/src/bindings/scripts/scripts/northrend/violet_hold/boss_lavanthor.cpp @@ -1,12 +1,12 @@ /* Script Data Start SDName: Boss lavanthor SDAuthor: LordVanMartin -SD%Complete: -SDComment: -SDCategory: +SD%Complete: +SDComment: +SDCategory: Script Data End */ -/*** SQL START *** +/*** SQL START *** update creature_template set scriptname = '' where entry = ''; *** SQL END ***/ #include "precompiled.h" @@ -25,13 +25,13 @@ struct TRINITY_DLL_DECL boss_lavanthorAI : public ScriptedAI void EnterCombat(Unit* who) {} void AttackStart(Unit* who) {} void MoveInLineOfSight(Unit* who) {} - void UpdateAI(const uint32 diff) + void UpdateAI(const uint32 diff) { //Return since we have no target if (!UpdateVictim()) return; - - DoMeleeAttackIfReady(); + + DoMeleeAttackIfReady(); } void JustDied(Unit* killer) {} }; diff --git a/src/bindings/scripts/scripts/northrend/violet_hold/boss_moragg.cpp b/src/bindings/scripts/scripts/northrend/violet_hold/boss_moragg.cpp index fdc18a3c549..dd381cf166d 100644 --- a/src/bindings/scripts/scripts/northrend/violet_hold/boss_moragg.cpp +++ b/src/bindings/scripts/scripts/northrend/violet_hold/boss_moragg.cpp @@ -1,12 +1,12 @@ /* Script Data Start SDName: Boss moragg SDAuthor: LordVanMartin -SD%Complete: -SDComment: -SDCategory: +SD%Complete: +SDComment: +SDCategory: Script Data End */ -/*** SQL START *** +/*** SQL START *** update creature_template set scriptname = '' where entry = ''; *** SQL END ***/ #include "precompiled.h" @@ -18,18 +18,18 @@ update creature_template set scriptname = '' where entry = ''; struct TRINITY_DLL_DECL boss_moraggAI : public ScriptedAI { boss_moraggAI(Creature *c) : ScriptedAI(c) {} - + void Reset() {} void EnterCombat(Unit* who) {} void AttackStart(Unit* who) {} void MoveInLineOfSight(Unit* who) {} - void UpdateAI(const uint32 diff) + void UpdateAI(const uint32 diff) { //Return since we have no target if (!UpdateVictim()) - return; - - DoMeleeAttackIfReady(); + return; + + DoMeleeAttackIfReady(); } void JustDied(Unit* killer) {} }; diff --git a/src/bindings/scripts/scripts/northrend/violet_hold/boss_xevozz.cpp b/src/bindings/scripts/scripts/northrend/violet_hold/boss_xevozz.cpp index b59c4aec4e1..5bce27d2879 100644 --- a/src/bindings/scripts/scripts/northrend/violet_hold/boss_xevozz.cpp +++ b/src/bindings/scripts/scripts/northrend/violet_hold/boss_xevozz.cpp @@ -1,12 +1,12 @@ /* Script Data Start SDName: Boss xevozz SDAuthor: LordVanMartin -SD%Complete: -SDComment: -SDCategory: +SD%Complete: +SDComment: +SDCategory: Script Data End */ -/*** SQL START *** +/*** SQL START *** update creature_template set scriptname = '' where entry = ''; *** SQL END ***/ #include "precompiled.h" @@ -35,21 +35,21 @@ struct TRINITY_DLL_DECL boss_xevozzAI : public ScriptedAI boss_xevozzAI(Creature *c) : ScriptedAI(c) {} void Reset() {} - void EnterCombat(Unit* who) + void EnterCombat(Unit* who) { DoScriptText(SAY_AGGRO, m_creature); } void AttackStart(Unit* who) {} void MoveInLineOfSight(Unit* who) {} - void UpdateAI(const uint32 diff) + void UpdateAI(const uint32 diff) { //Return since we have no target if (!UpdateVictim()) return; - - DoMeleeAttackIfReady(); + + DoMeleeAttackIfReady(); } - void JustDied(Unit* killer) + void JustDied(Unit* killer) { DoScriptText(SAY_DEATH, m_creature); } diff --git a/src/bindings/scripts/scripts/northrend/violet_hold/boss_zuramat.cpp b/src/bindings/scripts/scripts/northrend/violet_hold/boss_zuramat.cpp index 218b5915bec..5555949aa76 100644 --- a/src/bindings/scripts/scripts/northrend/violet_hold/boss_zuramat.cpp +++ b/src/bindings/scripts/scripts/northrend/violet_hold/boss_zuramat.cpp @@ -1,12 +1,12 @@ /* Script Data Start SDName: Boss zuramat SDAuthor: LordVanMartin -SD%Complete: -SDComment: -SDCategory: +SD%Complete: +SDComment: +SDCategory: Script Data End */ -/*** SQL START *** +/*** SQL START *** update creature_template set scriptname = '' where entry = ''; *** SQL END ***/ #include "precompiled.h" @@ -33,23 +33,23 @@ struct TRINITY_DLL_DECL boss_zuramatAI : public ScriptedAI boss_zuramatAI(Creature *c) : ScriptedAI(c) {} uint32 void_shift; - + void Reset() {} - void EnterCombat(Unit* who) + void EnterCombat(Unit* who) { DoScriptText(SAY_AGGRO, m_creature); } void AttackStart(Unit* who) {} void MoveInLineOfSight(Unit* who) {} - void UpdateAI(const uint32 diff) + void UpdateAI(const uint32 diff) { //Return since we have no target if (!UpdateVictim()) return; - - DoMeleeAttackIfReady(); + + DoMeleeAttackIfReady(); } - void JustDied(Unit* killer) + void JustDied(Unit* killer) { DoScriptText(SAY_DEATH, m_creature); } diff --git a/src/bindings/scripts/scripts/northrend/zuldrak.cpp b/src/bindings/scripts/scripts/northrend/zuldrak.cpp index 988c4957a0c..dfeec6b6e3d 100644 --- a/src/bindings/scripts/scripts/northrend/zuldrak.cpp +++ b/src/bindings/scripts/scripts/northrend/zuldrak.cpp @@ -37,7 +37,7 @@ struct TRINITY_DLL_DECL npc_drakuru_shacklesAI : public ScriptedAI npc_drakuru_shacklesAI(Creature *c) : ScriptedAI(c) {} Unit* Rageclaw; - + void Reset() { m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); @@ -124,7 +124,7 @@ struct TRINITY_DLL_DECL npc_captured_rageclawAI : public ScriptedAI } void MoveInLineOfSight(Unit *who){} - + void SpellHit(Unit *caster, const SpellEntry *spell) { if (spell->Id == SPELL_FREE_RAGECLAW) @@ -156,7 +156,7 @@ struct TRINITY_DLL_DECL npc_captured_rageclawAI : public ScriptedAI if (!Despawn) return; - + if (DespawnTimer < diff) m_creature->setDeathState(JUST_DIED); else DespawnTimer-=diff; diff --git a/src/bindings/scripts/scripts/outland/blades_edge_mountains.cpp b/src/bindings/scripts/scripts/outland/blades_edge_mountains.cpp index fcb6f4af497..03dbe7b10c4 100644 --- a/src/bindings/scripts/scripts/outland/blades_edge_mountains.cpp +++ b/src/bindings/scripts/scripts/outland/blades_edge_mountains.cpp @@ -33,7 +33,7 @@ EndContentData */ #include "precompiled.h" //Support for quest: You're Fired! (10821) -bool obelisk_one, obelisk_two, obelisk_three, obelisk_four, obelisk_five; +bool obelisk_one, obelisk_two, obelisk_three, obelisk_four, obelisk_five; #define LEGION_OBELISK_ONE 185193 #define LEGION_OBELISK_TWO 185195 @@ -336,7 +336,7 @@ bool GossipSelect_npc_saikkal_the_elder(Player* pPlayer, Creature* pCreature, ui ######*/ bool GOHello_go_legion_obelisk(Player* pPlayer, GameObject* pGo) -{ +{ if (pPlayer->GetQuestStatus(10821) == QUEST_STATUS_INCOMPLETE) { switch(pGo->GetEntry()) @@ -357,7 +357,7 @@ bool GOHello_go_legion_obelisk(Player* pPlayer, GameObject* pGo) obelisk_five = true; break; } - + if (obelisk_one == true && obelisk_two == true && obelisk_three == true && obelisk_four == true && obelisk_five == true) { pGo->SummonCreature(19963,2943.40f,4778.20f,284.49f,0.94f,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,120000); @@ -369,7 +369,7 @@ bool GOHello_go_legion_obelisk(Player* pPlayer, GameObject* pGo) obelisk_five = false; } } - + return true; } @@ -407,7 +407,7 @@ void AddSC_blades_edge_mountains() newscript->pGossipHello = &GossipHello_npc_saikkal_the_elder; newscript->pGossipSelect = &GossipSelect_npc_saikkal_the_elder; newscript->RegisterSelf(); - + newscript = new Script; newscript->Name="go_legion_obelisk"; newscript->pGOHello = &GOHello_go_legion_obelisk; diff --git a/src/bindings/scripts/scripts/outland/shadowmoon_valley.cpp b/src/bindings/scripts/scripts/outland/shadowmoon_valley.cpp index 5ef2be74bf9..e7ee5a45569 100644 --- a/src/bindings/scripts/scripts/outland/shadowmoon_valley.cpp +++ b/src/bindings/scripts/scripts/outland/shadowmoon_valley.cpp @@ -1354,7 +1354,7 @@ struct TRINITY_DLL_DECL mob_torloth_the_magnificentAI : public ScriptedAI switch(slayer->GetTypeId()) { case TYPEID_UNIT: - if (Unit *owner = slayer->GetOwner()) + if (Unit *owner = slayer->GetOwner()) if (owner->GetTypeId() == TYPEID_PLAYER) CAST_PLR(owner)->GroupEventHappens(QUEST_BATTLE_OF_THE_CRIMSON_WATCH, m_creature); break; diff --git a/src/bindings/scripts/scripts/outland/terokkar_forest.cpp b/src/bindings/scripts/scripts/outland/terokkar_forest.cpp index bfce48a17dd..9bb0a152cce 100644 --- a/src/bindings/scripts/scripts/outland/terokkar_forest.cpp +++ b/src/bindings/scripts/scripts/outland/terokkar_forest.cpp @@ -579,9 +579,9 @@ struct TRINITY_DLL_DECL npc_akunoAI : public npc_escortAI if(IsWalking && !m_creature->HasUnitMovementFlag(MOVEMENTFLAG_WALK_MODE)) m_creature->AddUnitMovementFlag(MOVEMENTFLAG_WALK_MODE); - - - switch(i) + + + switch(i) { case 0: m_creature->setFaction(5); break; case 3: diff --git a/src/bindings/scripts/scripts/world/boss_emeriss.cpp b/src/bindings/scripts/scripts/world/boss_emeriss.cpp index 9881525e3ad..6733266ce11 100644 --- a/src/bindings/scripts/scripts/world/boss_emeriss.cpp +++ b/src/bindings/scripts/scripts/world/boss_emeriss.cpp @@ -120,7 +120,7 @@ struct TRINITY_DLL_DECL boss_emerissAI : public ScriptedAI //CorruptionofEarth_Timer //CorruptionofEarth at 75%, 50% and 25% if ((m_creature->GetHealth()*100 / m_creature->GetMaxHealth()) <= (100-(25*m_uiCorruptionsCasted))) - { + { ++m_uiCorruptionsCasted; // prevent casting twice on same hp DoScriptText(SAY_CASTCORRUPTION, m_creature); DoCast(m_creature->getVictim(), SPELL_CORRUPTIONOFEARTH); diff --git a/src/bindings/scripts/scripts/world/boss_taerar.cpp b/src/bindings/scripts/scripts/world/boss_taerar.cpp index 3f45ab26331..62c1a5ab63b 100644 --- a/src/bindings/scripts/scripts/world/boss_taerar.cpp +++ b/src/bindings/scripts/scripts/world/boss_taerar.cpp @@ -27,7 +27,7 @@ enum { SAY_AGGRO = -1000399, SAY_SUMMONSHADE = -1000400, - + //Spells of Taerar SPELL_SLEEP = 24777, SPELL_NOXIOUSBREATH = 24818, diff --git a/src/bindings/scripts/scripts/world/npcs_special.cpp b/src/bindings/scripts/scripts/world/npcs_special.cpp index 2fa1df0c128..ded3184d587 100644 --- a/src/bindings/scripts/scripts/world/npcs_special.cpp +++ b/src/bindings/scripts/scripts/world/npcs_special.cpp @@ -151,7 +151,7 @@ struct TRINITY_DLL_DECL npc_air_force_botsAI : public ScriptedAI return pSummoned; } - + Creature* GetSummonedGuard() { Creature* pCreature = Unit::GetCreature(*m_creature, m_uiSpawnedGUID); @@ -1572,7 +1572,7 @@ CreatureAI* GetAI_npc_snake_trap_serpents(Creature* pCreature) } struct TRINITY_DLL_DECL mob_mojoAI : public ScriptedAI -{ +{ mob_mojoAI(Creature *c) : ScriptedAI(c) {Reset();} uint32 hearts; uint64 victimGUID; @@ -1628,11 +1628,11 @@ struct TRINITY_DLL_DECL mob_mojoAI : public ScriptedAI victim->RemoveAura(43906);//remove polymorph frog thing } m_creature->AddAura(43906,pPlayer);//add polymorph frog thing - victimGUID = pPlayer->GetGUID(); + victimGUID = pPlayer->GetGUID(); m_creature->CastSpell(m_creature,20372,true);//tag.hearts m_creature->GetMotionMaster()->MoveFollow(pPlayer,0,0); hearts = 15000; - } + } } }; @@ -1870,7 +1870,7 @@ void AddSC_npcs_special() newscript->pGossipHello = &GossipHello_npc_kingdom_of_dalaran_quests; newscript->pGossipSelect = &GossipSelect_npc_kingdom_of_dalaran_quests; newscript->RegisterSelf(); - + newscript = new Script; newscript->Name="npc_mount_vendor"; newscript->pGossipHello = &GossipHello_npc_mount_vendor; |